@@ -118,6 +118,10 @@ class vector3
return true;
};
operator glm::vec3() const
{
return glm::vec3(x, y, z);
}
private:
@@ -208,6 +212,11 @@ class matrix4x4
operator glm::mat4() const
return glm::make_mat4(e);
scalar_t e[16];
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