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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-18 22:39:18 +02:00
Commit Graph

16 Commits

Author SHA1 Message Date
stele
f92a355e89 Shader with only detail normalmap 2021-01-24 18:32:42 +01:00
stele
c98ff244f9 Normalmap sampling inside ParallaxMapping function 2021-01-23 22:09:53 +01:00
stele
0ff083282d Syntax error 2021-01-23 22:09:53 +01:00
stele
4f11ead640 Leftover metalic as bool 2021-01-23 22:09:52 +01:00
stele
134e459dbd Explicit type conversion 2021-01-23 22:09:51 +01:00
stele
d3ba7c10fc Detail normalmap shaders @Jan21 2020-12-13 21:24:36 +01:00
stele
75cadb0079 Zamiana metalic na floata z wazonym efektem. 2020-10-24 19:14:45 +02:00
tmj-fstate
54b648fb5b shader reflection color calculation tweak 2020-08-12 20:57:57 +02:00
stele
c4945d3f32 Fixed "param_glossiness" missing from final gloss formula in materials utilising gloss maps. 2020-07-16 18:05:37 +02:00
stele
758b3bfe78 Merge branch 'master' of https://github.com/tmj-fstate/maszyna into tmj-master 2020-03-09 19:15:01 +01:00
stele
3e7537d88c Fragment color multiplied by ambient color instead of luminosity. 2020-03-09 19:05:23 +01:00
tmj-fstate
a8b47c3c97 Merge pull request #11 from antonisauren/tmj-master
Specular/glossines/metalic mapping added to all fragment shaders
2020-03-01 03:21:03 +01:00
tmj-fstate
09ad3dbacd application component state switches, chromatic aberration post process filter, minor ai logic tweaks, minor cab controls tweaks, minor bug fixes 2020-03-01 03:16:12 +01:00
tmj-fstate
642b8fb623 compartment lighting vehicle subsystem, submodel diffuse impact on ambient lighting, minor gfx renderer bug fixes, minor ai logic tweaks 2020-03-01 03:09:55 +01:00
stele
879f3bb360 Specular/glossines/metalic mapping added to all fragment shaders 2020-02-23 10:36:15 +01:00
tmj-fstate
6b1ab6c125 opengl 3.3 renderer shaders 2020-02-21 22:50:52 +01:00