39885afca0
Merge pull request #105 from docentYT/migrate-from-dumb3d-to-glm
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Fix camera shake bug
26.05.1
2026-05-05 23:05:18 +02:00
docentYT
c833b8177b
Use glm::dvec3 for Camera LookAt/init
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Update Init(...) parameters to glm::dvec3, change LookAt to glm::dvec3 and adjust Camera.cpp to remove redundant glm::dvec3 casts (lookAt call and vector subtraction). These changes improve precision for camera lookAt vector in world coordinates above 4 digits
2026-05-05 23:02:16 +02:00
5ce03b5bcb
Merge pull request #103 from MaSzyna-EU07/revert-100-faster-parser
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Revert "Reduce string creations and deletions"
2026-05-04 01:24:27 +02:00
3a42a8c158
Revert "Reduce string creations and deletions"
2026-05-04 01:24:11 +02:00
e7edf601c2
Merge pull request #100 from docentYT/faster-parser
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Reduce string creations and deletions
2026-05-04 00:03:41 +02:00
9081282a47
Fix for lowercase python state parameters
2026-05-03 22:37:53 +02:00
cb4b6b9a4f
Separate electrodynamic and localbrake levers
2026-05-03 21:51:16 +02:00
docentYT
cef6b258a1
Reduce string creations and deletions
2026-05-02 22:17:20 +02:00
bae20a69e8
Bring back old simulator console as ini option showsystemconsole
2026-05-01 23:51:57 +02:00
da67acc993
Potential fix for hanging python threads
2026-05-01 23:35:35 +02:00
302eed9403
Merge branch 'master' of https://github.com/MaSzyna-EU07/maszyna
2026-05-01 17:31:34 +02:00
ff258e3d3c
Sanitize NaN/Inf in env cubemap and tonemap to stop one-frame black flashes
2026-05-01 17:20:43 +02:00
7acc34df3e
Merge pull request #97 from docentYT/migrate-from-dumb3d-to-glm
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Migrate from dumb3d to glm
2026-04-28 19:46:46 +02:00
docentYT
ca839652bf
Use the sq function to force constexpr expressions for numeric literals and enhance readability
2026-04-28 13:23:14 +02:00
docentYT
6be1b0886d
Remove sad workaround
2026-04-28 01:23:53 +02:00
docentYT
623c4f827e
Remove not needed casts, variables and switch from double precission to float precission for some angle vectors
2026-04-28 00:51:17 +02:00
docentYT
cba106e22e
Use glm::length2 instead of glm::length where possible
2026-04-27 23:27:08 +02:00
docentYT
7d561f8443
use glm::length2 instead of glm::dot for squared length
2026-04-27 23:13:12 +02:00
docentYT
d5d1825e38
Remove dumb3d
2026-04-27 23:03:47 +02:00
docentYT
0fcdf98392
more glm instead of Math3D in vehicle
2026-04-27 21:57:13 +02:00
docentYT
438cc563d9
use glm instead of Math3D in rendering
2026-04-27 21:41:00 +02:00
docentYT
ef852b4307
Fix model rotation by changing glm::dmat4 BasisChange definition
2026-04-27 21:28:06 +02:00
49a123375f
Merge branch 'master' of https://github.com/MaSzyna-EU07/maszyna
2026-04-27 18:22:03 +02:00
129924315d
Cleanup hamulce.cpp/h with Mover.cpp/h
2026-04-27 18:21:55 +02:00
5fa8717716
Merge pull request #96 from MaSzyna-EU07/opengl-improvements
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Opengl improvements
2026-04-27 17:56:48 +02:00
docentYT
fae68642bc
use glm instead of Math3D in vehicle
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WARNING: Model rotation is broken
2026-04-27 13:07:38 +02:00
docentYT
b712ca4d68
lengthSquared should be changed to glm::dot, not glm::length
2026-04-27 00:41:45 +02:00
docentYT
ed28eff066
use glm instead of Math3D in world
2026-04-27 00:36:03 +02:00
docentYT
1cfcf47788
use glm instead of Math3D in Globals
2026-04-26 23:27:10 +02:00
docentYT
9fef303ec0
use glm instead of Math3D in AnimModel
2026-04-26 23:14:07 +02:00
docentYT
1553f82c49
use glm instead of Math3D in Model3d
2026-04-26 22:54:12 +02:00
docentYT
19d79a54e0
use glm instead of Math3D in skydome
2026-04-26 22:42:42 +02:00
docentYT
2ed1e63416
use glm instead of Math3D in editormode
2026-04-26 22:41:54 +02:00
docentYT
bdff45b584
use glm instead of Math3D in drivermode
2026-04-26 22:40:02 +02:00
docentYT
aa24c55d2d
Change Math3D::vector3 to glm::dvec3 in TCamera class
2026-04-26 18:12:47 +02:00
7923f7d857
improve shaders once more
2026-04-26 00:49:45 +02:00
76effe72df
shaders correction for burnt colors
2026-04-26 00:18:02 +02:00
bc0e4a9e62
Specgloss shaders improvements + experimental SSAO (debug only)
2026-04-21 00:25:29 +02:00
6177cfb01d
Add radiocall1
2026-04-19 04:15:25 +02:00
dcfd34908a
Revert "Add power smoothing for inverter based vehicles"
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This reverts commit 40bbbc6210 .
For some reason it broke SA13x controllers lol
2026-04-17 20:08:04 +02:00
6e4e1aefa5
Merge pull request #91 from jakubg1/lua-refactor
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Refactor Lua bindings to make it work natively on Linux
2026-04-15 18:43:26 +02:00
jakubg1
dd10773c6d
Merge branch 'MaSzyna-EU07:master' into lua-refactor
2026-04-15 18:08:42 +02:00
d974d3f3f8
Merge pull request #78 from xingzihai/master
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feat(overheat): Add overheat indicator lamps for oil, water, water_aux, and engine
2026-04-14 21:01:20 +02:00
593e4bcf36
Merge branch 'master' into master
2026-04-14 21:01:04 +02:00
ae056f2bbd
Merge pull request #79 from xingzihai/engine-overheat
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feat: add EngineMaxTemperature support for diesel locomotive overheat detection
2026-04-14 20:49:37 +02:00
7b82ab9502
Merge pull request #89 from jakubg1/dev
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Fix a segfault when closing on Wayland
2026-04-14 20:46:55 +02:00
bc8c604e25
Add scenery name for eligible trivia in scenery loading uilayer
2026-04-14 20:39:43 +02:00
jakubg1
11c61d3af5
Fix a segfault when closing on Wayland
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According to https://github.com/glfw/glfw/issues/2744 , this will be fixed in GLFW 3.5.
2026-04-14 15:18:50 +02:00
289c9ab323
Update custom license link in README.md
2026-04-14 15:18:50 +02:00
3986e9478a
Update README with new header and links
2026-04-14 15:18:50 +02:00