milek7
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3cb5a98b60
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remove openglcolor.h from stdafx.h
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2021-01-24 22:36:28 +01:00 |
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milek7
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63edbe91c2
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on second thought, checking for function pointers is more optimal
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2021-01-22 22:27:15 +01:00 |
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milek7
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9e7c528114
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make legacy gl2.0 work without BaseVertex extensions
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2021-01-22 22:19:23 +01:00 |
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tmj-fstate
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5d252745bd
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basic indexed geometry support, geometry data packing
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2020-10-18 14:51:52 +02:00 |
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tmj-fstate
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93ef01142c
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build 200104. minor bug fixes, gfx renderer diagnostics enhancement
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2020-01-04 15:33:57 +01:00 |
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tmj-fstate
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7c43f80ccf
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build 191212. gamepad input configuration support, minor bug fixes
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2019-12-15 16:48:55 +01:00 |
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tmj-fstate
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ae3cecfa42
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opengl 3.3 renderer integration, minor renderer tweaks
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2019-10-31 19:38:11 +01:00 |
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tmj-fstate
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0fd23a53d9
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milek7/sim branch opengl 3.3 renderer import
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2019-10-26 15:17:09 +02:00 |
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tmj-fstate
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d24fccb4d7
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maintenance: fixes for some of cppcheck warnings
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2019-10-24 23:03:39 +02:00 |
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tmj-fstate
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59df08dbee
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maintenance: opengl and generic gfx class source files split
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2019-10-14 21:59:01 +02:00 |
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tmj-fstate
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bc60b5ac62
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potential vbo render path crash fix, minor bug fixes
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2019-02-19 14:48:35 +01:00 |
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tmj-fstate
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14c1e89209
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build 181216. increased coupler disconnection working range, guaranteed freespot visibility range, optional alternate rotation event mode, ai vehicle startup logic enhancement, minor bug fixes
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2018-12-17 01:41:38 +01:00 |
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tmj-fstate
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7933ade080
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maintenance: removed deprecated files, linux friendly include names
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2018-10-12 19:53:33 +02:00 |
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tmj-fstate
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226ddb6291
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build 180928. heater sound, minor precipitation tweaks, minor bug fixes
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2018-09-28 19:18:24 +02:00 |
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tmj-fstate
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308bea337d
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virtual opengl color, overcast level based tweaks to light glare and freespot strength, precipitation based fog density adjustment, overcast level included in the light activation threshold
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2018-09-24 22:01:14 +02:00 |
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tmj-fstate
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0124032d3b
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maintenance: settings item refactoring, include dependencies fixes
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2018-01-26 16:44:47 +01:00 |
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tmj-fstate
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bc43c21174
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audio subsystem: openal emitter, minor audio fixes
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2017-11-19 16:02:12 +01:00 |
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tmj-fstate
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5226fca281
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unified simulation sound sources, gfx namespace for gfx code and structures
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2017-11-12 18:16:50 +01:00 |
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tmj-fstate
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7e51d5d2e0
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changed NULL use to c++11 compliant
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2017-08-15 00:55:38 +02:00 |
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tmj-fstate
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611ebed7ab
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build 170810. multi-texture materials, reflection map support
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2017-08-10 19:04:34 +02:00 |
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tmj-fstate
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2f1358422d
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multi texturing support for display list mode
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2017-07-25 17:42:43 +02:00 |
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tmj-fstate
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d3b812ee9f
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texture garbage collection, removed fixed binding with world camera in world render, cap on minimal volume held by reservoirs
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2017-07-02 21:24:29 +02:00 |
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tmj-fstate
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5d7b3fb036
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build 170626. individual self-illumination levels for interior sections, automatic merging of suitable terrain geometry during load from text files, unused resource release by geometry bank manager, support for ui backgrounds with width:height ratio other than 4:3, comment parsing optimization, minor bug fixes
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2017-06-26 16:57:25 +02:00 |
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tmj-fstate
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34a899239f
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build 170617. frustum based ground sector culling, fully view range based draw range limit, support for line width parameter for lines
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2017-06-18 01:16:28 +02:00 |
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tmj-fstate
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0d805e8ba2
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support for vertex data streams selection, t3d model loading fixes
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2017-06-14 21:02:38 +02:00 |
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tmj-fstate
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21680a5d30
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completed unification of render paths
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2017-06-13 18:13:49 +02:00 |
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tmj-fstate
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de5b245f2e
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implemented geometry bank manager, unified traction render code
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2017-06-08 15:00:16 +02:00 |
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tmj-fstate
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f48b61c650
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early implementation of geometry bank, partial replacement of math classes with glm
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2017-05-30 19:21:40 +02:00 |
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