AnimModel.cpp reaches cParser through the simulation core, not a direct
import, so the previous pass missed it; the propagation now follows the
whole import closure. Train.cpp, drivermode.cpp and Globals.cpp call
Console:: inside _WIN32 guards without importing eu07.console - invisible
on Linux, where those blocks are skipped.
A template defined in a module interface is instantiated in the importing
unit, where its body's types must be complete. A declaration reaching the
importer only through the interface's global module fragment is not
enough for MSVC: cParser::operator>> uses std::stringstream, and every
unit that parsed a float got an incomplete type.
526 headers across 161 units, derived from what each interface's template
bodies actually name.
Unqualified uint8_t/size_t and friends were reaching 24 units through
some other header on libstdc++; MSVC's STL does not do that, which broke
gl/ubo.cppm (and made its UBS_PAD macro look like garbage). Also
silences C5244, MSVC's counterpart to the clang warning about glm being
included in the module purview, which is deliberate here.
Every module unit now includes the standard headers it uses. Declarations
reaching a unit only through an imported module's global module fragment
are reachable but not visible, so ADL misses the free operators older
libstdc++ declares beside a type - reproduced on ubuntu 24.04 (libstdc++
13), where gl/vao.cpp could not compare vector iterators.
Also drops a stale editor/editorSettings.hpp from the MSVC source list,
which broke the Windows configure step, silences the deliberate
include-in-purview warning in the glm wrapper, and removes GCC support:
clang or MSVC only.
Now that ref/openal ships a current alext.h, include it and use the real
LPALC*SOFT / ALCEVENTPROCTYPESOFT typedefs instead of hand-rolled function
pointer types and #define'd ALC_* tokens. The event callback is marked
ALC_APIENTRY + noexcept to match ALCEVENTPROCTYPESOFT. No behaviour change.
Replace the ~1 Hz poll (which relied on alcGetString(DEFAULT_ALL_DEVICES),
whose value OpenAL caches and does not refresh on re-plug) with an
alcEventCallbackSOFT handler for DEFAULT_DEVICE_CHANGED / DEVICE_REMOVED. The
callback (possibly off-thread) just flags the change; update() reopens playback
on the new default on the main thread. Now both unplugging and re-plugging the
output are followed. Falls back to the ALC_CONNECTED poll when system_events is
unavailable, and only chases the default when no device is pinned.
ALC_MAJOR/MINOR_VERSION only report the OpenAL API spec level (always 1.1),
which is misleading. Additionally log alGetString(AL_VERSION) (e.g.
"1.1 ALSOFT 1.24.2") once a context is current, and relabel the spec line.
OpenAL does not re-route on its own, so unplugging the active output device
(e.g. headphones) mid-game left the sim silent until restart. Poll ALC_CONNECTED
(ALC_EXT_disconnect) at ~1 Hz and, when the device is lost, reopen playback on
the current default output via alcReopenDeviceSOFT, preserving the context and
all sources. Tokens are declared locally since the bundled AL headers ship no
alext.h; the entry point is resolved at runtime, so this is a no-op (with a log
warning) on OpenAL Soft builds too old to provide ALC_SOFT_reopen_device.
Enabling GLM_FORCE_DEFAULT_ALIGNED_GENTYPES makes glm::vec3 16 bytes (padded),
but the listener orientation was passed to alListenerfv as
reinterpret_cast<ALfloat const *>(glm::vec3[2]). With the padding the six
floats OpenAL reads are at.x, at.y, at.z, PAD, up.x, up.y - the 'up' vector is
taken from padding garbage, corrupting the listener basis (right = at x up) and
swapping left/right of every positional sound.
Build the 6 floats explicitly instead of reinterpreting a padded vec3 array.
Three small source tweaks that let the OpenGL renderer build and run
on Apple Silicon without affecting the Windows/Linux paths:
- stdafx.h: use GLM_FORCE_NEON on ARM64 instead of GLM_FORCE_AVX2.
AVX2 pulls <immintrin.h>, which clang on ARM64 rejects because
the x86 intrinsics are unimplemented.
- utilities/utilities.cpp: provide an Apple libc++ fallback for
Now() using localtime_r + strftime, since
std::chrono::current_zone() is not yet implemented there.
- audio/audio.h: prefer Khronos-style <AL/al.h> headers when they
are on the include path (brew openal-soft) and fall back to the
deprecated Apple OpenAL.framework's <OpenAL/al.h> only otherwise.