tmj-fstate
|
ff1a85fe5d
|
build 180708. model instance position and rotation adjustment in scenery editor, support for event launcher activation with mouse click, minor refactoring
|
2018-07-08 23:18:27 +02:00 |
|
tmj-fstate
|
c40d0abcf9
|
build 180622. time zone bias calculation fix, track events fix, passenger stop distance calculation fix
|
2018-06-22 18:24:48 +02:00 |
|
tmj-fstate
|
c0bf973c58
|
build 180621. serial port input device continuous independent brake control, scenery item selection and info, minor bug fixes, tweaks and refactoring
|
2018-06-22 01:48:44 +02:00 |
|
tmj-fstate
|
14448d70d1
|
maintenance: memory leak fix, default constructors, minor syntax cleanups
|
2018-06-16 15:59:28 +02:00 |
|
tmj-fstate
|
0fe653cab9
|
support for binding multiple events to path pieces
|
2018-06-13 21:42:22 +02:00 |
|
tmj-fstate
|
457de678c3
|
basic scenery data export in legacy text format
|
2018-06-13 16:51:57 +02:00 |
|
tmj-fstate
|
07f14381a8
|
build 180331. minor bug fixes
|
2018-03-31 04:08:01 +02:00 |
|
tmj-fstate
|
0124032d3b
|
maintenance: settings item refactoring, include dependencies fixes
|
2018-01-26 16:44:47 +01:00 |
|
tmj-fstate
|
9d008d2a3e
|
additional motor ventilator parameters exposed in .fiz file, motor ventilator spin rate tweaks, mouse support for radiostop commands, restricted speed mode for driver ai, passed signals scanning fix, mouse and keyboard command input rate unification, basic material textures priority system
|
2018-01-24 23:03:19 +01:00 |
|
tmj-fstate
|
c166c5429e
|
conversion of remaining train controls to the new control system, fix for potentially incorrect rendering of flex track pieces
|
2018-01-10 20:46:58 +01:00 |
|
tmj-fstate
|
5226fca281
|
unified simulation sound sources, gfx namespace for gfx code and structures
|
2017-11-12 18:16:50 +01:00 |
|
tmj-fstate
|
9edf912405
|
maintenance: minor code cleanup
|
2017-10-30 02:34:54 +01:00 |
|
tmj-fstate
|
da396836e0
|
maintenance: removed deprecated ground code
|
2017-10-28 16:18:53 +02:00 |
|
tmj-fstate
|
4ce975a656
|
build 171027: bounding area calculation fixes, novice ui obstacle indicator, minor traction render enhancement, shadow calculations for tall enough platforms
|
2017-10-28 01:17:56 +02:00 |
|
tmj-fstate
|
d8c3b5caf4
|
build 171025: finished initial refactoring of ground class, fixes for text parser to prevent some cases of eternal parameter loops
|
2017-10-26 04:54:07 +02:00 |
|
tmj-fstate
|
7ad760821f
|
build 1020: error fixes and backward compatibility improvements
|
2017-10-22 19:19:16 +02:00 |
|
tmj-fstate
|
87348a2ab8
|
continued refactoring: lines, terrain models; render culling optimizations and fixes
|
2017-10-17 19:49:14 +02:00 |
|
tmj-fstate
|
630b9ecf1b
|
track rendering optimization, application messaging routines moved to separate namespace
|
2017-10-15 01:06:40 +02:00 |
|
tmj-fstate
|
de4e10ab39
|
continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes
|
2017-10-11 20:21:05 +02:00 |
|
tmj-fstate
|
f6272d37f1
|
partial initial refactoring: events, memcells, tracks, models, traction; NOTE: debug mode broken, investigate
|
2017-10-07 01:18:54 +02:00 |
|
tmj-fstate
|
6e8fbf7362
|
build 170916. mouse support for pantograph valve and compressor, minor tweak in ai route selection for cars
|
2017-09-17 03:18:34 +02:00 |
|
tmj-fstate
|
5c08631c7f
|
fixed trackbed normal generation
|
2017-09-16 16:59:20 +02:00 |
|
tmj-fstate
|
435dc24d3e
|
build 170908. minor refactoring and diagnostics enhancements, virtual coupling fix, support for pantograph compressor submodels
|
2017-09-09 00:55:16 +02:00 |
|
tmj-fstate
|
2446468038
|
build 170903. scan table fixes, some const correctness improvements
|
2017-09-04 19:08:59 +02:00 |
|
tmj-fstate
|
e5980f946c
|
minor refactoring and diagnostics enhancements, fixed some memory leaks, radiostop test command
|
2017-08-31 00:24:39 +02:00 |
|
tmj-fstate
|
3a6e2869ae
|
maintenance: minor refactoring, removed deprecated code and variables
|
2017-08-28 00:07:47 +02:00 |
|
tmj-fstate
|
3a63d1d346
|
better AI handling of emergency stop procedure, simplified lod visibility calculations, adjustable track geometry fidelity
|
2017-08-22 20:07:27 +02:00 |
|
tmj-fstate
|
7e51d5d2e0
|
changed NULL use to c++11 compliant
|
2017-08-15 00:55:38 +02:00 |
|
tmj-fstate
|
611ebed7ab
|
build 170810. multi-texture materials, reflection map support
|
2017-08-10 19:04:34 +02:00 |
|
tmj-fstate
|
bc22d582de
|
compilation warnings fixes
|
2017-08-06 17:14:20 +02:00 |
|
tmj-fstate
|
8d5fde7371
|
completed basic separation of visual renderer from simulation
|
2017-07-21 01:27:20 +02:00 |
|
tmj-fstate
|
215a5b6039
|
gauge animation precision fix, visualization fix for turntable animations, mouse control repeat rate tweak, rudimentary framebuffer implementation
|
2017-07-20 03:51:44 +02:00 |
|
tmj-fstate
|
9a008ecff5
|
build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer
|
2017-07-09 16:45:40 +02:00 |
|
tmj-fstate
|
5d7b3fb036
|
build 170626. individual self-illumination levels for interior sections, automatic merging of suitable terrain geometry during load from text files, unused resource release by geometry bank manager, support for ui backgrounds with width:height ratio other than 4:3, comment parsing optimization, minor bug fixes
|
2017-06-26 16:57:25 +02:00 |
|
tmj-fstate
|
0d805e8ba2
|
support for vertex data streams selection, t3d model loading fixes
|
2017-06-14 21:02:38 +02:00 |
|
tmj-fstate
|
d87848ef9b
|
post-merge cleanup
|
2017-06-13 20:04:31 +02:00 |
|
tmj-fstate
|
21680a5d30
|
completed unification of render paths
|
2017-06-13 18:13:49 +02:00 |
|
tmj-fstate
|
22746bad21
|
partial replacement of math classes with glm
|
2017-06-10 22:51:51 +02:00 |
|
tmj-fstate
|
3068cc669e
|
fixes for display list path camera-centric rendering, basic support for binary terrain object type, fix for assignment of 3d objects to terrain cells
|
2017-05-26 21:22:13 +02:00 |
|
tmj-fstate
|
2b6ea903bc
|
camera-centric rendering, initial implementation
|
2017-05-25 15:49:15 +02:00 |
|
tmj-fstate
|
7c5f5d3d04
|
maintenance: removed deprecated render code
|
2017-05-24 14:54:02 +02:00 |
|
tmj-fstate
|
03e231fbc1
|
build 170524. re-enabled support for -e3d command line option
|
2017-05-23 23:57:29 +02:00 |
|
tmj-fstate
|
9f07e2b504
|
switches for local converter and compressor, motor connector fix for multi-unit engines, crossroad generation fixes for vbo render path
|
2017-05-23 02:25:56 +02:00 |
|
tmj-fstate
|
e805533f54
|
build 170520. compressor activation for multi-unit engines, gamepad support toggle, local brake logic fix for multi-unit engines
|
2017-05-20 21:09:03 +02:00 |
|
tmj-fstate
|
c38511978d
|
build 170519. fixes for buffer overflows in segment.cpp
|
2017-05-19 20:07:23 +02:00 |
|
tmj-fstate
|
c6fbfbbb29
|
build 170517. minor ai tweaks, scan direction update fix
|
2017-05-18 01:52:04 +02:00 |
|
tmj-fstate
|
98d99baa82
|
build 170513. fix for switch animation for vbo render path. opengl requirement experimentally increased to 1.5+
|
2017-05-13 17:11:35 +02:00 |
|
tmj-fstate
|
5544ed33e9
|
build 170511. crossroad generation for vbo render path. partial unification of generation and render functions for tracks and ground nodes
|
2017-05-12 00:10:40 +02:00 |
|
tmj-fstate
|
54fc93f6e5
|
build 170508. fixes for local brake use and 3-way crossroad setup
|
2017-05-08 22:41:56 +02:00 |
|
tmj-fstate
|
848db5878b
|
simulation time object
|
2017-03-29 00:50:53 +02:00 |
|