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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-19 23:49:18 +02:00

match include to file case

This commit is contained in:
milek7
2017-07-28 23:39:22 +02:00
parent fee95ed0ba
commit ce9a0b39c2
42 changed files with 67 additions and 67 deletions

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@@ -10,7 +10,7 @@ http://mozilla.org/MPL/2.0/.
#include "stdafx.h"
#include "Button.h"
#include "Console.h"
#include "logs.h"
#include "Logs.h"
//---------------------------------------------------------------------------

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@@ -11,7 +11,7 @@ http://mozilla.org/MPL/2.0/.
#include "Camera.h"
#include "Globals.h"
#include "Usefull.h"
#include "usefull.h"
#include "Console.h"
#include "Timer.h"
#include "mover.h"

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@@ -10,7 +10,7 @@ http://mozilla.org/MPL/2.0/.
#pragma once
#include "dumb3d.h"
#include "dynobj.h"
#include "DynObj.h"
#include "command.h"
using namespace Math3D;

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@@ -11,7 +11,7 @@ http://mozilla.org/MPL/2.0/.
#define CurveH
#include "QueryParserComp.hpp"
#include "Usefull.h"
#include "usefull.h"
class TCurve
{

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@@ -15,10 +15,10 @@ http://mozilla.org/MPL/2.0/.
#include "stdafx.h"
#include "DynObj.h"
#include "logs.h"
#include "Logs.h"
#include "MdlMngr.h"
#include "Timer.h"
#include "Usefull.h"
#include "usefull.h"
// McZapkie-260202
#include "Globals.h"
#include "renderer.h"

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@@ -18,7 +18,7 @@ http://mozilla.org/MPL/2.0/.
#include "AdvSound.h"
#include "Button.h"
#include "AirCoupler.h"
#include "texture.h"
#include "Texture.h"
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------

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@@ -30,7 +30,7 @@ Stele, firleju, szociu, hunter, ZiomalCl, OLI_EU and others
#include "World.h"
#include "Mover.h"
#include "usefull.h"
#include "timer.h"
#include "Timer.h"
#include "resource.h"
#include "uilayer.h"

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@@ -17,7 +17,7 @@ http://mozilla.org/MPL/2.0/.
#include "EvLaunch.h"
#include "Globals.h"
#include "Logs.h"
#include "Usefull.h"
#include "usefull.h"
#include "McZapkie/mctools.h"
#include "Event.h"
#include "MemCell.h"

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@@ -17,7 +17,7 @@ http://mozilla.org/MPL/2.0/.
#include "Event.h"
#include "Globals.h"
#include "Logs.h"
#include "Usefull.h"
#include "usefull.h"
#include "parser.h"
#include "Timer.h"
#include "MemCell.h"

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@@ -8,7 +8,7 @@ http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "float3d.h"
#include "Float3d.h"
#include "sn_utils.h"
//---------------------------------------------------------------------------

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@@ -18,7 +18,7 @@ http://mozilla.org/MPL/2.0/.
#include "parser.h"
#include "Model3d.h"
#include "Timer.h"
#include "logs.h"
#include "Logs.h"
TGauge::TGauge()
{

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@@ -36,7 +36,7 @@ http://mozilla.org/MPL/2.0/.
#include "Driver.h"
#include "Console.h"
#include "Names.h"
#include "world.h"
#include "World.h"
#include "uilayer.h"
//---------------------------------------------------------------------------

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@@ -18,7 +18,7 @@ http://mozilla.org/MPL/2.0/.
#include "Globals.h"
#include "Logs.h"
#include "Usefull.h"
#include "usefull.h"
#include "Driver.h"
#include "Event.h"
#include "parser.h"

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@@ -16,9 +16,9 @@ Copyright (C) 2001-2004 Marcin Wozniak, Maciej Czapkiewicz and others
#include "Model3d.h"
#include "Globals.h"
#include "logs.h"
#include "Logs.h"
#include "mczapkie/mctools.h"
#include "Usefull.h"
#include "usefull.h"
#include "renderer.h"
#include "Timer.h"
#include "mtable.h"

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@@ -10,7 +10,7 @@ http://mozilla.org/MPL/2.0/.
#pragma once
#include "GL/glew.h"
#include "Parser.h"
#include "parser.h"
#include "dumb3d.h"
#include "Float3d.h"
#include "VBO.h"

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@@ -12,7 +12,7 @@ http://mozilla.org/MPL/2.0/.
#include <string>
#include "Sound.h"
#include "Geometry.h"
#include "geometry.h"
class TRealSound
{

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@@ -12,7 +12,7 @@ http://mozilla.org/MPL/2.0/.
#include "Globals.h"
#include "Logs.h"
#include "Usefull.h"
#include "usefull.h"
#include "Track.h"
//---------------------------------------------------------------------------

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@@ -11,9 +11,9 @@ http://mozilla.org/MPL/2.0/.
#include "Sound.h"
#include "Globals.h"
#include "Logs.h"
#include "Usefull.h"
#include "usefull.h"
#include "mczapkie/mctools.h"
#include "WavRead.h"
#include "wavread.h"
#define SAFE_RELEASE(p) \
{ \

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@@ -11,7 +11,7 @@ http://mozilla.org/MPL/2.0/.
#include "classes.hpp"
#pragma hdrstop
#include "Geometry.h"
#include "geometry.h"
#include "Spline.h"
#include "usefull.h"
#include "maptextfile.hpp"

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@@ -14,14 +14,14 @@ http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "texture.h"
#include "Texture.h"
#include <ddraw.h>
#include "GL/glew.h"
#include "usefull.h"
#include "globals.h"
#include "logs.h"
#include "Globals.h"
#include "Logs.h"
#include "sn_utils.h"
#define EU07_DEFERRED_TEXTURE_UPLOAD

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@@ -16,7 +16,7 @@ http://mozilla.org/MPL/2.0/.
#include "Track.h"
#include "Globals.h"
#include "Logs.h"
#include "Usefull.h"
#include "usefull.h"
#include "renderer.h"
#include "Timer.h"
#include "Ground.h"

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@@ -15,7 +15,7 @@ http://mozilla.org/MPL/2.0/.
#include "stdafx.h"
#include "Traction.h"
#include "Globals.h"
#include "logs.h"
#include "Logs.h"
#include "mctools.h"
#include "TractionPower.h"

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@@ -1,6 +1,6 @@
#pragma once
#include "float3d.h"
#include "Float3d.h"
inline
glm::vec3

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@@ -10,9 +10,9 @@ http://mozilla.org/MPL/2.0/.
#include "stdafx.h"
#include "command.h"
#include "globals.h"
#include "logs.h"
#include "timer.h"
#include "Globals.h"
#include "Logs.h"
#include "Timer.h"
namespace simulation {

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@@ -9,7 +9,7 @@ http://mozilla.org/MPL/2.0/.
#pragma once
#include "float3d.h"
#include "Float3d.h"
#include "dumb3d.h"
// generic frustum class. used to determine if objects are inside current view area

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@@ -9,8 +9,8 @@ http://mozilla.org/MPL/2.0/.
#include "stdafx.h"
#include "gamepadinput.h"
#include "logs.h"
#include "timer.h"
#include "Logs.h"
#include "Timer.h"
#include "usefull.h"
glm::vec2 circle_to_square( glm::vec2 const &Point, int const Roundness = 0 ) {

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@@ -9,7 +9,7 @@ http://mozilla.org/MPL/2.0/.
#include <vcl.h>
#pragma hdrstop
#include "Geometry.h"
#include "geometry.h"
inline double sqr(double a)
{

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@@ -9,7 +9,7 @@ http://mozilla.org/MPL/2.0/.
#include "stdafx.h"
#include "keyboardinput.h"
#include "logs.h"
#include "Logs.h"
#include "parser.h"
bool

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@@ -15,8 +15,8 @@ http://mozilla.org/MPL/2.0/.
#include "stdafx.h"
#include "lightarray.h"
#include "dynobj.h"
#include "driver.h"
#include "DynObj.h"
#include "Driver.h"
void
light_array::insert( TDynamicObject const *Owner ) {

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@@ -2,8 +2,8 @@
#include <vector>
#include "dumb3d.h"
#include "float3d.h"
#include "dynobj.h"
#include "Float3d.h"
#include "DynObj.h"
// collection of virtual light sources present in the scene
// used by the renderer to determine most suitable placement for actual light sources during render

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@@ -1,10 +1,10 @@
#include "stdafx.h"
#include "moon.h"
#include "globals.h"
#include "Globals.h"
#include "mtable.h"
#include "usefull.h"
#include "world.h"
#include "World.h"
//////////////////////////////////////////////////////////////////////////////////////////
// cSun -- class responsible for dynamic calculation of position and intensity of the Sun,

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@@ -10,7 +10,7 @@ http://mozilla.org/MPL/2.0/.
#pragma once
#include <string>
#include "world.h"
#include "World.h"
namespace Mtable
{

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@@ -11,8 +11,8 @@ http://mozilla.org/MPL/2.0/.
#include "openglgeometrybank.h"
#include "sn_utils.h"
#include "logs.h"
#include "globals.h"
#include "Logs.h"
#include "Globals.h"
void
basic_vertex::serialize( std::ostream &s ) const {

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@@ -9,7 +9,7 @@ http://mozilla.org/MPL/2.0/.
#include "stdafx.h"
#include "parser.h"
#include "logs.h"
#include "Logs.h"
/*
MaSzyna EU07 locomotive simulator parser

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@@ -10,15 +10,15 @@ http://mozilla.org/MPL/2.0/.
#include "stdafx.h"
#include "renderer.h"
#include "globals.h"
#include "timer.h"
#include "world.h"
#include "data.h"
#include "dynobj.h"
#include "animmodel.h"
#include "traction.h"
#include "Globals.h"
#include "Timer.h"
#include "World.h"
#include "Data.h"
#include "DynObj.h"
#include "AnimModel.h"
#include "Traction.h"
#include "uilayer.h"
#include "logs.h"
#include "Logs.h"
#include "usefull.h"
#include "World.h"

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@@ -11,13 +11,13 @@ http://mozilla.org/MPL/2.0/.
#include "GL/glew.h"
#include "openglgeometrybank.h"
#include "texture.h"
#include "Texture.h"
#include "lightarray.h"
#include "dumb3d.h"
#include "frustum.h"
#include "world.h"
#include "memcell.h"
#include "ground.h"
#include "World.h"
#include "MemCell.h"
#include "Ground.h"
#include "shader.h"
#include "World.h"

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@@ -1,7 +1,7 @@
#pragma once
#include "dumb3d.h"
#include "float3d.h"
#include "Float3d.h"
#include "shader.h"
// sky gradient based on "A practical analytic model for daylight"

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@@ -1,7 +1,7 @@
#include "stdafx.h"
#include "stars.h"
#include "globals.h"
#include "Globals.h"
//////////////////////////////////////////////////////////////////////////////////////////
// cStars -- simple starfield model, simulating appearance of starry sky

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@@ -1,10 +1,10 @@
#include "stdafx.h"
#include "sun.h"
#include "globals.h"
#include "Globals.h"
#include "mtable.h"
#include "usefull.h"
#include "world.h"
#include "World.h"
//////////////////////////////////////////////////////////////////////////////////////////
// cSun -- class responsible for dynamic calculation of position and intensity of the Sun,

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@@ -1,9 +1,9 @@
#include "stdafx.h"
#include "uilayer.h"
#include "globals.h"
#include "Globals.h"
#include "usefull.h"
#include "renderer.h"
#include "logs.h"
#include "Logs.h"
#include <GL/glut.h>

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@@ -2,8 +2,8 @@
#pragma once
#include <string>
#include "texture.h"
#include "float3d.h"
#include "Texture.h"
#include "Float3d.h"
// GuiLayer -- basic user interface class. draws requested information on top of openGL screen

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@@ -16,7 +16,7 @@ http://mozilla.org/MPL/2.0/.
// Copyright (c) 1999 Microsoft Corp. All rights reserved.
//-----------------------------------------------------------------------------
#include "stdafx.h"
#include "WavRead.h"
#include "wavread.h"
#include "usefull.h"
//-----------------------------------------------------------------------------