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https://github.com/MaSzyna-EU07/maszyna.git
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The editor branch was written against headers and the PCH, both of which this
branch has done away with, so its own files were ported rather than merged: the
five headers it added are now interface units and their .cpp files module
implementation units.
- editor/{puwg1992,polandmap,turnouts,orthophoto} become eu07.editor.* modules,
application/planpanel becomes eu07.application.planpanel. The plan tool keeps
to its own module rather than joining the eu07.simcore partitions: it stands on
the editor's libraries and eu07.application.uilayer, not on the simulation core,
so :editoruilayer can export import it without a cycle.
- glm arrives by import eu07.glm, never by include, as the rest of the tree does.
maj0sted is header-only and glm-free, so its headers stay includes in the global
module fragment - every unit that names those types includes them itself, since
a global fragment is not visible across units.
- the one textual conflict was :editoruilayer's include block against this
branch's imports; resolved this branch's way plus the planpanel import.
Builds with clang 22 (-DWITH_BETTER_RENDERER=OFF) and starts into the editor on
empty ground with -editor alone.
125 lines
2.6 KiB
C++
125 lines
2.6 KiB
C++
module;
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#include <array>
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#include <cstddef>
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#include <deque>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include <chrono>
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#include <limits>
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#include <mutex>
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#include <ostream>
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#include <sstream>
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#include <type_traits>
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#include <string>
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#include "imgui/imgui.h"
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#include "utilities/Globals_macros.h"
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#include "utilities/utilities_macros.h"
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module eu07.simcore;
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import eu07.utilities.globals;
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import eu07.utilities.utilities;
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import eu07.rendering.renderer;
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/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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editor_ui::editor_ui()
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{
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clear_panels();
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// bind the panels with ui object. maybe not the best place for this but, eh
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add_external_panel(&m_itempropertiespanel);
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add_external_panel(&m_nodebankpanel);
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add_external_panel(&m_functionspanel);
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add_external_panel(&m_brushobjects);
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add_external_panel(&m_planpanel);
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}
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// updates state of UI elements
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void editor_ui::update()
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{
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set_tooltip("");
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if (Global.ControlPicking && DebugModeFlag)
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{
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const auto sceneryNode = GfxRenderer->Pick_Node();
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const std::string content = sceneryNode ? sceneryNode->tooltip() : "";
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set_tooltip(content);
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}
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ui_layer::update();
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m_itempropertiespanel.update(m_node);
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m_functionspanel.update(m_node);
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auto ptr = get_active_node_template(true);
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if (ptr)
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m_brushobjects.update(*ptr);
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}
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void editor_ui::render_menu_contents()
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{
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ui_layer::render_menu_contents();
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if (ImGui::BeginMenu("Track layout"))
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{
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ImGui::MenuItem(m_planpanel.name().c_str(), nullptr, &m_planpanel.is_open);
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ImGui::EndMenu();
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}
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}
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void editor_ui::toggleBrushSettings(bool isVisible)
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{
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if (m_brushobjects.is_open != isVisible)
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m_brushobjects.is_open = isVisible;
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}
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void editor_ui::set_node(scene::basic_node *Node)
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{
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m_node = Node;
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}
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void editor_ui::add_node_template(const std::string &desc)
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{
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m_nodebankpanel.add_template(desc);
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}
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std::string const *editor_ui::get_active_node_template(bool bypassRandom)
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{
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if (!bypassRandom && m_brushobjects.is_open && m_brushobjects.useRandom && m_brushobjects.Objects.size() > 0)
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{
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return m_brushobjects.GetRandomObject();
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}
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return m_nodebankpanel.get_active_template();
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}
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nodebank_panel::edit_mode editor_ui::mode()
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{
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return m_nodebankpanel.mode;
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}
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float editor_ui::getSpacing()
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{
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return m_brushobjects.spacing;
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}
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functions_panel::rotation_mode editor_ui::rot_mode()
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{
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return m_functionspanel.rot_mode;
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}
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float editor_ui::rot_val()
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{
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return m_functionspanel.rot_value;
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}
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bool editor_ui::rot_from_last()
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{
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return m_functionspanel.rot_from_last;
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} |