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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-18 01:59:19 +02:00

Commit Graph

  • 42ad3a27d0 Do not make context current if not needed docentYT 2026-02-07 19:34:38 +01:00
  • 96af173fc1 Merge pull request #51 from jerrrrycho/python-renderer-memcpy Hirek 2026-02-07 19:06:13 +01:00
  • 964a3de706 refactor: replace per-pixel Python renderer RGBA copying with memcpy jerrrrycho 2026-02-07 17:27:24 +01:00
  • b7b74c2942 Merge pull request #50 from docentYT/code-optimization Hirek 2026-02-07 13:39:19 +01:00
  • 84277ed051 Remove not needed buffer unbinds. In OpenGl unbinding for every frame is not needed. docentYT 2026-02-06 23:32:48 +01:00
  • dac74e7cb1 Merge pull request #49 from docentYT/fix-better-renderer-not-compiling Hirek 2026-02-06 19:13:36 +01:00
  • 771daa743c Fix DXIL IMPORTED_LOCATION path docentYT 2026-02-06 16:45:35 +01:00
  • 1ab0be5982 Disable discord rpc running on non containing builds Hirek 2026-02-04 08:01:19 +01:00
  • ec86018570 Change default async train calculation to disabled Hirek 2026-02-04 07:46:39 +01:00
  • f6081c082f Merge pull request #48 from docentYT/code-optimizations Hirek 2026-02-04 07:28:35 +01:00
  • 53561b84ab Merge pull request #47 from docentYT/update-vcpkg-version Hirek 2026-02-04 07:27:58 +01:00
  • 761684681b Merge pull request #46 from NishizakiHayato/master Hirek 2026-02-04 07:26:47 +01:00
  • c545da2c97 Make OnCursorMove simpler docentYT 2026-02-03 00:50:05 +01:00
  • 62b98abecd ComputeAxisSpeed for m_moverate.y docentYT 2026-02-03 00:41:31 +01:00
  • 3ecfbd33ea UpdateVelocityAxis static function docentYT 2026-02-03 00:14:12 +01:00
  • 0fdbc5cc42 std::remainder instead of not optimal while loops docentYT 2026-02-03 00:11:03 +01:00
  • af98ec6c89 ComputeAxisSpeed function docentYT 2026-02-03 00:09:11 +01:00
  • c39decc733 Update vcpkg version docentYT 2026-02-02 17:22:19 +01:00
  • b1e3e5dac9 Merge pull request #1 from NishizakiHayato/NishizakiHayato-patch-1 西崎ハヤト 2026-01-31 11:40:38 +08:00
  • 9f6ec5711e Fix the Chinese display issue on the loading page 西崎ハヤト 2026-01-31 11:36:28 +08:00
  • 4184a0ca80 Merge pull request #45 from jerrrrycho/parser-enhancements Hirek 2026-01-30 00:43:48 +01:00
  • 46867423e9 enhance performance: preallocate memory when reading token jerrrrycho 2026-01-29 15:23:05 +01:00
  • 998b149657 Merge pull request #44 from jerrrrycho/trivia-remove-legacy-randomization Hirek 2026-01-29 11:35:27 +01:00
  • 56e46b849d Merge pull request #43 from jerrrrycho/parser-enhancements Hirek 2026-01-29 11:34:51 +01:00
  • 45889a40a1 remove legacy background loading jerrrrycho 2026-01-29 08:06:49 +01:00
  • 67ac998814 final touches jerrrrycho 2026-01-29 08:01:00 +01:00
  • fb1ed5c7b5 split parser with time-cutting enhancements jerrrrycho 2026-01-29 07:58:34 +01:00
  • 59fdab2e99 Merge pull request #42 from Stapox35/readme-fix Hirek 2026-01-28 23:31:53 +01:00
  • 1c1a94ade7 Update build instructions with new links Stapox35 2026-01-28 23:09:45 +01:00
  • 304b3cad46 Add brush mode randomisation Hirek 2026-01-26 04:08:49 +01:00
  • ba6d3c09f2 Fallback for zero diffuse Hirek 2026-01-18 21:22:27 +01:00
  • 8ca952abcc Merge branch 'master' of https://github.com/MaSzyna-EU07/maszyna Hirek 2026-01-18 21:22:01 +01:00
  • 11e79f52ae Conversion to cpp 20 Hirek 2026-01-18 21:21:15 +01:00
  • 3482181f0a Merge pull request #40 from NishizakiHayato/NishizakiHayato-patch-1-1 Hirek 2026-01-18 12:15:41 +01:00
  • 49108ab8ad Config Oversampling 西崎ハヤト 2026-01-18 10:07:38 +08:00
  • ecf5934209 Update wiper mask color space to avoid desync issue when wiper moving Hirek 2026-01-17 20:31:28 +01:00
  • fac04a8345 Add chinese fonts support 西崎ハヤト 2026-01-17 21:52:59 +08:00
  • 3f51dc95c2 Add missing Discord_Shutdown(); Hirek 2026-01-16 15:43:08 +01:00
  • d70c379efc Thread closing improvements Hirek 2026-01-16 15:11:20 +01:00
  • f8aab21250 Merge pull request #38 from MaSzyna-EU07/e3d-diffuse-multiplier Hirek 2026-01-14 07:59:39 +01:00
  • ada3583df2 Change e3d position of diffuseMultiplier e3d-diffuse-multiplier Hirek 2026-01-13 09:51:46 +01:00
  • b1bc93d06a Small behavior change on loading e3d freespots Hirek 2026-01-13 09:48:15 +01:00
  • bd916663a5 Changes in e3d serialization/deserialization on diffuseMultipliers Hirek 2026-01-13 09:38:53 +01:00
  • fdbbb13b66 Add field in TSubModel for storing multiplier value Hirek 2026-01-13 09:27:36 +01:00
  • b5d595aca9 Fix for 49b724fea1 Hirek 2026-01-13 09:06:25 +01:00
  • 49b724fea1 Parse HotspotPower Hirek 2026-01-13 08:18:31 +01:00
  • de389bad0f parser.cpp - readParameters and readQuotes optimalization about -15% loading time parser-improvement maj00r 2026-01-10 11:54:40 +01:00
  • 8457d20257 Overflow protection for wiper sound Hirek 2026-01-09 21:32:33 +01:00
  • 77f817c930 Improve parser Hirek 2026-01-05 00:44:30 +01:00
  • 24c2cf2771 Revert "Some parser optimisations" Hirek 2026-01-05 00:13:59 +01:00
  • caff196b06 Some parser optimisations Hirek 2026-01-04 23:25:30 +01:00
  • 3c2f4f5123 Fix developer tools menu Hirek 2026-01-04 22:27:15 +01:00
  • d3dbcb3fca Fix to 1cafe15917 Hirek 2026-01-03 23:23:52 +01:00
  • 8cee745af5 Merge pull request #37 from MaSzyna-EU07/wipers Hirek 2026-01-03 18:17:03 +01:00
  • ce10c851a6 Merge pull request #36 from MaSzyna-EU07/clouds Hirek 2026-01-03 18:16:37 +01:00
  • f9c95e2de0 Add brush mode in editor mode wipers Hirek 2026-01-03 18:02:15 +01:00
  • 1cafe15917 Change debug window binding to Shift + F12 Hirek 2026-01-03 15:48:13 +01:00
  • 077b2173ac Update minimum requirements - issue: #34 Hirek 2025-12-27 15:50:44 +01:00
  • 323b04f542 Wiper shader improvements Hirek 2025-12-23 21:01:29 +01:00
  • 0794a0f621 add clouds clouds Wls50 2025-12-10 19:06:19 +01:00
  • 22479671d4 Merge pull request #33 from MaSzyna-EU07/wipers Hirek 2025-12-05 22:43:34 +01:00
  • 7a2bfcb34a improve chromatic abberation shader Hirek 2025-12-05 22:42:17 +01:00
  • f68c7bc927 improve rain shader for opengl renderer Hirek 2025-12-05 22:41:37 +01:00
  • 76488fab43 attempt to fix invalid ressource state on render target Wls50 2025-12-04 22:16:21 +01:00
  • de4918f7a8 e3d deserialization: ensure that vertex & index arrays always load starting from correct offset Wls50 2025-12-02 20:43:30 +01:00
  • bc78a3acb1 remove albedo clamp Wls50 2025-11-29 16:31:04 +01:00
  • 3f68c543bb make gtao quality variant actually selectable Wls50 2025-11-29 13:03:58 +01:00
  • 7316a35b00 support specular occlusion using bent normals Wls50 2025-11-28 23:36:26 +01:00
  • aa0b6e9965 mouse picking improvements: filter out backfacing; include near plane in ray origin computation Wls50 2025-11-28 22:01:27 +01:00
  • a22f449ecd fix gtao glitches; add timer to measure animation phase Wls50 2025-11-24 21:22:19 +01:00
  • 0820873a45 disable alpha blend on refractive materials Wls50 2025-11-24 19:03:43 +01:00
  • 76d5d3831d refractive material support contd. Wls50 2025-11-24 18:29:55 +01:00
  • ff50fdf110 add refraction support for materials; two pass rain shader Wls50 2025-11-23 23:45:06 +01:00
  • 90538c8878 initial rain material optimizations Wls50 2025-11-23 10:39:56 +01:00
  • 593a8a288f add depth prepass in preparation for moving from deferred back to forward renderer Wls50 2025-11-23 09:19:44 +01:00
  • 915e4c769e support rain shader in experimental Wls50 2025-11-22 17:06:06 +01:00
  • ac62f23f0f apply lighting to droplets Wls50 2025-11-22 13:21:42 +01:00
  • d090b62669 improve random behaviour; dropled size scaled by grid Wls50 2025-11-22 13:03:28 +01:00
  • b4737712de support cabview rain effect Wls50 2025-11-21 22:38:13 +01:00
  • daa8b52000 Merge pull request #32 from MaSzyna-EU07/fix-experimental Hirek 2025-11-16 23:53:53 +01:00
  • f8d5e3c2fa Merge pull request #31 from wls50/master Hirek 2025-11-16 19:10:03 +01:00
  • 596ff9d5c2 squash commits from internal: use gfx queue when loading dynamic textures fix possible timeout in light culling exclude lods & transparencies from lod test add cpu-side submodel structure for ray testing Wls50 2025-11-16 19:00:38 +01:00
  • 1d17d8d0b3 Fix closing threads fix-experimental Hirek 2025-11-16 18:20:04 +01:00
  • 905c504fa1 exclude lods & transparencies from lod test MichauSto 2025-11-16 18:18:23 +01:00
  • 0bde1e44db add cpu-side submodel structure for ray testing MichauSto 2025-11-16 17:46:57 +01:00
  • 392ca6987c Merge pull request #30 from MaSzyna-EU07/fix-experimental Hirek 2025-11-16 17:09:16 +01:00
  • acc4cca4c2 Fix crash on exit Hirek 2025-11-16 16:32:48 +01:00
  • a7b44892b7 Change multisampling limit from 8 to 16 Hirek 2025-11-12 20:12:22 +01:00
  • 5421741296 Change subsystem from console to windows Hirek 2025-11-07 10:30:22 +01:00
  • ee01ad6e65 Subthreads fix for asynchronous logging and discord threads Hirek 2025-11-06 22:36:42 +01:00
  • 67d8c18088 Move configs to %appdata%/MaSzyna Hirek 2025-11-06 18:31:17 +01:00
  • d01da681b2 Merge pull request #29 from MaSzyna-EU07/fix-experimental Hirek 2025-11-03 20:02:26 +01:00
  • 1797990d58 Change config locations Hirek 2025-11-03 19:59:42 +01:00
  • 4d342d274e Improved OpenGL lightning shader Hirek 2025-11-03 19:45:02 +01:00
  • 989df16b12 Merge pull request #28 from MaSzyna-EU07/fix-experimental Hirek 2025-10-29 22:49:02 +01:00
  • 5bced0b35c Temporary remove nvrhi renderer loading mode gradient Hirek 2025-10-29 22:12:08 +01:00
  • d018365780 nvrenderer: fix negative resolution for buffer init Hirek 2025-10-29 17:13:28 +01:00
  • 87fc89e978 Merge pull request #27 from MaSzyna-EU07/new-dedicated-features Hirek 2025-10-20 22:58:26 +02:00
  • 3bc7880071 Merge pull request #26 from MaSzyna-EU07/sbt-include Hirek 2025-10-20 22:58:16 +02:00
  • d17d51e8fb Direction relay sounds new-dedicated-features Hirek 2025-10-20 21:25:32 +02:00