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Files
maszyna/betterRenderer/renderer/source/track_batching.cpp
maj00r cfd1c1f318 repair the include reordering
The previous pass dropped imports into the middle of HR_RETURN's
line continuations, breaking nvrenderer_d3d12.cpp, and its scan gave up
on the first line of any file with a BOM - which is why nvtexture.cpp
still had five includes sitting after its imports. Rewritten to skip
macro continuations, tolerate a BOM, and insert only immediately before
the first import.
2026-09-10 00:52:06 +02:00

43 KiB