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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 03:59:19 +02:00
Commit Graph

3346 Commits

Author SHA1 Message Date
jerrrrycho
a510996dc7 refactor(sonar): add braces around nested if-else (cpp:S5261) 2026-10-10 20:44:45 +02:00
jerrrrycho
e7827cfe05 refactor(sonar): access static members through the class (cpp:S2209) 2026-10-10 20:44:44 +02:00
jerrrrycho
d0a6353449 refactor(sonar): use std::ranges algorithms and std::erase(_if) (cpp:S6197) 2026-10-10 20:44:44 +02:00
jerrrrycho
9a674b4944 refactor(sonar): use std::size for array lengths (cpp:S7127) 2026-10-10 20:44:44 +02:00
jerrrrycho
eb82bf360b refactor(sonar): add default cases to switch statements (cpp:S3562) 2026-10-10 20:44:43 +02:00
jerrrrycho
6b77352293 refactor(sonar): split chained assignments (cpp:S1121) 2026-10-10 20:44:43 +02:00
jerrrrycho
2d1cac601e refactor(sonar): use range-based loops and ranges algorithms (cpp:S5566) 2026-10-10 20:44:42 +02:00
jerrrrycho
560512bd9e refactor(sonar): use structured bindings for pair access (cpp:S6005) 2026-10-10 20:44:42 +02:00
jerrrrycho
71b338f30e refactor(sonar): remove unused variables, captures and private fields (cpp:S1481, cpp:S1068) 2026-10-10 20:44:41 +02:00
jerrrrycho
d28695f073 refactor(sonar): remove dead stores (cpp:S1854)
Side effects (e.g. LISTLINE++) are kept.
2026-10-10 20:44:41 +02:00
jerrrrycho
4b55445a53 refactor(sonar): document intentionally empty functions (cpp:S1186) 2026-10-10 20:44:40 +02:00
jerrrrycho
9aa7e658ac refactor(sonar): remove redundant parentheses (cpp:S1110) 2026-10-10 20:44:40 +02:00
jerrrrycho
413009e59e refactor(sonar): use auto where the type is spelled out on the right (cpp:S5827) 2026-10-10 20:44:39 +02:00
jerrrrycho
f8c6e358bd refactor(sonar): use try_emplace for map insertion (cpp:S6030) 2026-10-10 20:44:39 +02:00
jerrrrycho
8d93367de7 fix(sonar): give polymorphic base classes virtual destructors (cpp:S1235) 2026-10-10 20:44:38 +02:00
jerrrrycho
6fce71af36 refactor(sonar): scope single-use variables in if init-statements (cpp:S6004) 2026-10-10 20:44:38 +02:00
jerrrrycho
0d886e65ec refactor(sonar): merge collapsible nested if statements (cpp:S1066)
Comments that preceded the inner if are kept above the merged statement.
2026-10-10 20:44:37 +02:00
jerrrrycho
8042953b95 refactor(sonar): declare non-mutating member functions const (cpp:S5817)
Virtual functions are left untouched so overrides keep matching.
2026-10-10 20:44:37 +02:00
jerrrrycho
01d2b9bf82 refactor(sonar): mark unused parameters (cpp:S1172)
Unused names are commented out; parameters used only on some platforms
are marked [[maybe_unused]].
2026-10-10 20:44:36 +02:00
jerrrrycho
ad32f1f840 refactor(sonar): make narrowing conversions explicit (cpp:S5276) 2026-10-10 20:44:35 +02:00
jerrrrycho
d325a54756 refactor(sonar): construct elements in place with emplace_back (cpp:S6003) 2026-10-10 20:44:35 +02:00
jerrrrycho
178fcc61a2 refactor(sonar): use std::scoped_lock instead of std::lock_guard (cpp:S5997) 2026-10-10 20:44:34 +02:00
jerrrrycho
07d94806b7 refactor(sonar): remove redundant casts (cpp:S1905) 2026-10-10 20:44:34 +02:00
jerrrrycho
807d6822a5 refactor(sonar): remove redundant access specifiers (cpp:S3539) 2026-10-10 20:44:33 +02:00
jerrrrycho
9657955e62 refactor(sonar): use nullptr literal (cpp:S4962) 2026-10-10 20:44:33 +02:00
jerrrrycho
baafdcc1cc refactor(sonar): use =default for trivial special members (cpp:S3490) 2026-10-10 20:44:32 +02:00
jerrrrycho
3f1c9720fb refactor(sonar): prefer using over typedef (cpp:S5416) 2026-10-10 20:44:32 +02:00
jerrrrycho
6b0617cc97 refactor(sonar): drop redundant lambda return types (cpp:S3574) 2026-10-10 20:44:31 +02:00
jerrrrycho
c4738dbc87 refactor(sonar): remove empty statements, one declaration per statement (cpp:S1116, cpp:S1659) 2026-10-10 20:44:31 +02:00
jerrrrycho
3d46090e49 refactor(sonar): use override instead of redundant virtual (cpp:S3471) 2026-10-10 20:44:30 +02:00
c26041f2e7 Merge pull request #199 from MaSzyna-EU07/brake-diag
AI - prevent overcharge when pipe pressure of car is too high for too long
2026-10-10 20:37:12 +02:00
3ade849d50 Merge pull request #206 from MaSzyna-EU07/feat/modern-editor
New road system, simple export, layers, editor features etc.
2026-10-10 20:24:04 +02:00
7d331ee65a Editor: brace ImGui clipper loops, rename scenery wizard file name field build-feat-modern-editor 2026-10-10 19:55:50 +02:00
21445507cc Editor orthophoto: own geometry bank per scene tile, per-frame vertex budget 2026-10-10 18:24:26 +02:00
dab227d16d Editor: keep the terrain palette rotation/repeat values when the slider is released 2026-10-10 18:19:10 +02:00
7b9eaf1ccb Editor terrain: area fill with blurred or sharp edge, texture rotation 2026-10-10 17:35:52 +02:00
63302c1ace Editor terrain: soft stitching to tracks, chunk resolution conversion, water materials 2026-10-10 16:08:12 +02:00
243ce636a7 Editor terrain: level brush with height picker, faster orthophoto fit 2026-10-10 01:27:48 +02:00
8cd0bab27b Editor terrain: texture browser, undo, conversion from terrain files
- Terrain work mode shows a browser of the textures folder in place of the
  node bank; textures/materials can be dragged onto the palette entries
  (replacing the material), the material field and the water material field
- Ctrl+Z/Ctrl+Y for heightmap terrain changes: a brush stroke or an
  operation is one step of the editor history
- Ground conversion reads only the files of the terrain directives
  (.txtf with origin/rotate, or .btf without text), paints the chunks with
  the materials of the triangles, drops only the shapes of those files
- Fix: ground grids converted out-of-range floats to int, so whole-scene
  queries returned the triangles of a single cell (shifted chunks)
- Fix: terrain layers copied from textures already uploaded without their
  data stayed grey
- Fix: ImGui ID conflict between terrain tool radios and section headers
- Fix: layers of terrain .txtf files named with the scenery/ prefix and
  could not be saved
- Editor selftest commands for the terrain
2026-10-09 23:39:26 +02:00
5716bc1669 Fix windows compilation 2026-10-09 21:16:34 +02:00
35bda3778c Heightmap terrain: .tch chunk packs, streaming with LOD, terrain painting, water and modifiers - terrain/<name>/terrain.yaml + <px>_<pz>.tch packs of 16x16 chunks (250 m, 0.5/1/2/5 m spacing), slices with crc-32 and optional zstd (vendored zstd 1.5.6 in ref/zstd) - heightmap_terrain [name] endheightmap_terrain directive replaces editorterrain - streamer: worker threads, camera + look-ahead loading, geomipmap LOD with skirts, pooled geometry - mat_terrain shader: up to 8 painted layer materials per chunk via texture arrays (opengl33); other renderers fall back to the dominant material - water bodies (outline + level), terrain modifiers (vertical profile shaping kept non-destructive) - F11 Terrain work mode rebuilt: chunks, sculpt, smooth, paint, point spacing, water tools 2026-10-09 21:02:25 +02:00
bbccce0e29 Merge branch 'feat/modern-editor' of https://github.com/MaSzyna-EU07/maszyna into feat/modern-editor 2026-10-09 18:40:51 +02:00
9935257783 Add nosonar tags 2026-10-09 18:40:31 +02:00
maj00r
e910615bf6 removed draw limit in track editor 2026-10-09 15:37:23 +02:00
1c28809dd7 Sonar fixes 2026-10-09 14:42:55 +02:00
7a9e3754cc Merge pull request #207 from MaSzyna-EU07/feat/mini-generation
Mini generation, new editor UI interface, bump imgoj version
2026-10-09 13:37:07 +02:00
5160ffb87d Windows macro fixes build-feat-mini-generation 2026-10-09 13:30:21 +02:00
ff25e71e90 Merge branch 'feat/modern-editor' into feat/mini-generation 2026-10-09 13:13:33 +02:00
3e3317d26f feat(editor): the toolbar as buttons with icons and names, the chosen tool standing out as the chosen field of work does, the names left out when the row is too narrow for them; the fields of work with icons of their own (surroundings, tracks, roads, terrain) and both rows captioned at their left end (work modes, tools); the tools of the toolbar and of the left edge of the 3d view from one list; Polish translation 2026-10-09 12:49:45 +02:00
1bf687b4c9 feat(editor): the node bank in two panes, as the assets of unity: its groups on the left with the scenery templates, the entries of the chosen one on the right, as cards or a list, a search going through all of them; the models dragged from the node bank onto a model set, the templates of a set or the list of the brush or the area fill; the templates of the model sets shown with their previews; the model sets docked by the node bank by default; Polish translation 2026-10-09 12:01:00 +02:00