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9d6aa24af4
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Merge branch 'feat/modern-editor' of https://github.com/MaSzyna-EU07/maszyna into feat/modern-editor
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2026-10-06 22:53:04 +02:00 |
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8dd666d4d8
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feat(editor): array of the selected model in the toolset, after the array modifier of Blender: fixed count or fit length, relative and constant offset along the axes of the model, turn per copy, copies following the ground; the array follows its settings until something else is selected or changed, and is a single step of the undo history
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2026-10-06 22:52:42 +02:00 |
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maj00r
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d4271ea7c5
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fix(editor): no variables named near or far, the Windows headers define them away
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2026-10-06 22:37:00 +02:00 |
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maj00r
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24923dd472
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feat(editor): track editor driven by what the cursor is over: the outline and a label show what a click or a drag does, snapping to free ends on the screen, handles and ends dragged directly, no rotation gizmo; laying from a free end the same in every mode, straight with Shift, the curve of a switch going on past its diverging end; height 0 where there's no terrain; placed switch leaves the switch mode, double slips listed apart, a drive of the switch placed with it by the //$e switch description of its template; compound curves of any number of radii; dragged end of a straight fits the curve beside it; name of a path, followed by the memory cells and the includes taking it; turntable placed from a template described as one, tracks led out of it and the tracks around fitted to it, its positions written to the include; infrastructure bound to the path whose events read its memory cell; terrain made where the route has none and shaped to the formation under the ballast; models along the track over the selected path and on along the joined ones while dragged, rarely used settings folded; vehicles and trainsets placed on any path, switches included, facing the way the arrow shows; joined paths spread into the selection; New scenery in the File menu starts the editor again with the wizard; ortho zoom towards the cursor; scripted self tests; Polish translation
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2026-10-06 22:19:54 +02:00 |
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maj00r
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0a3cd55e59
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feat(launcher): -edit without a scenery opens the wizard of a new scenery: file name, title and centre, picked on the OpenStreetMap map of geoportal.gov.pl in PUWG 1992 or given in degrees; the scenery is written with the centre as its //$g reference and opened in the editor; a bare -edit no longer loads the scenery of eu07.ini
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2026-10-06 22:19:40 +02:00 |
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maj00r
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978b99b7e5
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feat(scenery): models laid along curves (sweep nodes), bent to follow the paths or repeated along them, loaded and saved with the scenery; trainsets put on a path while the simulation runs; trainset turned around by reversed after its header: the first vehicle stays at the offset and leads towards point 1, the rest stands behind it; launcher keeps reversed trainsets and can turn one around; memory cells saved with the new name of the path they name; events tell their targets and the events of a multiple event; renderer tells whether the cursor is over a surface; vehicle placed in the editor entered when the driving goes on
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2026-10-06 22:19:32 +02:00 |
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maj00r
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084a705452
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fix(vehicles): vehicle placed with a switch as its first path no longer reads the direction of a previous path it doesn't have; vehicle put back on the track keeps the direction of its axles
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2026-10-06 22:19:12 +02:00 |
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maj00r
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f5d328c3a5
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ci: translations of lang/ packaged with the builds; each push of a branch publishes its Windows and Linux builds as the rolling pre-release build-<branch>, downloadable without a GitHub account and removed along with the branch
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2026-10-06 22:19:12 +02:00 |
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c4a22eabd5
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feat(editor): nodes placed with the brush and the area fill go without names; name of a model instance set in the node properties and written to its definition on save; redo of a deletion finds nodes which have no name
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2026-10-06 21:58:57 +02:00 |
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90c5420396
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perf(scenery): runs of model instances read straight from the text by a reader made for them, shared between threads; anything the reader doesn't cover left to the parser; model and skin located once for a run of instances; lookup of nodes by uuid filled on load only for a scenery opened for editing
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2026-10-06 21:58:49 +02:00 |
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96cd3e32ef
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feat(terrain): file.binary.terrain.checksum setting for the check of binary terrain files against their text: full (length and checksum), simple (length, the default), off
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2026-10-06 19:11:48 +02:00 |
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4e4cbdd052
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feat(terrain): terrain directive can name any number of terrain files, each processed the way a single one was
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2026-10-06 18:53:27 +02:00 |
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c904f9628f
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Merge pull request #204 from MaSzyna-EU07/feat/improve-loading-times
Feat/improve loading times
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2026-10-06 04:32:58 +02:00 |
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e8c00b8a2d
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perf(uuid): text form of an uuid made without a string stream, same output
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2026-10-06 03:35:06 +02:00 |
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3a05d0d649
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perf(models): replacable skins of scenery models located once for a skin name; light and season variant submodels located once for a model instead of for each instance
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2026-10-06 03:35:00 +02:00 |
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4eb14a9419
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perf(scenery): node or event added to a group without searching the whole group for a duplicate, unless it already was a member of it
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2026-10-06 03:34:19 +02:00 |
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7dd5005574
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feat(scenery): SBT generated again for the sceneries which name no terrain files (.txtf, .btf); a scenery naming any gets no SBT
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2026-10-06 02:36:04 +02:00 |
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2e631dcbd6
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feat(terrain): binary terrain files (.btf) made out of text terrain files (.txtf) named by terrain directives, checked against length and checksum of the text and loaded section by section when needed; -btf command line conversion; SBT files no longer generated, only loaded
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2026-10-06 01:55:38 +02:00 |
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e1b91c430b
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fix(scenery): triangles node cut short by the end of data no longer hangs the loader
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2026-10-06 01:55:29 +02:00 |
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f7aea3c0a8
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perf(parser): tokens read from a memory buffer instead of a stream, plain numbers converted with from_chars, token queue without per-item allocations; stream state reported by eof() and ok() kept as it was
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2026-10-05 23:51:11 +02:00 |
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0ae0aecde8
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fix(scenery): binary terrain files named by terrain directives loaded once and only as a complete set, with fallback on the default SBT or the text files; default SBT no longer ignored and rewritten on every load
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2026-10-05 23:51:01 +02:00 |
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maj00r
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a13a5548df
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feat(terrain): grade line fitted to the ground under the route within the limits; editor terrain shaped to the grade line with a formation and rounded slopes, with one step back; scenery ground triangles of chosen materials converted to editor terrain and taken out of the files on save, with a dated backup of each file; crack-free simplified terrain mesh, terrain streamed as far as the scenery is drawn, the nearest chunks first; smoothing brush
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2026-10-05 02:21:55 +02:00 |
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maj00r
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3731520e33
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feat(tracks): track editor in one movable Tracks window with exclusive modes, a guide of what can be done in the current step and the rarely used fields folded; vertical profile window with the ground of the scenery triangles; plain pieces added at a free end, freehand only on request; curve mode edits the single curve clicked
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2026-10-05 01:21:11 +02:00 |
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maj00r
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220fd0f37e
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feat(editor): Polish translation of the track editor, loaded from lang/editor_<lang>.po next to the simulator translation
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2026-10-05 01:21:11 +02:00 |
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maj00r
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b07050fa52
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feat(tracks): switches keep their neighbours joined on replacing, flipping and moving; events copied on splitting; circuits, overhead line, sleepers and events of the paths; curve design through the switches of a line; changes in files included more than once or with parameters reported instead of written; split of a straight at the point found, not a share of its length
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2026-10-05 01:21:11 +02:00 |
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maj00r
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8f050d9c3e
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feat(tracks): speed check of the paths against the speed their geometry allows: radius and cant, cant ramps, curves without transitions, switch branches
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2026-10-05 01:21:11 +02:00 |
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012ffc7470
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Merge branch 'feat/modern-editor' of https://github.com/MaSzyna-EU07/maszyna into feat/modern-editor
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2026-10-04 21:58:19 +02:00 |
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jerrrrycho
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79bd0c8e91
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fix(sonar): addressing reliability/security issues (#202)
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2026-10-04 20:00:13 +02:00 |
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444e89558b
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feat(roads): lanes change within a road piece (lanesto), junctions of two roads from earlier sceneries are loaded as such pieces and saved as roads; the editor leads the lanes of neighbouring pieces with them
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2026-10-04 05:00:52 +02:00 |
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ceae93eec5
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fix(roads): lane transitions drawn as road with an island or a closed zone, end faces and rounded island ends, closed zone stripes on curves, banks applied to the whole road; junction banks to the ground and pedestrian crossings
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2026-10-04 03:25:32 +02:00 |
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maj00r
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9bd8226c51
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Fix the GCC 13 and MSVC builds: no brace-initialised reference from reference_wrapper, no near/far names
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2026-10-04 02:49:05 +02:00 |
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maj00r
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ac82db8178
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Structure gauge: map scan in slices over the frames with progress and cancel, skip the triangles far from the lines
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2026-10-04 02:35:00 +02:00 |
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maj00r
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818fc60e21
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Structure gauge: no road gauge along the pavements
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2026-10-04 02:33:11 +02:00 |
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maj00r
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e69601dfa0
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Structure gauge: no red highlight of the intruding triangles
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2026-10-04 02:27:52 +02:00 |
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maj00r
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1ab5e1e8c3
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Structure gauge: camera along the track at the height of the hit, close to it
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2026-10-04 02:25:12 +02:00 |
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maj00r
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ce0c311106
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Structure gauge refactor: outline ring, tilt in the sections, outline choice, shared track line
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2026-10-04 02:22:57 +02:00 |
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maj00r
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ae8a046f79
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Structure gauge: wheel zone in the common lower part, depth as the distance from the outline
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2026-10-04 02:17:50 +02:00 |
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maj00r
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7e78ca8714
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Structure gauge: the lower part turns with the plane of the rail heads on cant
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2026-10-04 02:12:14 +02:00 |
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maj00r
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0b5b69d76e
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Structure gauge button in the Track tab of the toolset
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2026-10-04 02:05:31 +02:00 |
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maj00r
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e4e3aad853
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Structure gauge: G1/G2/GA/GB/GC installation gauges, road clearance, Toolset button
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2026-10-04 02:00:43 +02:00 |
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27a94509c4
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feat(roads): right of way and lane turns at junctions, road weights, kerbs, medians and forking roads, banks to the ground, roundabouts, pedestrian crossings, spawn sets by count; fix(editor): model skin export, placement on the ground under the orthophoto
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2026-10-04 01:55:35 +02:00 |
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maj00r
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d57215877f
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feat: structure gauge window in the menu bar, gauge tunnel around the hit, fixed reach
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2026-10-04 01:54:17 +02:00 |
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maj00r
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208ad3400d
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fix: structure gauge measured from the rail head, not the rail foot of the scenery points
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2026-10-04 01:48:11 +02:00 |
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maj00r
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f2e727ce9a
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feat: structure gauge violations on the whole map, camera goes to them
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2026-10-04 01:44:04 +02:00 |
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maj00r
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cf8062ea96
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feat: GPL-1/GPL-2 structure gauges, widening run-in ahead of the curves
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2026-10-04 01:40:25 +02:00 |
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maj00r
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b0c363b586
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feat: structure gauge along the line of the selected path in the OpenGL view
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2026-10-04 01:27:41 +02:00 |
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maj00r
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661c211b2e
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feat(editor): tooltips of the track fields, textures applied on leaving the field
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2026-10-04 01:04:41 +02:00 |
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maj00r
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17725b6527
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feat(editor): mode bar of the track window, key hints and values of the change at the cursor
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2026-10-04 01:01:49 +02:00 |
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maj00r
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fc195880e1
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refactor(editor): one place for the orthographic projection of the editor view
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2026-10-04 00:52:14 +02:00 |
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maj00r
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7d87fef7a0
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refactor(editor): anchor on the nearest place of a path
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2026-10-04 00:51:05 +02:00 |
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