Launcher windows are more Starter-like now:
- The scenery picker, vehicle list and keymapper buttons are now tied to the top portion of the screen.
- The current window is spanning the entire rest of the screen.
- Scenarios are now grouped into categories in the exact same way as Starter does.
- Some drawbacks include:
- Currently you cannot edit the current trainset, as the vehicle picker window overwrites the scenario list window.
- The GUI doesn't update when the screen resolution is changed.
On native Linux builds, due to weird key modifier handling, key modifiers often worked backwards.
Now modifer key handling is streamlined and is not mode-dependent.
Added a new optional section to .fiz files: `ffBrakeList`. It is used instead of `ffList` whenever the vehicle has its ED braking engaged.
Example (dynamic/pkp/elf_v1/inverter_kp.fiz):
```
ffList: Size=3
0 2.0
33.7 2.08
34.0 2.12
130.4 8.10
endff
ffBrakeList: Size=4
0 2.0
33.7 2.08
34.8 2.08
34.8 2.17
130.4 8.10
endff
```
```/home/debian/autobuilder/output/build/maszyna/application.h:41:10: error: extra qualification ‘eu07_application::’ on member ‘DiscordRPCService’ [-fpermissive]
41 | void eu07_application::DiscordRPCService(); // discord rich presence service function (runs as separate thread)
| ^~~~~~~~~~~~~~~~```
Czy C++20 jest nam potrzebne?
```/home/debian/autobuilder/output/build/maszyna/McZapkie/Mover.cpp:11346:34: error: ‘std::string’ {aka ‘class std::__cxx11::basic_string<char>’} has no member named ‘_Starts_with’
11346 | if (PantType._Starts_with("DSA")) // zakladam ze wszystkie pantografy DSA sa takie same
| ^~~~~~~~~~~~```
Kompletny absurd z 7cac46d:
```/home/debian/autobuilder/output/build/maszyna/particles.cpp:477:29: error: cannot bind non-const lvalue reference of type ‘cParser&’ to an rvalue of type ‘cParser’
477 | if( source.deserialize( cParser( templatepath + templatename + ".txt", cParser::buffer_FILE ) ) ) {
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~```