mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-10-17 22:39:19 +02:00
Adds the logical protocol layer on top of the frame codec: session handshake with negotiated frame size, session scoped symbol handles, state subscriptions with periodic, on change and deadband filtering, command events with duplicate protection and continuous controls with stale update rejection, plus per connection rate limits and diagnostics. A single worker thread owns all of the blocking transport work and exchanges finished frames with the simulation thread through short locked queues, so a stalled, flooding or unplugged controller cannot hold up the simulation.
111 lines
3.1 KiB
C++
111 lines
3.1 KiB
C++
/*
|
|
This Source Code Form is subject to the
|
|
terms of the Mozilla Public License, v.
|
|
2.0. If a copy of the MPL was not
|
|
distributed with this file, You can
|
|
obtain one at
|
|
http://mozilla.org/MPL/2.0/.
|
|
*/
|
|
|
|
#include "stdafx.h"
|
|
#include "hardware/subscriptions/subscription_manager.h"
|
|
|
|
namespace hardware
|
|
{
|
|
|
|
error_code subscription_manager::subscribe( std::uint16_t const Handle, std::size_t const SymbolIndex, std::size_t const StateIndex, subscription_mode const Mode, std::uint16_t const PeriodMilliseconds, float const Deadband )
|
|
{
|
|
if( ( Mode != subscription_mode::periodic ) && ( Mode != subscription_mode::on_change ) && ( Mode != subscription_mode::periodic_or_change ) )
|
|
{
|
|
return error_code::invalid_field;
|
|
}
|
|
if( ( false == std::isfinite( Deadband ) ) || ( Deadband < 0.0f ) )
|
|
{
|
|
return error_code::invalid_field;
|
|
}
|
|
|
|
auto const period = std::clamp<std::uint16_t>( ( PeriodMilliseconds > 0 ? PeriodMilliseconds : subscription_period_min_ms ), subscription_period_min_ms, subscription_period_max_ms ) * 0.001;
|
|
|
|
auto entry = std::find_if( m_entries.begin(), m_entries.end(), [ Handle ]( subscription_entry const &Entry ) { return Entry.handle == Handle; } );
|
|
if( entry == m_entries.end() )
|
|
{
|
|
if( m_entries.size() >= subscriptions_max )
|
|
{
|
|
return error_code::busy;
|
|
}
|
|
m_entries.emplace_back();
|
|
entry = std::prev( m_entries.end() );
|
|
}
|
|
|
|
entry->handle = Handle;
|
|
entry->symbol_index = SymbolIndex;
|
|
entry->state_index = StateIndex;
|
|
entry->mode = Mode;
|
|
entry->period = period;
|
|
entry->deadband = Deadband;
|
|
entry->timer = period;
|
|
entry->sampled = false;
|
|
|
|
return error_code::none;
|
|
}
|
|
|
|
bool subscription_manager::unsubscribe( std::uint16_t const Handle )
|
|
{
|
|
auto const entry = std::find_if( m_entries.begin(), m_entries.end(), [ Handle ]( subscription_entry const &Entry ) { return Entry.handle == Handle; } );
|
|
if( entry == m_entries.end() )
|
|
{
|
|
return false;
|
|
}
|
|
m_entries.erase( entry );
|
|
return true;
|
|
}
|
|
|
|
void subscription_manager::clear()
|
|
{
|
|
m_entries.clear();
|
|
}
|
|
|
|
void subscription_manager::collect( double const Deltatime, state_snapshot const &Snapshot, bool const Everything, std::vector<state_item> &Output )
|
|
{
|
|
auto const &states = state_registry::instance().entries();
|
|
|
|
for( auto &entry : m_entries )
|
|
{
|
|
if( entry.state_index >= states.size() )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
entry.timer += Deltatime;
|
|
|
|
auto const value = states[ entry.state_index ].getter( Snapshot );
|
|
|
|
bool const periodic = ( ( entry.mode != subscription_mode::on_change ) && ( entry.timer >= entry.period ) );
|
|
bool changed = false;
|
|
if( entry.mode != subscription_mode::periodic )
|
|
{
|
|
changed = (
|
|
( false == entry.sampled )
|
|
|| ( value.quality != entry.last_quality )
|
|
|| ( std::abs( value.numeric - entry.last_numeric ) > entry.deadband ) );
|
|
}
|
|
|
|
if( ( false == Everything ) && ( false == periodic ) && ( false == changed ) )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
entry.timer = 0.0;
|
|
entry.sampled = true;
|
|
entry.last_numeric = value.numeric;
|
|
entry.last_quality = value.quality;
|
|
|
|
state_item item;
|
|
item.handle = entry.handle;
|
|
item.value = value;
|
|
Output.emplace_back( std::move( item ) );
|
|
}
|
|
}
|
|
|
|
} // namespace hardware
|