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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-18 01:59:19 +02:00
Commit Graph

28 Commits

Author SHA1 Message Date
tmj-fstate
330bd3c455 post-merge fixes 2020-02-20 20:28:32 +01:00
tmj-fstate
7a0c89f508 milek7/sim branch network code import 2020-02-16 03:03:17 +01:00
tmj-fstate
0fd23a53d9 milek7/sim branch opengl 3.3 renderer import 2019-10-26 15:17:09 +02:00
tmj-fstate
59df08dbee maintenance: opengl and generic gfx class source files split 2019-10-14 21:59:01 +02:00
tmj-fstate
9cb268042b scenario ui panel 2019-03-05 19:45:15 +01:00
tmj-fstate
7933ade080 maintenance: removed deprecated files, linux friendly include names 2018-10-12 19:53:33 +02:00
tmj-fstate
e1b20a025a build 180923. basic precipitation visualization system, minor bug fixes 2018-09-23 19:13:33 +02:00
tmj-fstate
cf7b9652e0 build 180804. configurable command bindings for scroll wheel, minor bug fixes 2018-08-04 12:34:51 +02:00
tmj-fstate
ed1e0d8a10 refactoring: basic application code wrapper 2018-07-14 23:44:56 +02:00
tmj-fstate
12d70fe320 virtual slider mouse input mode, minor refactoring, minor bug fixes 2018-07-11 17:45:50 +02:00
tmj-fstate
219e8badc5 position and rotation adjustment value snap mode in scenery editor, position adjustment for memory cells in scenery editor 2018-07-10 01:09:20 +02:00
tmj-fstate
ff1a85fe5d build 180708. model instance position and rotation adjustment in scenery editor, support for event launcher activation with mouse click, minor refactoring 2018-07-08 23:18:27 +02:00
tmj-fstate
30e31cdfd0 build 180626. ai power use logic tweaks, basic selected node attributes display in scenery editor, memory cell visualization in scenery editor debug mode, minor bug fixes 2018-06-27 03:22:50 +02:00
tmj-fstate
14448d70d1 maintenance: memory leak fix, default constructors, minor syntax cleanups 2018-06-16 15:59:28 +02:00
tmj-fstate
457de678c3 basic scenery data export in legacy text format 2018-06-13 16:51:57 +02:00
tmj-fstate
e8bb25454e pre-merge syncs 2018-02-03 17:37:46 +01:00
tmj-fstate
fdb99eedc6 sound transcripts, event-started sound persistence 2018-01-02 20:30:38 +01:00
tmj-fstate
5226fca281 unified simulation sound sources, gfx namespace for gfx code and structures 2017-11-12 18:16:50 +01:00
tmj-fstate
a700d36ea7 maintenance: minor code touch ups 2017-11-01 02:54:31 +01:00
tmj-fstate
071a156527 build 171030: binary serialization for region terrain 2017-10-30 23:41:22 +01:00
tmj-fstate
ffcd3b40c9 audio synchronization fix 2017-10-29 20:56:40 +01:00
tmj-fstate
2fece17ca0 build 171028: post-merge fixes, ai shunt mode driving tweaks 2017-10-29 14:56:41 +01:00
tmj-fstate
4ce975a656 build 171027: bounding area calculation fixes, novice ui obstacle indicator, minor traction render enhancement, shadow calculations for tall enough platforms 2017-10-28 01:17:56 +02:00
tmj-fstate
87348a2ab8 continued refactoring: lines, terrain models; render culling optimizations and fixes 2017-10-17 19:49:14 +02:00
tmj-fstate
09dbb3c639 continued refactoring: traction, events, event launchers, sounds; additional diagnostics timers, minor performance enhancements and bug fixes 2017-10-14 03:53:13 +02:00
tmj-fstate
de4e10ab39 continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes 2017-10-11 20:21:05 +02:00
tmj-fstate
020c71533f reduced memory use, re-enabled debug mode, plugged some of remaining memory leaks 2017-10-07 17:20:53 +02:00
tmj-fstate
f6272d37f1 partial initial refactoring: events, memcells, tracks, models, traction; NOTE: debug mode broken, investigate 2017-10-07 01:18:54 +02:00