tmj-fstate
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65780f9fb2
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ground relay start method, motor connector logic fixes, ai door control logic fix, user vehicle initialization fix
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2020-04-09 01:32:11 +02:00 |
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tmj-fstate
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0593f158ba
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build 200406. power relay cab indicators logic tweak, cab update logic tweak, compartment lights logic tweak, automatic coupling crash workaround, pantograph power draw fix
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2020-04-06 15:59:07 +02:00 |
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tmj-fstate
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e4502217e5
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build 200222. enhanced memory cell comparison event condition
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2020-02-23 03:44:45 +01:00 |
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tmj-fstate
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330bd3c455
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post-merge fixes
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2020-02-20 20:28:32 +01:00 |
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tmj-fstate
|
7a0c89f508
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milek7/sim branch network code import
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2020-02-16 03:03:17 +01:00 |
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tmj-fstate
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a1e8f6e24d
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build 200126. memory cell-based simulation state interface , time of day slider, minor bug fixes
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2020-01-26 16:47:33 +01:00 |
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tmj-fstate
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fbd2ff85fa
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basic particle system implementation
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2019-08-06 14:06:46 +02:00 |
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tmj-fstate
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7cf06246a6
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maintenance: include fix
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2018-10-12 21:49:49 +02:00 |
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tmj-fstate
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7933ade080
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maintenance: removed deprecated files, linux friendly include names
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2018-10-12 19:53:33 +02:00 |
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tmj-fstate
|
ff6bed67a9
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refactoring: application mode code split
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2018-08-02 20:39:19 +02:00 |
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tmj-fstate
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ed1e0d8a10
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refactoring: basic application code wrapper
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2018-07-14 23:44:56 +02:00 |
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tmj-fstate
|
12d70fe320
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virtual slider mouse input mode, minor refactoring, minor bug fixes
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2018-07-11 17:45:50 +02:00 |
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tmj-fstate
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ff1a85fe5d
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build 180708. model instance position and rotation adjustment in scenery editor, support for event launcher activation with mouse click, minor refactoring
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2018-07-08 23:18:27 +02:00 |
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tmj-fstate
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30e31cdfd0
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build 180626. ai power use logic tweaks, basic selected node attributes display in scenery editor, memory cell visualization in scenery editor debug mode, minor bug fixes
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2018-06-27 03:22:50 +02:00 |
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tmj-fstate
|
0fe653cab9
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support for binding multiple events to path pieces
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2018-06-13 21:42:22 +02:00 |
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tmj-fstate
|
457de678c3
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basic scenery data export in legacy text format
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2018-06-13 16:51:57 +02:00 |
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tmj-fstate
|
aa9626901f
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build 180505. animated mirrors and doorsteps, support for spotlight hotspot width attribute, per-sound radio message range, support for combined tachometer sound, minor bug fixes
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2018-05-06 04:05:43 +02:00 |
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tmj-fstate
|
03d4720b3e
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build 180411. basic oil pump, diesel engine startup procedure
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2018-04-11 00:39:09 +02:00 |
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tmj-fstate
|
87f078925c
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build 180404. optional scenario clock sync with current local time, keyboard input for the ui layer
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2018-04-06 01:12:15 +02:00 |
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tmj-fstate
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62327d5d08
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no pneumatic relay sound on brake acting speed change, enabled playback of multiple bookend sounds, extra pantograph control for ai during longer stops, shadow angle calculation tweak, moon appearance tweak, minor bug fixes
|
2018-02-13 23:58:31 +01:00 |
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tmj-fstate
|
c75f7138b8
|
basic weather-based texture selection, additional control commands, minor line breaker logic fixes
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2018-02-12 16:19:53 +01:00 |
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tmj-fstate
|
e8bb25454e
|
pre-merge syncs
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2018-02-03 17:37:46 +01:00 |
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tmj-fstate
|
0124032d3b
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maintenance: settings item refactoring, include dependencies fixes
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2018-01-26 16:44:47 +01:00 |
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tmj-fstate
|
0dc1394d59
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build 180122. radio channel cab controls, sky brightness calculation fix, motor ventilator spin rate tweaks
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2018-01-22 18:07:31 +01:00 |
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tmj-fstate
|
4f9464499c
|
build 171204. separate vehicle movement noise for external and internal view, flexible parsing of wheel_clatter parameter, minor tweaks to air leak and wheel clatter playback
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2017-12-04 15:39:15 +01:00 |
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tmj-fstate
|
5645c13362
|
build 171202. audio subsystem: volume support, source reassignment, bug fixes
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2017-12-03 02:35:49 +01:00 |
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tmj-fstate
|
3afff7c3ab
|
audio subsystem: completed base functionality of the renderer, external and engine sounds moved from cab to vehicle, minor fixes to various sound-related methods
|
2017-11-29 01:50:57 +01:00 |
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tmj-fstate
|
bc43c21174
|
audio subsystem: openal emitter, minor audio fixes
|
2017-11-19 16:02:12 +01:00 |
|
tmj-fstate
|
5226fca281
|
unified simulation sound sources, gfx namespace for gfx code and structures
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2017-11-12 18:16:50 +01:00 |
|
tmj-fstate
|
714671492b
|
minor refactoring and compilation fixes
|
2017-11-05 01:58:54 +01:00 |
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tmj-fstate
|
3456fbd651
|
improved recognition and handling of light emitting vehicles
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2017-11-01 03:25:54 +01:00 |
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tmj-fstate
|
ffbaacdb0e
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build 171031: reduced footprint for binary region terrain file
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2017-10-31 21:43:31 +01:00 |
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tmj-fstate
|
071a156527
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build 171030: binary serialization for region terrain
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2017-10-30 23:41:22 +01:00 |
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tmj-fstate
|
4ce975a656
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build 171027: bounding area calculation fixes, novice ui obstacle indicator, minor traction render enhancement, shadow calculations for tall enough platforms
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2017-10-28 01:17:56 +02:00 |
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tmj-fstate
|
7ad760821f
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build 1020: error fixes and backward compatibility improvements
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2017-10-22 19:19:16 +02:00 |
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tmj-fstate
|
87348a2ab8
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continued refactoring: lines, terrain models; render culling optimizations and fixes
|
2017-10-17 19:49:14 +02:00 |
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tmj-fstate
|
630b9ecf1b
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track rendering optimization, application messaging routines moved to separate namespace
|
2017-10-15 01:06:40 +02:00 |
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tmj-fstate
|
09dbb3c639
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continued refactoring: traction, events, event launchers, sounds; additional diagnostics timers, minor performance enhancements and bug fixes
|
2017-10-14 03:53:13 +02:00 |
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tmj-fstate
|
de4e10ab39
|
continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes
|
2017-10-11 20:21:05 +02:00 |
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tmj-fstate
|
020c71533f
|
reduced memory use, re-enabled debug mode, plugged some of remaining memory leaks
|
2017-10-07 17:20:53 +02:00 |
|
tmj-fstate
|
f6272d37f1
|
partial initial refactoring: events, memcells, tracks, models, traction; NOTE: debug mode broken, investigate
|
2017-10-07 01:18:54 +02:00 |
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