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feat(ui): imgui 1.91.9b-docking in place of 1.73: local changes of the backends carried over (glad as the gl loader, srgb and gamma of the ui, gles glsl string), BufferingBar/Spinner kept, imgui_tables in cmake; cursor position, cursor enter and focus of the main window passed to the glfw backend, which works with events now; code adapted to the api: ImGuiListClipper::Begin, BeginListBox, ImTextureID as an integer, ImageButton with an id, ImGuiKey without GetKeyIndex, logarithmic sliders in place of the removed power argument; ImGuizmo with the math operators defined before imgui.h and SetNextFrameWantCaptureMouse
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feat(editor): the SRK tool checks the lights of the signals against the routes of their trains: the speed of each route through the switches by the radius of their curves and the speed set on them, 40, 60 or 100 km/h, a lower orange light for these with an orange strip for 60 and a green one for 100 as Ie-1 gives them, an upper orange one where the next signal can show stop, the white one of the substitute signal; a signal telling of the next one nearer than the braking distance slows the trains with it at stop, Ie-4 § 8 ust. 5, a W21 for 140. The templates read for the speeds their events show; the signals set get the template of the kind with these lights and the least beyond them, the standing ones fitted so in one step of undo, the template swapped with the name, the plate and the read event kept, a variant leaning the other way only with the same speeds. The braking distance shown with the speed of the main tracks it follows, set by hand in the record of the station and used for the block sections too; the warning discs and the block sections nearer than it marked, the signals that don't fit marked in the schematic and the scenery
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feat(editor): fields of work in a row of their own over the toolbar (surroundings, tracks, roads, terrain), twice as high, with bigger bold text, and the tools of the one chosen in the toolbar under it: the edit modes of the node bank, the track tools in groups with the vehicle and the structure gauge, the road tools with what the place tool puts, the terrain tools (sculpt, smooth, chunks, orthophoto); the tool options window keeps the settings of the tool; the node bank shows a big preview of the entry pointed at for a moment, with its model and skin; the green colours by default again; Polish translation
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