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light_common: Adjust ambient and sun diffuse scale
Sun needs some oomph.
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@@ -27,8 +27,8 @@ float metalic = 0.0;
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// = sharper terminator (more contrast between
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// lit and shaded faces of the same surface).
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// ---------------------------------------------------------------------
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const float AMBIENT_SCALE = 0.3;
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const float SUN_DIFFUSE_SCALE = 0.4;
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const float AMBIENT_SCALE = 0.65;
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const float SUN_DIFFUSE_SCALE = 1.5;
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const float SUN_NDOTL_SHARPNESS = 1.25;
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float length2(vec3 v)
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