milek7
|
8f06dbed39
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Merge branch 'tmj-dev' into lua
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2017-09-12 15:52:28 +02:00 |
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tmj-fstate
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d75c9ff14d
|
build 170911. right mouse view panning during mouse picking in external view, signal distance calculation fix, AI car braking improvements, cab camera position retains position between view swaps, physics calculations mode switch, consist brake status report in whois event
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2017-09-12 04:30:51 +02:00 |
|
milek7
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36fbfd285b
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Merge branch 'tmj-dev' into nogfx
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2017-08-31 16:33:31 +02:00 |
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tmj-fstate
|
3a6e2869ae
|
maintenance: minor refactoring, removed deprecated code and variables
|
2017-08-28 00:07:47 +02:00 |
|
milek7
|
73a1baf3f9
|
Merge branch 'tmj-dev' into nogfx
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2017-08-24 23:30:41 +02:00 |
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tmj-fstate
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a41a666184
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fixed animation rate of scene elements
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2017-08-23 16:56:56 +02:00 |
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tmj-fstate
|
3a63d1d346
|
better AI handling of emergency stop procedure, simplified lod visibility calculations, adjustable track geometry fidelity
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2017-08-22 20:07:27 +02:00 |
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milek7
|
d3b8a40f2c
|
Merge branch 'tmj-dev' into nogfx
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2017-08-21 20:40:16 +02:00 |
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tmj-fstate
|
2b5a8288fe
|
maintenance: removed deprecated render code
|
2017-08-21 18:32:34 +02:00 |
|
milek7
|
2829a8430c
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Merge branch 'tmj-dev' into nogfx
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2017-08-21 13:19:03 +02:00 |
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tmj-fstate
|
318dd9a0fe
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build 170820. tweaks and fixes to car detection, proximity scanning, car handling; support for basic diffuse-only gfx renderer mode
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2017-08-21 01:29:01 +02:00 |
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milek7
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ec60853614
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merge, with tmj renderer
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2017-08-18 00:56:05 +02:00 |
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tmj-fstate
|
7e51d5d2e0
|
changed NULL use to c++11 compliant
|
2017-08-15 00:55:38 +02:00 |
|
tmj-fstate
|
7068a4ceff
|
ai improvements and fixes for acceleration and brake handling, fix for automatic sandbox activation
|
2017-08-14 15:51:08 +02:00 |
|
tmj-fstate
|
30fc01c65a
|
upgraded reflection map to dynamic environment cube map
|
2017-08-11 23:45:38 +02:00 |
|
tmj-fstate
|
611ebed7ab
|
build 170810. multi-texture materials, reflection map support
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2017-08-10 19:04:34 +02:00 |
|
tmj-fstate
|
bc22d582de
|
compilation warnings fixes
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2017-08-06 17:14:20 +02:00 |
|
tmj-fstate
|
7e5b2d09cb
|
conversion of legacy model-based terrain to camera-centric render system
|
2017-08-05 18:41:39 +02:00 |
|
tmj-fstate
|
b783cd38a9
|
replaced basic array in the model manager with stl containers
|
2017-08-05 18:37:05 +02:00 |
|
tmj-fstate
|
238ea7547d
|
minor refactoring, shadows colour influenced by sun/moon positions
|
2017-08-03 16:00:48 +02:00 |
|
milek7
|
3a713dd1ed
|
minimize calls to opengl by caching uniforms (is it worth it, though?)
|
2017-08-03 12:28:15 +02:00 |
|
milek7
|
26e76abfbc
|
works for rendering without texture (not done yet)
|
2017-08-03 11:49:03 +02:00 |
|
milek7
|
726a834232
|
ubo for light settings
|
2017-08-02 23:26:40 +02:00 |
|
tmj-fstate
|
c8a70e5280
|
build 170731. cascade shadow maps stub, support for additional debug camera
|
2017-08-01 03:15:19 +02:00 |
|
milek7
|
f7459f3434
|
linux support
|
2017-07-31 00:25:19 +02:00 |
|
tmj-fstate
|
4357919272
|
mvp matrices cached separately for each render pass, eliminated duplicate screen width/height variables
|
2017-07-29 00:28:37 +02:00 |
|
milek7
|
ce9a0b39c2
|
match include to file case
|
2017-07-28 23:39:22 +02:00 |
|
tmj-fstate
|
bb58156513
|
shadow visibilty fixes, more strict degenerate triangle detection
|
2017-07-27 18:23:48 +02:00 |
|
tmj-fstate
|
000603877c
|
build 170725. cab control sound support tweaks, excluded track nodes from casting shadows
|
2017-07-25 18:34:24 +02:00 |
|
tmj-fstate
|
2f1358422d
|
multi texturing support for display list mode
|
2017-07-25 17:42:43 +02:00 |
|
tmj-fstate
|
d2d93616fa
|
build 170424. basic shadow mapping implementation, multi texturing unit setup
|
2017-07-25 14:55:25 +02:00 |
|
tmj-fstate
|
ba5a3613ad
|
build 170721. increased size of light points at long distances
|
2017-07-22 00:14:07 +02:00 |
|
tmj-fstate
|
8d5fde7371
|
completed basic separation of visual renderer from simulation
|
2017-07-21 01:27:20 +02:00 |
|
tmj-fstate
|
215a5b6039
|
gauge animation precision fix, visualization fix for turntable animations, mouse control repeat rate tweak, rudimentary framebuffer implementation
|
2017-07-20 03:51:44 +02:00 |
|
tmj-fstate
|
d51a4ea985
|
build 170715. custom sounds for cab lights, optional fallback on legacy sounds for controls without their own sound definitions
|
2017-07-16 01:57:22 +02:00 |
|
tmj-fstate
|
16718d53bb
|
refactored mouse input processor, tweaks to mouse input support, fix for diesel engine compressor, added progress bar label
|
2017-07-10 19:36:23 +02:00 |
|
tmj-fstate
|
9a008ecff5
|
build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer
|
2017-07-09 16:45:40 +02:00 |
|
VB
|
0574b3f758
|
renderer changes, temporary revert shaders for traction because of lack of texless shader
|
2017-07-03 20:29:34 +02:00 |
|
VB
|
b3c2b60b97
|
disable diffuse and specular moon lighting
|
2017-07-03 18:38:22 +02:00 |
|
VB
|
25a3f8caf0
|
merge and shadow fixes
|
2017-07-03 14:08:08 +02:00 |
|
VB
|
689ad7206e
|
shadow changes
|
2017-07-03 12:10:21 +02:00 |
|
tmj-fstate
|
d3b812ee9f
|
texture garbage collection, removed fixed binding with world camera in world render, cap on minimal volume held by reservoirs
|
2017-07-02 21:24:29 +02:00 |
|
VB
|
2b51d8229e
|
fix null reference
|
2017-07-02 15:42:43 +02:00 |
|
VB
|
3a02a65ada
|
shadow works
|
2017-07-02 00:10:45 +02:00 |
|
tmj-fstate
|
534a49b636
|
selected pantograph control switches, minor bug fixes
|
2017-07-01 12:36:19 +02:00 |
|
VB
|
4b3d038c2b
|
moving code around
|
2017-06-30 10:39:31 +02:00 |
|
VB
|
2e022a91dd
|
fixes, fog experiments, add shaders to tree
|
2017-06-29 13:07:10 +02:00 |
|
VB
|
22f6d1f0f7
|
merge, fixed, sort of works (todo: fix cabin light, stars and fog)
|
2017-06-29 00:40:11 +02:00 |
|
VB
|
e7bb37b588
|
merge (still broken)
|
2017-06-28 22:29:54 +02:00 |
|
tmj-fstate
|
49aad85597
|
build 170628. enabled support for specular component in lighting calculations
|
2017-06-28 21:02:54 +02:00 |
|