tmj-fstate
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d51a4ea985
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build 170715. custom sounds for cab lights, optional fallback on legacy sounds for controls without their own sound definitions
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2017-07-16 01:57:22 +02:00 |
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tmj-fstate
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3a67219e30
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custom sounds for cab controls configurable on per-item basis
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2017-07-15 19:27:49 +02:00 |
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tmj-fstate
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9877b37e1f
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build 170712. increased amount of generic cab items, varying command repeat rate for mouse control
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2017-07-12 18:09:51 +02:00 |
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tmj-fstate
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16718d53bb
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refactored mouse input processor, tweaks to mouse input support, fix for diesel engine compressor, added progress bar label
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2017-07-10 19:36:23 +02:00 |
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tmj-fstate
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9a008ecff5
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build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer
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2017-07-09 16:45:40 +02:00 |
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tmj-fstate
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d3b812ee9f
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texture garbage collection, removed fixed binding with world camera in world render, cap on minimal volume held by reservoirs
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2017-07-02 21:24:29 +02:00 |
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tmj-fstate
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534a49b636
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selected pantograph control switches, minor bug fixes
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2017-07-01 12:36:19 +02:00 |
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tmj-fstate
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49aad85597
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build 170628. enabled support for specular component in lighting calculations
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2017-06-28 21:02:54 +02:00 |
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tmj-fstate
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5d7b3fb036
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build 170626. individual self-illumination levels for interior sections, automatic merging of suitable terrain geometry during load from text files, unused resource release by geometry bank manager, support for ui backgrounds with width:height ratio other than 4:3, comment parsing optimization, minor bug fixes
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2017-06-26 16:57:25 +02:00 |
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tmj-fstate
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34a899239f
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build 170617. frustum based ground sector culling, fully view range based draw range limit, support for line width parameter for lines
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2017-06-18 01:16:28 +02:00 |
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tmj-fstate
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d87848ef9b
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post-merge cleanup
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2017-06-13 20:04:31 +02:00 |
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tmj-fstate
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135ac514f4
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fix for trace route early return on full speed signal, fix for tachometers initialization
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2017-06-03 17:14:02 +02:00 |
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tmj-fstate
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5f0069bf60
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build 170602. completed fix for infinite event loop, modified horn controls to work independent of each other
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2017-06-02 16:35:36 +02:00 |
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tmj-fstate
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a28b3d5af9
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build 170531. fix for pantograph pressure switch activation, partial fix for event sorting
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2017-06-01 16:21:17 +02:00 |
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tmj-fstate
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3068cc669e
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fixes for display list path camera-centric rendering, basic support for binary terrain object type, fix for assignment of 3d objects to terrain cells
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2017-05-26 21:22:13 +02:00 |
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tmj-fstate
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03e231fbc1
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build 170524. re-enabled support for -e3d command line option
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2017-05-23 23:57:29 +02:00 |
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tmj-fstate
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9f07e2b504
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switches for local converter and compressor, motor connector fix for multi-unit engines, crossroad generation fixes for vbo render path
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2017-05-23 02:25:56 +02:00 |
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tmj-fstate
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e805533f54
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build 170520. compressor activation for multi-unit engines, gamepad support toggle, local brake logic fix for multi-unit engines
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2017-05-20 21:09:03 +02:00 |
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tmj-fstate
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c38511978d
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build 170519. fixes for buffer overflows in segment.cpp
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2017-05-19 20:07:23 +02:00 |
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tmj-fstate
|
c6fbfbbb29
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build 170517. minor ai tweaks, scan direction update fix
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2017-05-18 01:52:04 +02:00 |
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tmj-fstate
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23f4892bcc
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basic executable versioning
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2017-05-16 14:13:28 +02:00 |
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