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build 200709. milek7/sim branch scenery editor node bank code import
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@@ -929,7 +929,12 @@ TAnimModel::export_as_text_( std::ostream &Output ) const {
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// don't include 'textures/' in the path
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texturefile.erase( 0, std::string{ szTexturePath }.size() );
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}
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Output << texturefile << ' ';
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if( texturefile.find( ' ' ) == std::string::npos ) {
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Output << texturefile << ' ';
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}
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else {
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Output << "\"" << texturefile << "\"" << ' ';
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}
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// light submodels activation configuration
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if( iNumLights > 0 ) {
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Output << "lights ";
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