maj00r
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978b99b7e5
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feat(scenery): models laid along curves (sweep nodes), bent to follow the paths or repeated along them, loaded and saved with the scenery; trainsets put on a path while the simulation runs; trainset turned around by reversed after its header: the first vehicle stays at the offset and leads towards point 1, the rest stands behind it; launcher keeps reversed trainsets and can turn one around; memory cells saved with the new name of the path they name; events tell their targets and the events of a multiple event; renderer tells whether the cursor is over a surface; vehicle placed in the editor entered when the driving goes on
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2026-10-06 22:19:32 +02:00 |
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docentYT
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ca699d117f
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Remove not needed includes
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2026-05-02 14:40:31 +02:00 |
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copilot-swe-agent[bot]
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7e49aa8740
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Rewrite #includes to use explicit subdirectory paths
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
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2026-03-14 19:16:48 +00:00 |
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jakubg1
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c83c123596
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Add scenery category detection, launcher category list parity with Starter
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2025-09-04 18:01:48 +02:00 |
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milek7
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aa9bee57da
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further WIP on launcher
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2019-08-24 01:28:55 +02:00 |
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milek7
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2bcdb36df1
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further work on launcher
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2019-08-21 17:18:39 +02:00 |
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milek7
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bd850655a9
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scenery parser work
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2019-08-10 22:52:23 +02:00 |
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milek7
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da6343166a
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scn parsing with directive and trainset matching
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2019-08-10 12:00:37 +02:00 |
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milek7
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1626864bfe
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cleanup
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2019-08-09 00:45:38 +02:00 |
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