Królik Uszasty
029a063970
Better sound of retarder
2021-03-05 23:15:59 +01:00
Królik Uszasty
84e800120c
Added sound of working retarder
2021-03-05 23:15:52 +01:00
Królik Uszasty
f32b1efb18
Additional parameters for cooling fans
2021-03-05 23:08:02 +01:00
Królik Uszasty
8dd1ca19d4
Added optional train category to the timetable
2021-03-05 23:06:32 +01:00
Królik Uszasty
b0342c7447
ReleaseParkingBySpringBrakeWhenDoorIsOpen for Impuls EMU
2021-03-05 23:05:11 +01:00
Królik Uszasty
11ba7696a5
Brakes positions to python dictionary
2021-03-05 23:04:16 +01:00
Królik Uszasty
a065f9664b
Additional compressor's pressure switch parameters dependant on activated cab
2021-03-05 23:03:21 +01:00
Królik Uszasty
52dcd5bf5f
More python dictionary entries for compressors
2021-03-05 23:02:38 +01:00
Królik Uszasty
20b8c10e3a
New brake operation mode PNEP
2021-03-05 22:52:15 +01:00
Królik Uszasty
3cdce8e754
Additional spring brake parameters for Impuls EMU
2021-03-05 22:51:50 +01:00
Królik Uszasty
6582370484
Better calculation when slipping with disabled inverters
2021-03-05 22:51:19 +01:00
Królik Uszasty
83606bc6ca
EIM vehicle can have multiple inverters
2021-03-05 22:51:01 +01:00
tmj-fstate
6754e24c6c
Merge pull request #18 from antonisauren/tmj-master
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Zamiana metalic na floata z wazonym efektem i poprawka uv trzeciej mapy w paralaksie.
2021-03-05 22:26:13 +01:00
tmj-fstate
4aff092167
minor bug fixes
2021-03-04 23:36:36 +01:00
tmj-fstate
517c9c89f8
build 210303. vehicle control hint system, virtual trainman toggle, configurable diesel engine rpm deceleration rate, vehicle repair enhancement, debug panel enhancements, customizable vehicle displays refresh rate, idling compressor sound, traction ac motor sound, braking sound enhancement, sky state enhancement, minor bug fixes
2021-03-04 03:41:53 +01:00
Milek7
16f856c833
Merge pull request #13 from Xoov/sim
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Added sound of working retarder
2021-02-21 19:30:43 +01:00
Królik Uszasty
3e0befb82b
Better sound of retarder
2021-02-19 22:14:05 +01:00
milek7
7aaf300732
add missing EmergencyBrakeWarningSignal fiz entry
2021-02-17 13:07:31 +01:00
milek7
659345c1fa
legacy wireframe fix
2021-02-16 23:12:25 +01:00
Królik Uszasty
6bceaa536e
Added sound of working retarder
2021-02-13 23:52:53 +01:00
milek7
3d15cf3672
add crashreporter
2021-02-13 18:32:19 +01:00
milek7
2376aa6fb0
missing include in imgui_widgets.cpp
2021-01-31 00:19:04 +01:00
milek7
41cda4a889
skip precompiled headers for 3rd party files (fixes imgui2-modern renderer interaction)
2021-01-31 00:05:15 +01:00
milek7
4e6b2ecedd
bump legacy ogl to 2.1
2021-01-30 23:43:03 +01:00
milek7
30da449423
assume skydome data is in sRGB in shader renderer
2021-01-30 23:14:24 +01:00
milek7
42cd390bc5
Add mat_default_detail.frag shader
2021-01-30 17:05:08 +01:00
milek7
a30d5f858a
build system tweaks
2021-01-30 17:05:08 +01:00
milek7
ca8145904b
do not make unnecessary exports on nix platforms
2021-01-30 16:00:58 +01:00
milek7
372f99afee
Make repair button vehicle in debug mode instead call resetconsist command, add pantograph damage flag, repair pantographs in resetconsist command
2021-01-30 13:31:59 +01:00
milek7
810b7ad074
Position offset to Knorr EP TSt113 valve
2021-01-30 13:31:59 +01:00
milek7
3582078a9f
Fixup of "probability" logic expression check
2021-01-30 13:31:59 +01:00
milek7
c9c31e6cf8
Modify voltage loss logic to improve logging
2021-01-30 13:31:59 +01:00
milek7
8de5bc8b9d
Logtype category for traction issues, log also without debugmode
2021-01-30 13:31:59 +01:00
milek7
fbc2c2d3c2
appveyor dir change to prevent unnecessary git-dirty marking
2021-01-30 01:46:16 +01:00
milek7
8df7388db1
we do not use separate sampler binding, do not save them in imgui3 (also fixes gl3.0 context)
2021-01-30 01:36:39 +01:00
milek7
9b27b1e8c7
speed up MacOS builds by downloading dependencies
2021-01-25 01:47:38 +01:00
stele
ea6e757416
Shouldn't take any keyword as random condition anymore.
2021-01-25 00:36:41 +01:00
milek7
af39334c78
macos ci tmp
2021-01-25 00:30:46 +01:00
milek7
158c42b5f0
cleanup: remove VSDev camera implementation, remove symbols from CI because they are unreasonably big, mac CI tmp upload
2021-01-24 23:53:37 +01:00
milek7
610ae75b17
reenable precompiled header, add USE_LTO option, enable LTO in CI builds
2021-01-24 23:15:18 +01:00
milek7
3cb5a98b60
remove openglcolor.h from stdafx.h
2021-01-24 22:36:28 +01:00
milek7
90a6b7c3b5
handle different window/framebuffer sizes
2021-01-24 22:00:30 +01:00
stele
f92a355e89
Shader with only detail normalmap
2021-01-24 18:32:42 +01:00
milek7
34113bf7e7
Revert scaling changes. It breaks pickbuffers on Windows with DPI scaling. Needs more investigation.
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This reverts commit d901177489 .
2021-01-24 15:38:48 +01:00
milek7
ad7c0622f8
Revert "pick buffer debug"
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This reverts commit a463846ce5 .
2021-01-24 15:38:31 +01:00
milek7
a463846ce5
pick buffer debug
2021-01-24 14:37:10 +01:00
antonisauren
d1ecbdc8ff
Sim ( #11 )
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* Wheels animation distance changed to 200*D*LODbias
* Fixed spelling error in event syntax; old one remains for compatibility.
* Spelling error left in log text
* Zamiana metalic na floata z wazonym efektem.
# Conflicts:
# shaders/light_common.glsl
* Detail normalmap shaders @Jan21
* Explicit type conversion
* Leftover metalic as bool
* Syntax error
* Normalmap sampling inside ParallaxMapping function
2021-01-23 22:24:14 +01:00
stele
c98ff244f9
Normalmap sampling inside ParallaxMapping function
2021-01-23 22:09:53 +01:00
stele
0ff083282d
Syntax error
2021-01-23 22:09:53 +01:00
stele
4f11ead640
Leftover metalic as bool
2021-01-23 22:09:52 +01:00