Commit Graph

45 Commits

Author SHA1 Message Date
milek7
d9687a4e1f Merge branch 'tmj-dev' into milek-dev 2018-09-16 22:48:53 +02:00
tmj-fstate
e4789db1d5 maintenance: minor code cleanup 2018-09-07 19:04:51 +02:00
tmj-fstate
ec1a625c12 minor camera refactoring, division by zero guards 2018-08-03 16:07:50 +02:00
tmj-fstate
ff6bed67a9 refactoring: application mode code split 2018-08-02 20:39:19 +02:00
milek7
08cf801c4e Merge branch 'tmj-dev' into milek-dev 2018-07-17 16:47:25 +02:00
tmj-fstate
12d70fe320 virtual slider mouse input mode, minor refactoring, minor bug fixes 2018-07-11 17:45:50 +02:00
tmj-fstate
219e8badc5 position and rotation adjustment value snap mode in scenery editor, position adjustment for memory cells in scenery editor 2018-07-10 01:09:20 +02:00
tmj-fstate
ff1a85fe5d build 180708. model instance position and rotation adjustment in scenery editor, support for event launcher activation with mouse click, minor refactoring 2018-07-08 23:18:27 +02:00
milek7
dc584c140e Merge branch 'tmj-dev' into milek-dev 2018-06-30 18:45:58 +02:00
tmj-fstate
30e31cdfd0 build 180626. ai power use logic tweaks, basic selected node attributes display in scenery editor, memory cell visualization in scenery editor debug mode, minor bug fixes 2018-06-27 03:22:50 +02:00
tmj-fstate
14448d70d1 maintenance: memory leak fix, default constructors, minor syntax cleanups 2018-06-16 15:59:28 +02:00
milek7
db58ec131a Merge branch 'tmj-dev' into milek-dev 2018-06-15 18:58:03 +02:00
tmj-fstate
e54468f831 build 180614. relaxed children count limit for multi-events, minor scene code cleanup 2018-06-14 17:38:45 +02:00
tmj-fstate
457de678c3 basic scenery data export in legacy text format 2018-06-13 16:51:57 +02:00
milek7
99a7675b3e Merge branch 'tmj-dev' into milek-dev 2018-05-19 20:26:01 +02:00
tmj-fstate
aa9626901f build 180505. animated mirrors and doorsteps, support for spotlight hotspot width attribute, per-sound radio message range, support for combined tachometer sound, minor bug fixes 2018-05-06 04:05:43 +02:00
milek7
dd0fa23e11 Merge branch 'tmj-dev' 2018-03-11 21:32:12 +01:00
tmj-fstate
d96b259191 additional serial port data output, 3d model load failure caching, minor refactoring and bug fixes 2018-03-11 15:48:30 +01:00
milek7
61836eb2e4 Merge branch 'tmj-dev' 2018-02-16 15:33:11 +01:00
tmj-fstate
2dd82bf71b build 180215. sound velocity calculation, ai brake charging logic tweak, 3d shapes boundary calculation fixes 2018-02-15 15:25:03 +01:00
tmj-fstate
0124032d3b maintenance: settings item refactoring, include dependencies fixes 2018-01-26 16:44:47 +01:00
milek7
1413aae881 fix build in compilers other than msvc: include shuffling 2018-01-25 15:43:41 +01:00
milek7
ccd118d97e tmj merge 2018-01-15 14:08:43 +01:00
tmj-fstate
fdb99eedc6 sound transcripts, event-started sound persistence 2018-01-02 20:30:38 +01:00
milek7
a215a0f8b3 Merge branch 'tmj-dev' into dev 2017-12-25 18:27:10 +01:00
tmj-fstate
5226fca281 unified simulation sound sources, gfx namespace for gfx code and structures 2017-11-12 18:16:50 +01:00
tmj-fstate
492c1342b1 audio subsystem replacement: openal audio renderer and buffer class, removed deprecated files 2017-11-10 16:57:08 +01:00
milek7
a3031f105e Merge branch 'mover_in_c++' of https://github.com/tmj-fstate/maszyna into tmj-fstate-mover_in_c++ 2017-11-03 20:31:20 +01:00
tmj-fstate
da11e689ce build 171102: mouse support for light preset switch, vehicle lights cab indicators 2017-11-02 22:17:39 +01:00
tmj-fstate
a700d36ea7 maintenance: minor code touch ups 2017-11-01 02:54:31 +01:00
milek7
cc8518abb2 Merge branch 'tmj-dev' into lua 2017-10-31 21:54:16 +01:00
tmj-fstate
ffbaacdb0e build 171031: reduced footprint for binary region terrain file 2017-10-31 21:43:31 +01:00
milek7
c62fca8b5a Merge branch 'tmj-dev' into lua 2017-10-31 14:01:53 +01:00
tmj-fstate
071a156527 build 171030: binary serialization for region terrain 2017-10-30 23:41:22 +01:00
milek7
16923d20f7 tmj merge 2017-10-30 16:30:04 +01:00
tmj-fstate
ffcd3b40c9 audio synchronization fix 2017-10-29 20:56:40 +01:00
tmj-fstate
da396836e0 maintenance: removed deprecated ground code 2017-10-28 16:18:53 +02:00
tmj-fstate
4ce975a656 build 171027: bounding area calculation fixes, novice ui obstacle indicator, minor traction render enhancement, shadow calculations for tall enough platforms 2017-10-28 01:17:56 +02:00
tmj-fstate
7ad760821f build 1020: error fixes and backward compatibility improvements 2017-10-22 19:19:16 +02:00
tmj-fstate
87348a2ab8 continued refactoring: lines, terrain models; render culling optimizations and fixes 2017-10-17 19:49:14 +02:00
tmj-fstate
630b9ecf1b track rendering optimization, application messaging routines moved to separate namespace 2017-10-15 01:06:40 +02:00
tmj-fstate
09dbb3c639 continued refactoring: traction, events, event launchers, sounds; additional diagnostics timers, minor performance enhancements and bug fixes 2017-10-14 03:53:13 +02:00
tmj-fstate
de4e10ab39 continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes 2017-10-11 20:21:05 +02:00
tmj-fstate
020c71533f reduced memory use, re-enabled debug mode, plugged some of remaining memory leaks 2017-10-07 17:20:53 +02:00
tmj-fstate
f6272d37f1 partial initial refactoring: events, memcells, tracks, models, traction; NOTE: debug mode broken, investigate 2017-10-07 01:18:54 +02:00