maj00r
2e00619d7f
feat(sleepers): the crossings at wide angles laid on timbers: where two tracks cross so wide they're laid as a grid, the one track carries timbers square to it through the crossing, two side by side under each rail of the other, which lays none there; the rail running along the two held on their seam by fastenings as far apart as the beams at most, clear of the fastenings of the rails across; the guard rails of the crossings at wide and middle angles held as the rails beside are, a running rail with its guard rail in the fastening of both, the rails crowding at the corners under one plate; the beams under the guard rails timbers as far as the guard rails reach; the fastenings selftest lists the rails on each timber with detail rails
2026-10-23 23:37:28 +02:00
maj00r
997a8da41d
fix(rails): the rail going on from the heel of a blade raised as the blade at the heel and forged down to the plain rail along 0.5 m, no step at the heel; the wing rails made over into the low section by a share of their own along them, the rise apart from it; a fastening holding raised rails, as the plate of a frog under the wing rails and the nose, moved up on a pad as far as the least raised of them, its clips with them, a rail not raised sunk in it, a rail raised more on a pad of its own on it; the fastenings selftest lists the lifts and the pads
2026-10-23 22:00:11 +02:00
maj00r
0513a92bc3
fix(sleepers): the fastening of the rails of a frog, holding more of them than its seats, stretched under them all as the plate of the frog, its ends with the clips past the feet of the wing rails, short of the feet of the rails beside, and not narrowed then; the wing rails no longer lying off its ends with no clip
2026-10-23 21:19:14 +02:00
maj00r
890ebebebd
feat(rails): the wing rails of the low section drawn of its profile, Zu1-60 (60E1A1), not the plain one shortened: below the head the web thickened to 44 mm, the foot 55 mm inwards and 85 mm outwards of the middle, the edges of the foot and the root of the web higher, of the measures of the profile drawn, made over as far as the foot is raised along the forged ends; the end faces of the rails of the same
2026-10-23 21:19:14 +02:00
maj00r
d3aef50257
feat(rails): the wing rails of the frogs of the low section of the blades, as Zu1-60, where the timbers have slide chairs: from 1.5 m before the throat to their ends the foot raised as much as the blades ride, the web shortened, the heads level with the rails beside, forged down to the plain rail along 0.5 m; a wing rail which is the stock rail of a blade too, as in the slips with the blades outside of the diamond, whole along its chairs; the fastening holding only rails raised as much moved up on a pad as wide as it, a raised rail on a fastening with others on a pad of its own
2026-10-23 20:21:13 +02:00
maj00r
153cdc550c
fix(sleepers): the fastenings of a rail part between two carved cuts where the part is laid, not twice as far out: both cuts carry its carved lines, taken once as the rails are laid, by one rule for both
2026-10-23 19:39:07 +02:00
maj00r
9478f69203
feat(rails): the feet of two rails face to face across a flangeway, as a wing rail and the leg of the nose beside it or the two wing rails at the throat, planed off where they'd lie on each other, meeting in the middle of the flangeway as those of two rails back to back do; the heads left whole
2026-10-23 19:24:47 +02:00
maj00r
f7821eea99
fix(sleepers): the wing rails on the timbers as they're bent out: the rails of a track taken in their parts between the cuts at the crossings, as they're laid, a part going on over the gap at an obtuse crossing where its check rail lies; three rails or more close beside held by the fastening of two rails covering the most of them first, then those before and after it, one holding more rails than its seats not narrowed; a rail lying on the brace of a chair beside takes the brace away; a plate cut short at the fastening beside from where its narrowing left it
2026-10-23 19:24:47 +02:00
maj00r
fa62a61389
fix(sleepers): no rail left lying on a timber without a fastening: the stock rails on a plate as wide as their foot between the brace and the slide plate, the stock rails back to back, as the wing rails of the slips with the blades outside of the diamond, on one plate under both; three rails or more close beside one another under fastenings of two rails in turn; a plate lying over the fastening of the rail beside cut short at its edge, as on one plate with it, a rail with its check rail on the fastening of the rail beside in such a plate, not left out; selftests checkseats and the bare rails in fastencheck
2026-10-23 18:25:00 +02:00
maj00r
62f8932f15
fix(sleepers): a rail with its check rail on the side away from a rail close beside, as the outer rails at the acute crossings of the slips with the blades outside of the diamond, in the fastening with its check rail, the rail beside in a plate of its own; a plate still lying over a fastening of more than a plate after the narrowing left out
2026-10-23 17:44:35 +02:00
maj00r
b512460fdf
feat(sleepers): the fastenings fitted on the switches crossing and the double ones: the chair of the model split into its brace and its slide plate, the slide plate from the edge of the foot of the stock rail on, not under it; the plates and the slide plates narrowed where the rails lie close, the fastening of two rails centred between them, a rail lying on the fastening of the rail beside it left without one of its own, the brace dropped where the rail beside comes too close; selftest fastencheck
2026-10-23 17:25:02 +02:00
maj00r
5aedbcdc1b
feat(sleepers): the timbers of a switch get the fastenings of the rails from the submodels plate, chair and check of their model: a plate under each rail where it lies on a timber, slide chairs under the stock rails along the blades, a fastening of both where a check rail or another rail of the frog lies close beside, the legs of the nose in one plate where they're joined; the rails sit on the plate, the blades ride on the slide plates of the chairs as high as the model has them, their webs shortened; the fastenings drawn within 120 m; selftest fastenings
2026-10-23 16:46:58 +02:00
fc714d50ec
perf(debug): cpu timers of the simulation and the main loop, cpu time of the frame parts next to the gpu, renderer data of the debug panel in folding sections
2026-10-22 20:54:30 +02:00
5d3f857c39
perf(gl46): leave out instance buckets before the culling, lod bounds once per model, shared walks of the shadow cascades
2026-10-22 20:13:25 +02:00
b343e98e22
fix(roads): a level crossing watches the rails within its warning distance measured from where it is, however long the track through it
2026-10-22 18:42:36 +02:00
8fbf056749
fix(ai): a road order holding the vehicle keeps the road orders past it from telling the vehicle to drive on
2026-10-22 18:01:04 +02:00
f4f8c75e49
fix(ai): orders of road junctions and level crossings measured along the lane they lie on, so they aren't misplaced on short lanes
2026-10-22 17:16:33 +02:00
29f624024f
feat(ui): memory cells section in the debug panel, to look up and set them while the simulation runs
2026-10-22 16:42:56 +02:00
1cc1ba27d2
fix(roads): an axle getting on a crossroads takes the way the other axle took, one starting where it gets on
2026-10-22 16:22:49 +02:00
c7f4790aa9
fix(track): the blending at the joints exactly as long as set, however far apart the vertices
2026-10-22 00:29:00 +02:00
c17d77fe6c
fix(track): a blending length of 0 on either side keeps the joint sharp
2026-10-22 00:11:26 +02:00
173fe2ec3c
feat(editor): ballast and rails blending lengths apart, as sliders
2026-10-21 23:51:43 +02:00
925f5910bb
refactor(track): the ballast fades into that of the tracks joined, as the rails do
2026-10-21 23:36:03 +02:00
b8eb5c71a1
feat(track): parallax track materials blended at the joints
2026-10-21 23:25:40 +02:00
674abfeeab
fix(track): seasonal and specgloss track materials blended at the joints
2026-10-21 23:15:29 +02:00
283b8523e6
feat(track): normal mapped track materials blended at the joints too
2026-10-21 23:04:53 +02:00
6b87fe43b3
chore(track): log why a material isn't blended at the joints of the tracks
2026-10-21 22:52:59 +02:00
c5a894a674
feat(track): rails and ballast blended into those of the tracks joined, where their textures differ
2026-10-21 22:34:57 +02:00
407a555803
fix(track): 3D sleepers of a track's own sleeper model at the height it was fitted to
2026-10-21 22:01:30 +02:00
2d7942786d
feat(track): each 3D sleeper at the level of detail of its own distance
2026-10-21 21:48:17 +02:00
12c2aaf1db
chore: remove the NVRHI-based betterRenderer
2026-10-21 19:30:32 +02:00
9c2520ea52
fix(track): 3D sleepers let go of the beams of the tracks far away
2026-10-21 18:19:21 +02:00
83c8c23c80
feat(editor): presets of the track properties, applied on the selected tracks
2026-10-21 16:09:05 +02:00
16c77ab6fb
feat(editor): texture of the rails of path 2 of a switch set apart
2026-10-21 15:50:00 +02:00
30cb83584d
fix(track): timbermodel of a track lays switch timbers without sleepers3d in eu07.ini
2026-10-21 15:37:11 +02:00
3c890e4eb9
Make the default material matte
2026-10-21 15:03:14 +02:00
ae3e063df0
Add a list of the terrain chunks to the editor
2026-10-21 13:15:44 +02:00
7d0f76aaa9
Make the material shaders physically based
2026-10-20 18:39:31 +02:00
cf36b24e8d
Let the smoke leave the exhaust as a widening jet that fades in
2026-10-20 18:00:51 +02:00
abbdca4773
Let the templates of smoke sources set how fast their particles rise or fall
2026-10-20 17:12:23 +02:00
867497b658
Simulate and light the smoke on the GPU and make rain and snow of particles
2026-10-20 16:44:27 +02:00
6a109e984c
perf(gl46): skip shapes out of the pass frustum and the motion blur when nothing moves
2026-10-20 15:23:03 +02:00
dfbe8a6d9e
feat(gl46): leave out instance buckets beyond their range before the culling
2026-10-20 14:57:30 +02:00
07ac7406a0
feat(terrain): grass follows the seasons and fades out over gfx.grass.fadedistance
2026-10-20 02:20:03 +02:00
ceb439b218
Fix windows build
2026-10-20 01:38:33 +02:00
f3bdadad66
feat(terrain): holes cut in the heightmap terrain and shader grass painted over it
2026-10-20 01:32:01 +02:00
d7ba6926fc
Enable rail crossings and sleepers
2026-10-19 22:17:09 +02:00
34f206fefc
to de9f61b307
2026-10-19 22:14:04 +02:00
de9f61b307
Merge remote-tracking branch 'origin/feat/switch-blades' into feat/gl46-migration
2026-10-19 22:13:43 +02:00
maj00r
33892c1936
fix(editor): a touchpad swipe going on past the edge of the window no longer throws the camera away
...
With the cursor out of the window ImGui has no place for it, and the ray
under it came out as NaN: the zoom put the camera there for good and the
next look at the ground under the cursor aborted. The wheel is left
alone then, and the ground isn't asked for a point which isn't one. The
self-test gets leave, the cursor taken out of the window.
2026-10-19 20:02:03 +02:00