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The plan panel had its own 2D canvas, which was the wrong place for it: the layout is drawn on the scenery. The canvas is gone. Points are laid by clicking the ground under the cursor, the solved geometry is painted over the rendered world through the colour pass camera, and the panel keeps only the controls - fits, storage and what is being edited. The left button belongs to the plan tool while it is up, so a click no longer also picks or places a scenery node. Clicks landing on a panel stay with the panel. With no georeference set the plan frame and the world share an origin, so easting runs along world x and northing against world z.
64 KiB
64 KiB