scenario clock offset applied to event launchers

This commit is contained in:
tmj-fstate
2018-03-30 14:54:11 +02:00
parent 1fd89923f6
commit fe9f509b3b
4 changed files with 22 additions and 14 deletions

View File

@@ -72,8 +72,17 @@ bool TEventLauncher::Load(cParser *parser)
iMinute = int(DeltaTime) % 100; // minuty są najmłodszymi cyframi dziesietnymi
iHour = int(DeltaTime - iMinute) / 100; // godzina to setki
DeltaTime = 0; // bez powtórzeń
WriteLog("EventLauncher at " + std::to_string(iHour) + ":" +
std::to_string(iMinute)); // wyświetlenie czasu
// potentially shift the provided time by requested offset
auto const timeoffset { static_cast<int>( Global.ScenarioTimeOffset * 60 ) };
if( timeoffset != 0 ) {
auto const adjustedtime { clamp_circular( iHour * 60 + iMinute + timeoffset, 24 * 60 ) };
iHour = ( adjustedtime / 60 ) % 60;
iMinute = adjustedtime % 60;
}
WriteLog(
"EventLauncher at "
+ std::to_string( iHour ) + ":"
+ ( iMinute < 10 ? "0" : "" ) + to_string( iMinute ) ); // wyświetlenie czasu
}
parser->getTokens();
*parser >> token;

View File

@@ -62,7 +62,7 @@ simulation_time::init() {
::memcpy( m_monthdaycounts, monthdaycounts, sizeof( monthdaycounts ) );
// potentially adjust scenario clock
auto const requestedtime { clamp_circular<int>( m_time.wHour * 60 + m_time.wMinute + Global.ScenarioTimeOffset * 60, 1440 ) };
auto const requestedtime { clamp_circular<int>( m_time.wHour * 60 + m_time.wMinute + Global.ScenarioTimeOffset * 60, 24 * 60 ) };
auto const requestedhour { ( requestedtime / 60 ) % 60 };
auto const requestedminute { requestedtime % 60 };
// cache requested elements, if any

View File

@@ -230,8 +230,6 @@ bool TTrainParameters::LoadTTfile(std::string scnpath, int iPlus, double vmax)
std::ifstream fin;
bool EndTable;
double vActual;
int i;
int time; // do zwiększania czasu
int ConversionError = 0;
EndTable = false;
@@ -523,22 +521,23 @@ bool TTrainParameters::LoadTTfile(std::string scnpath, int iPlus, double vmax)
/* TTVmax:=TimeTable[1].vmax; */
}
auto const timeoffset { static_cast<int>( Global.ScenarioTimeOffset * 60 ) + iPlus };
if( timeoffset != 0.0 ) // jeżeli jest przesunięcie rozkładu
if( timeoffset != 0 ) // jeżeli jest przesunięcie rozkładu
{
long i_end = StationCount + 1;
for (i = 1; i < i_end; ++i) // bez with, bo ciężko się przenosi na C++
int adjustedtime; // do zwiększania czasu
for (auto i = 1; i < i_end; ++i) // bez with, bo ciężko się przenosi na C++
{
if ((TimeTable[i].Ah >= 0))
{
time = clamp_circular( TimeTable[i].Ah * 60 + TimeTable[i].Am + timeoffset, 1440 ); // nowe minuty
TimeTable[i].Am = time % 60;
TimeTable[i].Ah = (time /*div*/ / 60) % 60;
adjustedtime = clamp_circular( TimeTable[i].Ah * 60 + TimeTable[i].Am + timeoffset, 24 * 60 ); // nowe minuty
TimeTable[i].Am = adjustedtime % 60;
TimeTable[i].Ah = (adjustedtime /*div*/ / 60) % 60;
}
if ((TimeTable[i].Dh >= 0))
{
time = clamp_circular( TimeTable[i].Dh * 60 + TimeTable[i].Dm + timeoffset, 1440 ); // nowe minuty
TimeTable[i].Dm = time % 60;
TimeTable[i].Dh = (time /*div*/ / 60) % 60;
adjustedtime = clamp_circular( TimeTable[i].Dh * 60 + TimeTable[i].Dm + timeoffset, 24 * 60 ); // nowe minuty
TimeTable[i].Dm = adjustedtime % 60;
TimeTable[i].Dh = (adjustedtime /*div*/ / 60) % 60;
}
}
}

View File

@@ -1,5 +1,5 @@
#pragma once
#define VERSION_MAJOR 18
#define VERSION_MINOR 329
#define VERSION_MINOR 330
#define VERSION_REVISION 0