Commit Graph

28 Commits

Author SHA1 Message Date
milek7
3cb5a98b60 remove openglcolor.h from stdafx.h 2021-01-24 22:36:28 +01:00
milek7
63edbe91c2 on second thought, checking for function pointers is more optimal 2021-01-22 22:27:15 +01:00
milek7
9e7c528114 make legacy gl2.0 work without BaseVertex extensions 2021-01-22 22:19:23 +01:00
tmj-fstate
5d252745bd basic indexed geometry support, geometry data packing 2020-10-18 14:51:52 +02:00
tmj-fstate
93ef01142c build 200104. minor bug fixes, gfx renderer diagnostics enhancement 2020-01-04 15:33:57 +01:00
tmj-fstate
7c43f80ccf build 191212. gamepad input configuration support, minor bug fixes 2019-12-15 16:48:55 +01:00
tmj-fstate
ae3cecfa42 opengl 3.3 renderer integration, minor renderer tweaks 2019-10-31 19:38:11 +01:00
tmj-fstate
0fd23a53d9 milek7/sim branch opengl 3.3 renderer import 2019-10-26 15:17:09 +02:00
tmj-fstate
d24fccb4d7 maintenance: fixes for some of cppcheck warnings 2019-10-24 23:03:39 +02:00
tmj-fstate
59df08dbee maintenance: opengl and generic gfx class source files split 2019-10-14 21:59:01 +02:00
tmj-fstate
bc60b5ac62 potential vbo render path crash fix, minor bug fixes 2019-02-19 14:48:35 +01:00
tmj-fstate
14c1e89209 build 181216. increased coupler disconnection working range, guaranteed freespot visibility range, optional alternate rotation event mode, ai vehicle startup logic enhancement, minor bug fixes 2018-12-17 01:41:38 +01:00
tmj-fstate
7933ade080 maintenance: removed deprecated files, linux friendly include names 2018-10-12 19:53:33 +02:00
tmj-fstate
226ddb6291 build 180928. heater sound, minor precipitation tweaks, minor bug fixes 2018-09-28 19:18:24 +02:00
tmj-fstate
308bea337d virtual opengl color, overcast level based tweaks to light glare and freespot strength, precipitation based fog density adjustment, overcast level included in the light activation threshold 2018-09-24 22:01:14 +02:00
tmj-fstate
0124032d3b maintenance: settings item refactoring, include dependencies fixes 2018-01-26 16:44:47 +01:00
tmj-fstate
bc43c21174 audio subsystem: openal emitter, minor audio fixes 2017-11-19 16:02:12 +01:00
tmj-fstate
5226fca281 unified simulation sound sources, gfx namespace for gfx code and structures 2017-11-12 18:16:50 +01:00
tmj-fstate
7e51d5d2e0 changed NULL use to c++11 compliant 2017-08-15 00:55:38 +02:00
tmj-fstate
611ebed7ab build 170810. multi-texture materials, reflection map support 2017-08-10 19:04:34 +02:00
tmj-fstate
2f1358422d multi texturing support for display list mode 2017-07-25 17:42:43 +02:00
tmj-fstate
d3b812ee9f texture garbage collection, removed fixed binding with world camera in world render, cap on minimal volume held by reservoirs 2017-07-02 21:24:29 +02:00
tmj-fstate
5d7b3fb036 build 170626. individual self-illumination levels for interior sections, automatic merging of suitable terrain geometry during load from text files, unused resource release by geometry bank manager, support for ui backgrounds with width:height ratio other than 4:3, comment parsing optimization, minor bug fixes 2017-06-26 16:57:25 +02:00
tmj-fstate
34a899239f build 170617. frustum based ground sector culling, fully view range based draw range limit, support for line width parameter for lines 2017-06-18 01:16:28 +02:00
tmj-fstate
0d805e8ba2 support for vertex data streams selection, t3d model loading fixes 2017-06-14 21:02:38 +02:00
tmj-fstate
21680a5d30 completed unification of render paths 2017-06-13 18:13:49 +02:00
tmj-fstate
de5b245f2e implemented geometry bank manager, unified traction render code 2017-06-08 15:00:16 +02:00
tmj-fstate
f48b61c650 early implementation of geometry bank, partial replacement of math classes with glm 2017-05-30 19:21:40 +02:00