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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-19 07:39:19 +02:00
Commit Graph

25 Commits

Author SHA1 Message Date
tmj-fstate
000603877c build 170725. cab control sound support tweaks, excluded track nodes from casting shadows 2017-07-25 18:34:24 +02:00
tmj-fstate
d2d93616fa build 170424. basic shadow mapping implementation, multi texturing unit setup 2017-07-25 14:55:25 +02:00
tmj-fstate
ba5a3613ad build 170721. increased size of light points at long distances 2017-07-22 00:14:07 +02:00
tmj-fstate
215a5b6039 gauge animation precision fix, visualization fix for turntable animations, mouse control repeat rate tweak, rudimentary framebuffer implementation 2017-07-20 03:51:44 +02:00
tmj-fstate
d51a4ea985 build 170715. custom sounds for cab lights, optional fallback on legacy sounds for controls without their own sound definitions 2017-07-16 01:57:22 +02:00
tmj-fstate
3a67219e30 custom sounds for cab controls configurable on per-item basis 2017-07-15 19:27:49 +02:00
tmj-fstate
9877b37e1f build 170712. increased amount of generic cab items, varying command repeat rate for mouse control 2017-07-12 18:09:51 +02:00
tmj-fstate
16718d53bb refactored mouse input processor, tweaks to mouse input support, fix for diesel engine compressor, added progress bar label 2017-07-10 19:36:23 +02:00
tmj-fstate
9a008ecff5 build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer 2017-07-09 16:45:40 +02:00
tmj-fstate
d3b812ee9f texture garbage collection, removed fixed binding with world camera in world render, cap on minimal volume held by reservoirs 2017-07-02 21:24:29 +02:00
tmj-fstate
534a49b636 selected pantograph control switches, minor bug fixes 2017-07-01 12:36:19 +02:00
tmj-fstate
49aad85597 build 170628. enabled support for specular component in lighting calculations 2017-06-28 21:02:54 +02:00
tmj-fstate
5d7b3fb036 build 170626. individual self-illumination levels for interior sections, automatic merging of suitable terrain geometry during load from text files, unused resource release by geometry bank manager, support for ui backgrounds with width:height ratio other than 4:3, comment parsing optimization, minor bug fixes 2017-06-26 16:57:25 +02:00
tmj-fstate
34a899239f build 170617. frustum based ground sector culling, fully view range based draw range limit, support for line width parameter for lines 2017-06-18 01:16:28 +02:00
tmj-fstate
d87848ef9b post-merge cleanup 2017-06-13 20:04:31 +02:00
tmj-fstate
135ac514f4 fix for trace route early return on full speed signal, fix for tachometers initialization 2017-06-03 17:14:02 +02:00
tmj-fstate
5f0069bf60 build 170602. completed fix for infinite event loop, modified horn controls to work independent of each other 2017-06-02 16:35:36 +02:00
tmj-fstate
a28b3d5af9 build 170531. fix for pantograph pressure switch activation, partial fix for event sorting 2017-06-01 16:21:17 +02:00
tmj-fstate
3068cc669e fixes for display list path camera-centric rendering, basic support for binary terrain object type, fix for assignment of 3d objects to terrain cells 2017-05-26 21:22:13 +02:00
tmj-fstate
03e231fbc1 build 170524. re-enabled support for -e3d command line option 2017-05-23 23:57:29 +02:00
tmj-fstate
9f07e2b504 switches for local converter and compressor, motor connector fix for multi-unit engines, crossroad generation fixes for vbo render path 2017-05-23 02:25:56 +02:00
tmj-fstate
e805533f54 build 170520. compressor activation for multi-unit engines, gamepad support toggle, local brake logic fix for multi-unit engines 2017-05-20 21:09:03 +02:00
tmj-fstate
c38511978d build 170519. fixes for buffer overflows in segment.cpp 2017-05-19 20:07:23 +02:00
tmj-fstate
c6fbfbbb29 build 170517. minor ai tweaks, scan direction update fix 2017-05-18 01:52:04 +02:00
tmj-fstate
23f4892bcc basic executable versioning 2017-05-16 14:13:28 +02:00