mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-19 23:49:18 +02:00
match include to file case
This commit is contained in:
@@ -10,7 +10,7 @@ http://mozilla.org/MPL/2.0/.
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#include "stdafx.h"
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#include "Button.h"
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#include "Console.h"
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#include "logs.h"
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#include "Logs.h"
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//---------------------------------------------------------------------------
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@@ -11,7 +11,7 @@ http://mozilla.org/MPL/2.0/.
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#include "Camera.h"
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#include "Globals.h"
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#include "Usefull.h"
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#include "usefull.h"
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#include "Console.h"
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#include "Timer.h"
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#include "mover.h"
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2
Camera.h
2
Camera.h
@@ -10,7 +10,7 @@ http://mozilla.org/MPL/2.0/.
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#pragma once
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#include "dumb3d.h"
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#include "dynobj.h"
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#include "DynObj.h"
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#include "command.h"
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using namespace Math3D;
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2
Curve.h
2
Curve.h
@@ -11,7 +11,7 @@ http://mozilla.org/MPL/2.0/.
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#define CurveH
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#include "QueryParserComp.hpp"
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#include "Usefull.h"
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#include "usefull.h"
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class TCurve
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{
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@@ -15,10 +15,10 @@ http://mozilla.org/MPL/2.0/.
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#include "stdafx.h"
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#include "DynObj.h"
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#include "logs.h"
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#include "Logs.h"
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#include "MdlMngr.h"
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#include "Timer.h"
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#include "Usefull.h"
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#include "usefull.h"
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// McZapkie-260202
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#include "Globals.h"
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#include "renderer.h"
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2
DynObj.h
2
DynObj.h
@@ -18,7 +18,7 @@ http://mozilla.org/MPL/2.0/.
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#include "AdvSound.h"
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#include "Button.h"
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#include "AirCoupler.h"
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#include "texture.h"
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#include "Texture.h"
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//---------------------------------------------------------------------------
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//---------------------------------------------------------------------------
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2
EU07.cpp
2
EU07.cpp
@@ -30,7 +30,7 @@ Stele, firleju, szociu, hunter, ZiomalCl, OLI_EU and others
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#include "World.h"
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#include "Mover.h"
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#include "usefull.h"
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#include "timer.h"
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#include "Timer.h"
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#include "resource.h"
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#include "uilayer.h"
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@@ -17,7 +17,7 @@ http://mozilla.org/MPL/2.0/.
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#include "EvLaunch.h"
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#include "Globals.h"
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#include "Logs.h"
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#include "Usefull.h"
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#include "usefull.h"
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#include "McZapkie/mctools.h"
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#include "Event.h"
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#include "MemCell.h"
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@@ -17,7 +17,7 @@ http://mozilla.org/MPL/2.0/.
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#include "Event.h"
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#include "Globals.h"
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#include "Logs.h"
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#include "Usefull.h"
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#include "usefull.h"
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#include "parser.h"
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#include "Timer.h"
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#include "MemCell.h"
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@@ -8,7 +8,7 @@ http://mozilla.org/MPL/2.0/.
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*/
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#include "stdafx.h"
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#include "float3d.h"
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#include "Float3d.h"
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#include "sn_utils.h"
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//---------------------------------------------------------------------------
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@@ -18,7 +18,7 @@ http://mozilla.org/MPL/2.0/.
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#include "parser.h"
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#include "Model3d.h"
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#include "Timer.h"
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#include "logs.h"
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#include "Logs.h"
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TGauge::TGauge()
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{
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@@ -36,7 +36,7 @@ http://mozilla.org/MPL/2.0/.
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#include "Driver.h"
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#include "Console.h"
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#include "Names.h"
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#include "world.h"
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#include "World.h"
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#include "uilayer.h"
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//---------------------------------------------------------------------------
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@@ -18,7 +18,7 @@ http://mozilla.org/MPL/2.0/.
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#include "Globals.h"
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#include "Logs.h"
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#include "Usefull.h"
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#include "usefull.h"
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#include "Driver.h"
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#include "Event.h"
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#include "parser.h"
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@@ -16,9 +16,9 @@ Copyright (C) 2001-2004 Marcin Wozniak, Maciej Czapkiewicz and others
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#include "Model3d.h"
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#include "Globals.h"
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#include "logs.h"
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#include "Logs.h"
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#include "mczapkie/mctools.h"
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#include "Usefull.h"
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#include "usefull.h"
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#include "renderer.h"
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#include "Timer.h"
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#include "mtable.h"
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@@ -10,7 +10,7 @@ http://mozilla.org/MPL/2.0/.
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#pragma once
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#include "GL/glew.h"
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#include "Parser.h"
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#include "parser.h"
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#include "dumb3d.h"
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#include "Float3d.h"
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#include "VBO.h"
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@@ -12,7 +12,7 @@ http://mozilla.org/MPL/2.0/.
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#include <string>
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#include "Sound.h"
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#include "Geometry.h"
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#include "geometry.h"
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class TRealSound
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{
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@@ -12,7 +12,7 @@ http://mozilla.org/MPL/2.0/.
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#include "Globals.h"
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#include "Logs.h"
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#include "Usefull.h"
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#include "usefull.h"
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#include "Track.h"
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//---------------------------------------------------------------------------
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@@ -11,9 +11,9 @@ http://mozilla.org/MPL/2.0/.
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#include "Sound.h"
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#include "Globals.h"
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#include "Logs.h"
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#include "Usefull.h"
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#include "usefull.h"
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#include "mczapkie/mctools.h"
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#include "WavRead.h"
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#include "wavread.h"
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#define SAFE_RELEASE(p) \
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{ \
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@@ -11,7 +11,7 @@ http://mozilla.org/MPL/2.0/.
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#include "classes.hpp"
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#pragma hdrstop
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#include "Geometry.h"
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#include "geometry.h"
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#include "Spline.h"
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#include "usefull.h"
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#include "maptextfile.hpp"
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@@ -14,14 +14,14 @@ http://mozilla.org/MPL/2.0/.
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*/
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#include "stdafx.h"
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#include "texture.h"
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#include "Texture.h"
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#include <ddraw.h>
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#include "GL/glew.h"
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#include "usefull.h"
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#include "globals.h"
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#include "logs.h"
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#include "Globals.h"
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#include "Logs.h"
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#include "sn_utils.h"
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#define EU07_DEFERRED_TEXTURE_UPLOAD
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@@ -16,7 +16,7 @@ http://mozilla.org/MPL/2.0/.
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#include "Track.h"
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#include "Globals.h"
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#include "Logs.h"
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#include "Usefull.h"
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#include "usefull.h"
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#include "renderer.h"
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#include "Timer.h"
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#include "Ground.h"
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@@ -15,7 +15,7 @@ http://mozilla.org/MPL/2.0/.
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#include "stdafx.h"
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#include "Traction.h"
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#include "Globals.h"
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#include "logs.h"
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#include "Logs.h"
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#include "mctools.h"
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#include "TractionPower.h"
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2
color.h
2
color.h
@@ -1,6 +1,6 @@
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#pragma once
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#include "float3d.h"
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#include "Float3d.h"
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inline
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glm::vec3
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@@ -10,9 +10,9 @@ http://mozilla.org/MPL/2.0/.
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#include "stdafx.h"
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#include "command.h"
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#include "globals.h"
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#include "logs.h"
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#include "timer.h"
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#include "Globals.h"
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#include "Logs.h"
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#include "Timer.h"
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namespace simulation {
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@@ -9,7 +9,7 @@ http://mozilla.org/MPL/2.0/.
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#pragma once
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#include "float3d.h"
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#include "Float3d.h"
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#include "dumb3d.h"
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// generic frustum class. used to determine if objects are inside current view area
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@@ -9,8 +9,8 @@ http://mozilla.org/MPL/2.0/.
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#include "stdafx.h"
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#include "gamepadinput.h"
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#include "logs.h"
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#include "timer.h"
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#include "Logs.h"
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#include "Timer.h"
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#include "usefull.h"
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glm::vec2 circle_to_square( glm::vec2 const &Point, int const Roundness = 0 ) {
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@@ -9,7 +9,7 @@ http://mozilla.org/MPL/2.0/.
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#include <vcl.h>
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#pragma hdrstop
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#include "Geometry.h"
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#include "geometry.h"
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inline double sqr(double a)
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{
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@@ -9,7 +9,7 @@ http://mozilla.org/MPL/2.0/.
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#include "stdafx.h"
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#include "keyboardinput.h"
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#include "logs.h"
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#include "Logs.h"
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#include "parser.h"
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bool
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@@ -15,8 +15,8 @@ http://mozilla.org/MPL/2.0/.
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#include "stdafx.h"
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#include "lightarray.h"
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#include "dynobj.h"
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#include "driver.h"
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#include "DynObj.h"
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#include "Driver.h"
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void
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light_array::insert( TDynamicObject const *Owner ) {
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@@ -2,8 +2,8 @@
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#include <vector>
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#include "dumb3d.h"
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#include "float3d.h"
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#include "dynobj.h"
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#include "Float3d.h"
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#include "DynObj.h"
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// collection of virtual light sources present in the scene
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// used by the renderer to determine most suitable placement for actual light sources during render
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4
moon.cpp
4
moon.cpp
@@ -1,10 +1,10 @@
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#include "stdafx.h"
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#include "moon.h"
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#include "globals.h"
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#include "Globals.h"
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#include "mtable.h"
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#include "usefull.h"
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#include "world.h"
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#include "World.h"
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//////////////////////////////////////////////////////////////////////////////////////////
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// cSun -- class responsible for dynamic calculation of position and intensity of the Sun,
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2
mtable.h
2
mtable.h
@@ -10,7 +10,7 @@ http://mozilla.org/MPL/2.0/.
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#pragma once
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#include <string>
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#include "world.h"
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#include "World.h"
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namespace Mtable
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{
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@@ -11,8 +11,8 @@ http://mozilla.org/MPL/2.0/.
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#include "openglgeometrybank.h"
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#include "sn_utils.h"
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#include "logs.h"
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#include "globals.h"
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#include "Logs.h"
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#include "Globals.h"
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void
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basic_vertex::serialize( std::ostream &s ) const {
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@@ -9,7 +9,7 @@ http://mozilla.org/MPL/2.0/.
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#include "stdafx.h"
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#include "parser.h"
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#include "logs.h"
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#include "Logs.h"
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/*
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MaSzyna EU07 locomotive simulator parser
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16
renderer.cpp
16
renderer.cpp
@@ -10,15 +10,15 @@ http://mozilla.org/MPL/2.0/.
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#include "stdafx.h"
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#include "renderer.h"
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#include "globals.h"
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#include "timer.h"
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#include "world.h"
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#include "data.h"
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#include "dynobj.h"
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#include "animmodel.h"
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#include "traction.h"
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#include "Globals.h"
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#include "Timer.h"
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#include "World.h"
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#include "Data.h"
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#include "DynObj.h"
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#include "AnimModel.h"
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#include "Traction.h"
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#include "uilayer.h"
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#include "logs.h"
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#include "Logs.h"
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#include "usefull.h"
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#include "World.h"
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@@ -11,13 +11,13 @@ http://mozilla.org/MPL/2.0/.
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#include "GL/glew.h"
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#include "openglgeometrybank.h"
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#include "texture.h"
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#include "Texture.h"
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#include "lightarray.h"
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#include "dumb3d.h"
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#include "frustum.h"
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#include "world.h"
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#include "memcell.h"
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#include "ground.h"
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#include "World.h"
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#include "MemCell.h"
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#include "Ground.h"
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#include "shader.h"
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#include "World.h"
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@@ -1,7 +1,7 @@
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#pragma once
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#include "dumb3d.h"
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#include "float3d.h"
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#include "Float3d.h"
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#include "shader.h"
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// sky gradient based on "A practical analytic model for daylight"
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@@ -1,7 +1,7 @@
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#include "stdafx.h"
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#include "stars.h"
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#include "globals.h"
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#include "Globals.h"
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//////////////////////////////////////////////////////////////////////////////////////////
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// cStars -- simple starfield model, simulating appearance of starry sky
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4
sun.cpp
4
sun.cpp
@@ -1,10 +1,10 @@
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#include "stdafx.h"
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#include "sun.h"
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#include "globals.h"
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#include "Globals.h"
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#include "mtable.h"
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#include "usefull.h"
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#include "world.h"
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#include "World.h"
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//////////////////////////////////////////////////////////////////////////////////////////
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// cSun -- class responsible for dynamic calculation of position and intensity of the Sun,
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@@ -1,9 +1,9 @@
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#include "stdafx.h"
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#include "uilayer.h"
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#include "globals.h"
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#include "Globals.h"
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#include "usefull.h"
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#include "renderer.h"
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#include "logs.h"
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#include "Logs.h"
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#include <GL/glut.h>
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@@ -2,8 +2,8 @@
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#pragma once
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#include <string>
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#include "texture.h"
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#include "float3d.h"
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#include "Texture.h"
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#include "Float3d.h"
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// GuiLayer -- basic user interface class. draws requested information on top of openGL screen
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|
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@@ -16,7 +16,7 @@ http://mozilla.org/MPL/2.0/.
|
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// Copyright (c) 1999 Microsoft Corp. All rights reserved.
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//-----------------------------------------------------------------------------
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#include "stdafx.h"
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#include "WavRead.h"
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#include "wavread.h"
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#include "usefull.h"
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|
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//-----------------------------------------------------------------------------
|
||||
|
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Reference in New Issue
Block a user