mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
uart now optional, macos openal fix
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@@ -30,6 +30,9 @@ file(GLOB HEADERS "*.h"
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"network/backend/*.h"
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"widgets/*.h")
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option(USE_IMGUI_GL3 "Use OpenGL3+ imgui implementation" ON)
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option(WITH_UART "Compile with libserialport" OFF)
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set(SOURCES
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"Texture.cpp"
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"Timer.cpp"
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@@ -86,7 +89,6 @@ set(SOURCES
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"material.cpp"
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"lua.cpp"
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"stdafx.cpp"
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"uart.cpp"
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"messaging.cpp"
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"scene.cpp"
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"scenenode.cpp"
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@@ -150,8 +152,6 @@ set(SOURCES
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"imgui/imgui_impl_glfw.cpp"
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)
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option(USE_IMGUI_GL3 "Use OpenGL3+ imgui implementation" ON)
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if (USE_IMGUI_GL3)
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set(SOURCES ${SOURCES} "imgui/imgui_impl_opengl3.cpp")
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else()
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@@ -159,6 +159,10 @@ else()
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set(SOURCES ${SOURCES} "imgui/imgui_impl_opengl2.cpp")
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endif()
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if (WITH_UART)
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set(SOURCES ${SOURCES} "uart.cpp")
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endif()
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set (PREFIX "")
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if (WIN32)
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@@ -188,7 +192,7 @@ if (WIN32)
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set(OPENAL_LIBRARY ${OPENAL_LIBRARY} "${DEPS_DIR}/openal/lib/${ARCH}/OpenAL32.lib")
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set(LIBSNDFILE_LIBRARY ${LIBSNDFILE_LIBRARY} "${DEPS_DIR}/libsndfile/lib/${ARCH}/libsndfile-1.lib")
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set(LUAJIT_LIBRARIES ${LUAJIT_LIBRARIES} "${DEPS_DIR}/luajit/lib/${ARCH}/lua51.lib")
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set(PYTHON_LIBRARY ${PYTHON_LIBRARY} "${DEPS_DIR}/python/lib/${ARCH}/python27.lib")
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set(PYTHON_LIBRARY ${PYTHON_LIBRARY} "${DEPS_DIR}/python/lib/${ARCH}/python27.lib")
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set(libserialport_LIBRARY ${LIBSERIALPORT_LIBRARY} "${DEPS_DIR}/libserialport/lib/${ARCH}/libserialport-0.lib")
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endif()
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@@ -230,9 +234,7 @@ include_directories(${PYTHON_INCLUDE_DIRS})
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target_link_libraries(${PROJECT_NAME} ${PYTHON_LIBRARIES})
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find_package(PNG REQUIRED)
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include_directories(${PNG_INCLUDE_DIRS} ${PNG_PNG_INCLUDE_DIR})
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target_link_libraries(${PROJECT_NAME} ${PNG_LIBRARIES})
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target_link_libraries(${PROJECT_NAME} ${PNG_LIBRARY})
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target_link_libraries(${PROJECT_NAME} PNG::PNG)
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find_package(Threads REQUIRED)
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target_link_libraries(${PROJECT_NAME} Threads::Threads)
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@@ -252,9 +254,11 @@ find_package(LuaJIT REQUIRED)
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include_directories(${LUAJIT_INCLUDE_DIR})
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target_link_libraries(${PROJECT_NAME} ${LUAJIT_LIBRARIES})
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find_package(libserialport REQUIRED)
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include_directories(${libserialport_INCLUDE_DIR})
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target_link_libraries(${PROJECT_NAME} ${libserialport_LIBRARY})
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if (WITH_UART)
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find_package(libserialport REQUIRED)
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include_directories(${libserialport_INCLUDE_DIR})
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target_link_libraries(${PROJECT_NAME} ${libserialport_LIBRARY})
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endif()
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find_package(ASIO REQUIRED)
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target_link_libraries(${PROJECT_NAME} ASIO::ASIO)
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@@ -643,6 +643,7 @@ global_settings::ConfigParse(cParser &Parser) {
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Parser.getTokens(1);
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Parser >> Global.screenshot_dir;
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}
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#ifdef WITH_UART
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else if( token == "uart" ) {
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uart_conf.enable = true;
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Parser.getTokens( 3, false );
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@@ -681,6 +682,7 @@ global_settings::ConfigParse(cParser &Parser) {
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Parser.getTokens( 1 );
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Parser >> uart_conf.debug;
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}
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#endif
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else if (token == "loadinglog") {
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Parser.getTokens( 1 );
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Parser >> loading_log;
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@@ -14,10 +14,12 @@ http://mozilla.org/MPL/2.0/.
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#include "dumb3d.h"
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#include "Float3d.h"
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#include "light.h"
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#include "uart.h"
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#include "utilities.h"
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#include "motiontelemetry.h"
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#include "version.h"
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#ifdef WITH_UART
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#include "uart.h"
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#endif
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struct global_settings {
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// members
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@@ -168,7 +170,9 @@ struct global_settings {
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0, 0, 0, 0, 0, 0, 0 };
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int iCalibrateOutDebugInfo { -1 }; // numer wyjścia kalibrowanego dla którego wyświetlać informacje podczas kalibracji
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int iPoKeysPWM[ 7 ] = { 0, 1, 2, 3, 4, 5, 6 }; // numery wejść dla PWM
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#ifdef WITH_UART
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uart_input::conf_t uart_conf;
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#endif
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// multiplayer
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int iMultiplayer{ 0 }; // blokada działania niektórych eventów na rzecz kominikacji
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// other
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5
audio.h
5
audio.h
@@ -9,8 +9,13 @@ http://mozilla.org/MPL/2.0/.
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#pragma once
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#ifdef __APPLE__
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#include <OpenAL/al.h>
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#include <OpenAL/alc.h>
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#else
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#include <AL/al.h>
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#include <AL/alc.h>
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#endif
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namespace audio {
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@@ -45,9 +45,11 @@ driver_mode::drivermode_input::poll() {
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if( true == Global.InputGamepad ) {
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gamepad.poll();
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}
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#ifdef WITH_UART
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if( uart != nullptr ) {
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uart->poll();
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}
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#endif
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/*
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// TBD, TODO: wrap current command in object, include other input sources?
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input::command = (
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@@ -67,10 +69,12 @@ driver_mode::drivermode_input::init() {
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if( true == Global.InputGamepad ) {
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gamepad.init();
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}
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#ifdef WITH_UART
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if( true == Global.uart_conf.enable ) {
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uart = std::make_unique<uart_input>();
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uart->init();
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}
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#endif
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if (Global.motiontelemetry_conf.enable)
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telemetry = std::make_unique<motiontelemetry>();
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@@ -14,10 +14,12 @@ http://mozilla.org/MPL/2.0/.
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#include "driverkeyboardinput.h"
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#include "drivermouseinput.h"
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#include "gamepadinput.h"
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#include "uart.h"
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#include "Console.h"
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#include "Camera.h"
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#include "Classes.h"
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#ifdef WITH_UART
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#include "uart.h"
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#endif
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class driver_mode : public application_mode {
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@@ -77,7 +79,9 @@ private:
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#ifdef _WIN32
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Console console;
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#endif
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#ifdef WITH_UART
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std::unique_ptr<uart_input> uart;
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#endif
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std::unique_ptr<motiontelemetry> telemetry;
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bool init();
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