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bc99b80191fd533378c734b4692ceebfb5a12f5b
maszyna
/
editor
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maj00r
24923dd472
feat(editor): track editor driven by what the cursor is over: the outline and a label show what a click or a drag does, snapping to free ends on the screen, handles and ends dragged directly, no rotation gizmo; laying from a free end the same in every mode, straight with Shift, the curve of a switch going on past its diverging end; height 0 where there's no terrain; placed switch leaves the switch mode, double slips listed apart, a drive of the switch placed with it by the //$e switch description of its template; compound curves of any number of radii; dragged end of a straight fits the curve beside it; name of a path, followed by the memory cells and the includes taking it; turntable placed from a template described as one, tracks led out of it and the tracks around fitted to it, its positions written to the include; infrastructure bound to the path whose events read its memory cell; terrain made where the route has none and shaped to the formation under the ballast; models along the track over the selected path and on along the joined ones while dragged, rarely used settings folded; vehicles and trainsets placed on any path, switches included, facing the way the arrow shows; joined paths spread into the selection; New scenery in the File menu starts the editor again with the wizard; ortho zoom towards the cursor; scripted self tests; Polish translation
2026-10-06 22:19:54 +02:00
..
editorAlignment.cpp
feat(editor): track editor driven by what the cursor is over: the outline and a label show what a click or a drag does, snapping to free ends on the screen, handles and ends dragged directly, no rotation gizmo; laying from a free end the same in every mode, straight with Shift, the curve of a switch going on past its diverging end; height 0 where there's no terrain; placed switch leaves the switch mode, double slips listed apart, a drive of the switch placed with it by the //$e switch description of its template; compound curves of any number of radii; dragged end of a straight fits the curve beside it; name of a path, followed by the memory cells and the includes taking it; turntable placed from a template described as one, tracks led out of it and the tracks around fitted to it, its positions written to the include; infrastructure bound to the path whose events read its memory cell; terrain made where the route has none and shaped to the formation under the ballast; models along the track over the selected path and on along the joined ones while dragged, rarely used settings folded; vehicles and trainsets placed on any path, switches included, facing the way the arrow shows; joined paths spread into the selection; New scenery in the File menu starts the editor again with the wizard; ortho zoom towards the cursor; scripted self tests; Polish translation
2026-10-06 22:19:54 +02:00
editorAlignment.hpp
feat(editor): track editor driven by what the cursor is over: the outline and a label show what a click or a drag does, snapping to free ends on the screen, handles and ends dragged directly, no rotation gizmo; laying from a free end the same in every mode, straight with Shift, the curve of a switch going on past its diverging end; height 0 where there's no terrain; placed switch leaves the switch mode, double slips listed apart, a drive of the switch placed with it by the //$e switch description of its template; compound curves of any number of radii; dragged end of a straight fits the curve beside it; name of a path, followed by the memory cells and the includes taking it; turntable placed from a template described as one, tracks led out of it and the tracks around fitted to it, its positions written to the include; infrastructure bound to the path whose events read its memory cell; terrain made where the route has none and shaped to the formation under the ballast; models along the track over the selected path and on along the joined ones while dragged, rarely used settings folded; vehicles and trainsets placed on any path, switches included, facing the way the arrow shows; joined paths spread into the selection; New scenery in the File menu starts the editor again with the wizard; ortho zoom towards the cursor; scripted self tests; Polish translation
2026-10-06 22:19:54 +02:00
editorFormat.hpp
refactor(editor): shared plan geometry and formatting helpers
2026-10-04 00:33:44 +02:00
editorGauge.cpp
Structure gauge refactor: outline ring, tilt in the sections, outline choice, shared track line
2026-10-04 02:22:57 +02:00
editorGauge.hpp
Structure gauge refactor: outline ring, tilt in the sections, outline choice, shared track line
2026-10-04 02:22:57 +02:00
editorGeometry.hpp
feat(editor): track editor driven by what the cursor is over: the outline and a label show what a click or a drag does, snapping to free ends on the screen, handles and ends dragged directly, no rotation gizmo; laying from a free end the same in every mode, straight with Shift, the curve of a switch going on past its diverging end; height 0 where there's no terrain; placed switch leaves the switch mode, double slips listed apart, a drive of the switch placed with it by the //$e switch description of its template; compound curves of any number of radii; dragged end of a straight fits the curve beside it; name of a path, followed by the memory cells and the includes taking it; turntable placed from a template described as one, tracks led out of it and the tracks around fitted to it, its positions written to the include; infrastructure bound to the path whose events read its memory cell; terrain made where the route has none and shaped to the formation under the ballast; models along the track over the selected path and on along the joined ones while dragged, rarely used settings folded; vehicles and trainsets placed on any path, switches included, facing the way the arrow shows; joined paths spread into the selection; New scenery in the File menu starts the editor again with the wizard; ortho zoom towards the cursor; scripted self tests; Polish translation
2026-10-06 22:19:54 +02:00
editorGroundMesh.hpp
fix(editor): ground lookups sorted once instead of walking every terrain model, orthophoto kept under the roads; feat(roads): junction sides, stop lines and junction options
2026-10-03 23:13:01 +02:00
editorIncludeInfo.cpp
feat(editor): track editor driven by what the cursor is over: the outline and a label show what a click or a drag does, snapping to free ends on the screen, handles and ends dragged directly, no rotation gizmo; laying from a free end the same in every mode, straight with Shift, the curve of a switch going on past its diverging end; height 0 where there's no terrain; placed switch leaves the switch mode, double slips listed apart, a drive of the switch placed with it by the //$e switch description of its template; compound curves of any number of radii; dragged end of a straight fits the curve beside it; name of a path, followed by the memory cells and the includes taking it; turntable placed from a template described as one, tracks led out of it and the tracks around fitted to it, its positions written to the include; infrastructure bound to the path whose events read its memory cell; terrain made where the route has none and shaped to the formation under the ballast; models along the track over the selected path and on along the joined ones while dragged, rarely used settings folded; vehicles and trainsets placed on any path, switches included, facing the way the arrow shows; joined paths spread into the selection; New scenery in the File menu starts the editor again with the wizard; ortho zoom towards the cursor; scripted self tests; Polish translation
2026-10-06 22:19:54 +02:00
editorIncludeInfo.hpp
feat(editor): track editor driven by what the cursor is over: the outline and a label show what a click or a drag does, snapping to free ends on the screen, handles and ends dragged directly, no rotation gizmo; laying from a free end the same in every mode, straight with Shift, the curve of a switch going on past its diverging end; height 0 where there's no terrain; placed switch leaves the switch mode, double slips listed apart, a drive of the switch placed with it by the //$e switch description of its template; compound curves of any number of radii; dragged end of a straight fits the curve beside it; name of a path, followed by the memory cells and the includes taking it; turntable placed from a template described as one, tracks led out of it and the tracks around fitted to it, its positions written to the include; infrastructure bound to the path whose events read its memory cell; terrain made where the route has none and shaped to the formation under the ballast; models along the track over the selected path and on along the joined ones while dragged, rarely used settings folded; vehicles and trainsets placed on any path, switches included, facing the way the arrow shows; joined paths spread into the selection; New scenery in the File menu starts the editor again with the wizard; ortho zoom towards the cursor; scripted self tests; Polish translation
2026-10-06 22:19:54 +02:00
editorInfra.cpp
refactor(editor): anchor on the nearest place of a path
2026-10-04 00:51:05 +02:00
editorInfra.hpp
refactor(editor): anchor on the nearest place of a path
2026-10-04 00:51:05 +02:00
editorModelSets.cpp
feat(editor): user-defined model sets, random insert from set, tabbed editor panel
2026-10-01 18:41:35 +02:00
editorModelSets.hpp
feat(editor): user-defined model sets, random insert from set, tabbed editor panel
2026-10-01 18:41:35 +02:00
editorOrthophoto.cpp
feat(launcher): -edit without a scenery opens the wizard of a new scenery: file name, title and centre, picked on the OpenStreetMap map of geoportal.gov.pl in PUWG 1992 or given in degrees; the scenery is written with the centre as its //$g reference and opened in the editor; a bare -edit no longer loads the scenery of eu07.ini
2026-10-06 22:19:40 +02:00
editorOrthophoto.hpp
feat(launcher): -edit without a scenery opens the wizard of a new scenery: file name, title and centre, picked on the OpenStreetMap map of geoportal.gov.pl in PUWG 1992 or given in degrees; the scenery is written with the centre as its //$g reference and opened in the editor; a bare -edit no longer loads the scenery of eu07.ini
2026-10-06 22:19:40 +02:00
editorProfile.cpp
feat(terrain): grade line fitted to the ground under the route within the limits; editor terrain shaped to the grade line with a formation and rounded slopes, with one step back; scenery ground triangles of chosen materials converted to editor terrain and taken out of the files on save, with a dated backup of each file; crack-free simplified terrain mesh, terrain streamed as far as the scenery is drawn, the nearest chunks first; smoothing brush
2026-10-05 02:21:55 +02:00
editorProfile.hpp
feat(terrain): grade line fitted to the ground under the route within the limits; editor terrain shaped to the grade line with a formation and rounded slopes, with one step back; scenery ground triangles of chosen materials converted to editor terrain and taken out of the files on save, with a dated backup of each file; crack-free simplified terrain mesh, terrain streamed as far as the scenery is drawn, the nearest chunks first; smoothing brush
2026-10-05 02:21:55 +02:00
editorRoad.cpp
feat(roads): lanes change within a road piece (lanesto), junctions of two roads from earlier sceneries are loaded as such pieces and saved as roads; the editor leads the lanes of neighbouring pieces with them
2026-10-04 05:00:52 +02:00
editorRoad.hpp
feat(roads): lanes change within a road piece (lanesto), junctions of two roads from earlier sceneries are loaded as such pieces and saved as roads; the editor leads the lanes of neighbouring pieces with them
2026-10-04 05:00:52 +02:00
editorSettings.cpp
feat(editor): orthophoto lift above the ground and opacity in the scene
2026-10-01 22:17:12 +02:00
editorSettings.hpp
feat(editor): orthophoto lift above the ground and opacity in the scene
2026-10-01 22:17:12 +02:00
editorSpeed.cpp
feat(tracks): speed check of the paths against the speed their geometry allows: radius and cant, cant ramps, curves without transitions, switch branches
2026-10-05 01:21:11 +02:00
editorSpeed.hpp
feat(tracks): speed check of the paths against the speed their geometry allows: radius and cant, cant ramps, curves without transitions, switch branches
2026-10-05 01:21:11 +02:00
editorTerrain.cpp
feat(terrain): grade line fitted to the ground under the route within the limits; editor terrain shaped to the grade line with a formation and rounded slopes, with one step back; scenery ground triangles of chosen materials converted to editor terrain and taken out of the files on save, with a dated backup of each file; crack-free simplified terrain mesh, terrain streamed as far as the scenery is drawn, the nearest chunks first; smoothing brush
2026-10-05 02:21:55 +02:00
editorTerrain.hpp
feat(terrain): grade line fitted to the ground under the route within the limits; editor terrain shaped to the grade line with a formation and rounded slopes, with one step back; scenery ground triangles of chosen materials converted to editor terrain and taken out of the files on save, with a dated backup of each file; crack-free simplified terrain mesh, terrain streamed as far as the scenery is drawn, the nearest chunks first; smoothing brush
2026-10-05 02:21:55 +02:00
editorTerrainStreamer.cpp
feat(terrain): grade line fitted to the ground under the route within the limits; editor terrain shaped to the grade line with a formation and rounded slopes, with one step back; scenery ground triangles of chosen materials converted to editor terrain and taken out of the files on save, with a dated backup of each file; crack-free simplified terrain mesh, terrain streamed as far as the scenery is drawn, the nearest chunks first; smoothing brush
2026-10-05 02:21:55 +02:00
editorTerrainStreamer.hpp
feat(terrain): grade line fitted to the ground under the route within the limits; editor terrain shaped to the grade line with a formation and rounded slopes, with one step back; scenery ground triangles of chosen materials converted to editor terrain and taken out of the files on save, with a dated backup of each file; crack-free simplified terrain mesh, terrain streamed as far as the scenery is drawn, the nearest chunks first; smoothing brush
2026-10-05 02:21:55 +02:00
editorTrack.cpp
feat(editor): track editor driven by what the cursor is over: the outline and a label show what a click or a drag does, snapping to free ends on the screen, handles and ends dragged directly, no rotation gizmo; laying from a free end the same in every mode, straight with Shift, the curve of a switch going on past its diverging end; height 0 where there's no terrain; placed switch leaves the switch mode, double slips listed apart, a drive of the switch placed with it by the //$e switch description of its template; compound curves of any number of radii; dragged end of a straight fits the curve beside it; name of a path, followed by the memory cells and the includes taking it; turntable placed from a template described as one, tracks led out of it and the tracks around fitted to it, its positions written to the include; infrastructure bound to the path whose events read its memory cell; terrain made where the route has none and shaped to the formation under the ballast; models along the track over the selected path and on along the joined ones while dragged, rarely used settings folded; vehicles and trainsets placed on any path, switches included, facing the way the arrow shows; joined paths spread into the selection; New scenery in the File menu starts the editor again with the wizard; ortho zoom towards the cursor; scripted self tests; Polish translation
2026-10-06 22:19:54 +02:00
editorTrack.hpp
feat(editor): track editor driven by what the cursor is over: the outline and a label show what a click or a drag does, snapping to free ends on the screen, handles and ends dragged directly, no rotation gizmo; laying from a free end the same in every mode, straight with Shift, the curve of a switch going on past its diverging end; height 0 where there's no terrain; placed switch leaves the switch mode, double slips listed apart, a drive of the switch placed with it by the //$e switch description of its template; compound curves of any number of radii; dragged end of a straight fits the curve beside it; name of a path, followed by the memory cells and the includes taking it; turntable placed from a template described as one, tracks led out of it and the tracks around fitted to it, its positions written to the include; infrastructure bound to the path whose events read its memory cell; terrain made where the route has none and shaped to the formation under the ballast; models along the track over the selected path and on along the joined ones while dragged, rarely used settings folded; vehicles and trainsets placed on any path, switches included, facing the way the arrow shows; joined paths spread into the selection; New scenery in the File menu starts the editor again with the wizard; ortho zoom towards the cursor; scripted self tests; Polish translation
2026-10-06 22:19:54 +02:00