tmj-fstate
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672b34ef54
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build 171112: partial shadow stabilization, support for vehicle type-specific load models
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2017-11-12 20:39:28 +01:00 |
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tmj-fstate
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7fc1256b46
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partial shadow stabilization, support for vehicle type-specific load models
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2017-11-12 20:02:36 +01:00 |
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tmj-fstate
|
5226fca281
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unified simulation sound sources, gfx namespace for gfx code and structures
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2017-11-12 18:16:50 +01:00 |
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tmj-fstate
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492c1342b1
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audio subsystem replacement: openal audio renderer and buffer class, removed deprecated files
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2017-11-10 16:57:08 +01:00 |
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milek7
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16923d20f7
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tmj merge
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2017-10-30 16:30:04 +01:00 |
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tmj-fstate
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da396836e0
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maintenance: removed deprecated ground code
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2017-10-28 16:18:53 +02:00 |
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tmj-fstate
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4ce975a656
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build 171027: bounding area calculation fixes, novice ui obstacle indicator, minor traction render enhancement, shadow calculations for tall enough platforms
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2017-10-28 01:17:56 +02:00 |
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tmj-fstate
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d8c3b5caf4
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build 171025: finished initial refactoring of ground class, fixes for text parser to prevent some cases of eternal parameter loops
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2017-10-26 04:54:07 +02:00 |
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tmj-fstate
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d92004a818
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support for seasonal texture sets, wireframe mode render speed fix
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2017-10-23 15:59:53 +02:00 |
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tmj-fstate
|
7ad760821f
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build 1020: error fixes and backward compatibility improvements
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2017-10-22 19:19:16 +02:00 |
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tmj-fstate
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87348a2ab8
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continued refactoring: lines, terrain models; render culling optimizations and fixes
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2017-10-17 19:49:14 +02:00 |
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tmj-fstate
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630b9ecf1b
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track rendering optimization, application messaging routines moved to separate namespace
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2017-10-15 01:06:40 +02:00 |
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tmj-fstate
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09dbb3c639
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continued refactoring: traction, events, event launchers, sounds; additional diagnostics timers, minor performance enhancements and bug fixes
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2017-10-14 03:53:13 +02:00 |
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tmj-fstate
|
de4e10ab39
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continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes
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2017-10-11 20:21:05 +02:00 |
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tmj-fstate
|
020c71533f
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reduced memory use, re-enabled debug mode, plugged some of remaining memory leaks
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2017-10-07 17:20:53 +02:00 |
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tmj-fstate
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f6272d37f1
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partial initial refactoring: events, memcells, tracks, models, traction; NOTE: debug mode broken, investigate
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2017-10-07 01:18:54 +02:00 |
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milek7
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6c8290f66f
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Merge branch 'tmj-dev' into lua
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2017-09-15 13:48:38 +02:00 |
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tmj-fstate
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6c69a5b8f1
|
build 170914. fix for car braking, sound and event updates refactored out of gfx renderer
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2017-09-15 04:14:12 +02:00 |
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tmj-fstate
|
f6fa8ee09b
|
build 170913. improved AI driving on slopes, consist collision distance in whois event, cab render fix
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2017-09-14 00:29:55 +02:00 |
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milek7
|
8f06dbed39
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Merge branch 'tmj-dev' into lua
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2017-09-12 15:52:28 +02:00 |
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tmj-fstate
|
d75c9ff14d
|
build 170911. right mouse view panning during mouse picking in external view, signal distance calculation fix, AI car braking improvements, cab camera position retains position between view swaps, physics calculations mode switch, consist brake status report in whois event
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2017-09-12 04:30:51 +02:00 |
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milek7
|
36fbfd285b
|
Merge branch 'tmj-dev' into nogfx
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2017-08-31 16:33:31 +02:00 |
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tmj-fstate
|
3a6e2869ae
|
maintenance: minor refactoring, removed deprecated code and variables
|
2017-08-28 00:07:47 +02:00 |
|
milek7
|
73a1baf3f9
|
Merge branch 'tmj-dev' into nogfx
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2017-08-24 23:30:41 +02:00 |
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tmj-fstate
|
a41a666184
|
fixed animation rate of scene elements
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2017-08-23 16:56:56 +02:00 |
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tmj-fstate
|
3a63d1d346
|
better AI handling of emergency stop procedure, simplified lod visibility calculations, adjustable track geometry fidelity
|
2017-08-22 20:07:27 +02:00 |
|
milek7
|
d3b8a40f2c
|
Merge branch 'tmj-dev' into nogfx
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2017-08-21 20:40:16 +02:00 |
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tmj-fstate
|
2b5a8288fe
|
maintenance: removed deprecated render code
|
2017-08-21 18:32:34 +02:00 |
|
milek7
|
2829a8430c
|
Merge branch 'tmj-dev' into nogfx
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2017-08-21 13:19:03 +02:00 |
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tmj-fstate
|
318dd9a0fe
|
build 170820. tweaks and fixes to car detection, proximity scanning, car handling; support for basic diffuse-only gfx renderer mode
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2017-08-21 01:29:01 +02:00 |
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milek7
|
ec60853614
|
merge, with tmj renderer
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2017-08-18 00:56:05 +02:00 |
|
tmj-fstate
|
7e51d5d2e0
|
changed NULL use to c++11 compliant
|
2017-08-15 00:55:38 +02:00 |
|
tmj-fstate
|
7068a4ceff
|
ai improvements and fixes for acceleration and brake handling, fix for automatic sandbox activation
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2017-08-14 15:51:08 +02:00 |
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tmj-fstate
|
30fc01c65a
|
upgraded reflection map to dynamic environment cube map
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2017-08-11 23:45:38 +02:00 |
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tmj-fstate
|
611ebed7ab
|
build 170810. multi-texture materials, reflection map support
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2017-08-10 19:04:34 +02:00 |
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tmj-fstate
|
bc22d582de
|
compilation warnings fixes
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2017-08-06 17:14:20 +02:00 |
|
tmj-fstate
|
7e5b2d09cb
|
conversion of legacy model-based terrain to camera-centric render system
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2017-08-05 18:41:39 +02:00 |
|
tmj-fstate
|
b783cd38a9
|
replaced basic array in the model manager with stl containers
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2017-08-05 18:37:05 +02:00 |
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tmj-fstate
|
238ea7547d
|
minor refactoring, shadows colour influenced by sun/moon positions
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2017-08-03 16:00:48 +02:00 |
|
milek7
|
3a713dd1ed
|
minimize calls to opengl by caching uniforms (is it worth it, though?)
|
2017-08-03 12:28:15 +02:00 |
|
milek7
|
26e76abfbc
|
works for rendering without texture (not done yet)
|
2017-08-03 11:49:03 +02:00 |
|
milek7
|
726a834232
|
ubo for light settings
|
2017-08-02 23:26:40 +02:00 |
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tmj-fstate
|
c8a70e5280
|
build 170731. cascade shadow maps stub, support for additional debug camera
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2017-08-01 03:15:19 +02:00 |
|
milek7
|
f7459f3434
|
linux support
|
2017-07-31 00:25:19 +02:00 |
|
tmj-fstate
|
4357919272
|
mvp matrices cached separately for each render pass, eliminated duplicate screen width/height variables
|
2017-07-29 00:28:37 +02:00 |
|
milek7
|
ce9a0b39c2
|
match include to file case
|
2017-07-28 23:39:22 +02:00 |
|
tmj-fstate
|
bb58156513
|
shadow visibilty fixes, more strict degenerate triangle detection
|
2017-07-27 18:23:48 +02:00 |
|
tmj-fstate
|
000603877c
|
build 170725. cab control sound support tweaks, excluded track nodes from casting shadows
|
2017-07-25 18:34:24 +02:00 |
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tmj-fstate
|
2f1358422d
|
multi texturing support for display list mode
|
2017-07-25 17:42:43 +02:00 |
|
tmj-fstate
|
d2d93616fa
|
build 170424. basic shadow mapping implementation, multi texturing unit setup
|
2017-07-25 14:55:25 +02:00 |
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