Commit Graph

63 Commits

Author SHA1 Message Date
milek7
78a15bf527 fix swapped arguments to glUniformBlockBinding 2021-01-22 19:07:30 +01:00
milek7
56eba08a6f CI shader validation 2021-01-21 15:51:03 +01:00
milek7
f0b364bafe basic GLES working again 2021-01-20 19:29:50 +01:00
milek7
97d6547824 log simulation timestamp, add highp int precision to gles shaders 2021-01-20 18:06:37 +01:00
milek7
1c40578d26 ubo padding fixes 2020-10-21 17:59:27 +02:00
milek7
6af6f5156d workaround for ebo binding issues, do not enable ai vehicles automatically on map 2020-10-21 00:45:19 +02:00
milek7
29f8f91ad8 Merge remote-tracking branch 'tmj/master' into sim 2020-10-18 23:35:14 +02:00
milek7
936effa9db openvr WIP 2020-09-29 22:27:13 +02:00
tmj-fstate
2ce3091e8f line breaker cab control enhancement, minor bug fixes 2020-02-02 22:30:36 +01:00
tmj-fstate
14699a96de build 200101. opengl 3.3 renderer projected headlights 2020-01-01 20:41:05 +01:00
tmj-fstate
943e05462d build 191224. opengl 3.3 renderer material glossiness support, minor bug fixes 2019-12-25 19:42:50 +01:00
tmj-fstate
0ebc7e282f minor bug fixes, minor diagnostics tweaks 2019-12-17 18:19:30 +01:00
tmj-fstate
63619d13a6 opengl 3.3 renderer cascaded shadow maps, minor gfx renderer optimizations 2019-12-05 17:19:49 +01:00
tmj-fstate
194400e1af inversed view transform uniform 2019-11-29 16:20:21 +01:00
tmj-fstate
babb43849e opengl error fixes 2019-11-14 15:49:12 +01:00
tmj-fstate
33140dd6a9 vehicle engine voltage calculation tweak, minor gfx renderer logging enhancements 2019-11-12 14:08:32 +01:00
tmj-fstate
a74402804d gfx renderers standardization, bug fixes 2019-11-07 00:28:59 +01:00
tmj-fstate
1dc81abae9 opengl 3.3 renderer switch to core profile, additional train state data exposed to uart interface, minor bug fixes 2019-11-01 18:51:27 +01:00
tmj-fstate
0fd23a53d9 milek7/sim branch opengl 3.3 renderer import 2019-10-26 15:17:09 +02:00
milek7
fc13d6c2a9 gfx.extraeffects setting, parallax shader changes 2019-09-27 20:07:52 +02:00
milek7
a3abdeac63 fixes for gles mode 2019-09-27 13:46:33 +02:00
milek7
8bb65f006d gl::query class, use of occlusion queries in glare rendering 2019-09-15 21:04:52 +02:00
milek7
5c84f8b156 remove DBG_NEW new preprocessor kludges, ensure stdafx.h is included everywhere, add debug build to Azure CI 2019-08-30 23:35:58 +02:00
milek7
540b21113e really unbind vao 2019-08-08 16:02:51 +02:00
milek7
0ed35ed254 Merge branch 'gfx-work' into sim 2019-08-08 15:56:06 +02:00
milek7
613bdb91d9 make vao mode selectable at runtime (enabled by default, disabled by multiviewports) 2019-08-08 15:48:55 +02:00
milek7
891fe7ddee pbo changes, trainingcard remarks 2019-03-31 14:02:43 +02:00
milek7
a0738d109b geometry shader changes 2019-03-17 23:20:12 +01:00
milek7
4383b0c7e0 geometry shaders, map poi icons 2019-03-17 20:30:25 +01:00
milek7
dba2308997 viewport changes 2019-03-12 22:17:13 +01:00
milek7
e85d588851 multi viewports (temporaily disable VAO) 2019-03-12 00:53:34 +01:00
milek7
1bb700c1ec Merge branch 'milek-dev' into gfx-work 2019-02-26 22:07:04 +01:00
milek7
c0d824a6bd tune headlight parameters, refactor config window 2018-12-09 21:14:31 +01:00
milek7
bd8c5ed59a debug configurable headlight 2018-12-09 19:55:53 +01:00
milek7
56e9fa537b restore depth based world mouse position 2018-10-24 18:25:29 +02:00
milek7
0c460e9e0d use pbo for picking buffers, restore picking for scenery nodes 2018-10-23 17:04:04 +02:00
milek7
cdd79e605c add gl::fence 2018-10-21 00:38:39 +02:00
milek7
7c9c19908a create generic gl::buffer, rebase gl::ubo onto it 2018-10-21 00:16:02 +02:00
milek7
b9fbe7452b rename, configurable gamma mode 2018-10-17 19:16:32 +02:00
milek7
2ffdb35d0f GLES fixes, update GLM, build fixes 2018-10-17 16:00:26 +02:00
milek7
d16d96f2b2 GLES support 2018-10-16 20:32:45 +02:00
milek7
dd0a9b1d77 fixes, configurable framebuffers quality 2018-10-14 21:52:37 +02:00
milek7
2357026146 Merge branch 'milek-dev' into gfx-work 2018-10-11 00:14:49 +02:00
milek7
e603d2fefe map 2018-08-02 20:41:39 +02:00
milek7
da429650ab configurable renderer 2018-07-25 12:21:47 +02:00
milek7
d5ce1d57e7 motion blur 2018-07-23 01:22:36 +02:00
milek7
4d198840dc texture load fixes, shader changes 2018-07-19 19:11:06 +02:00
milek7
a729c5fa1d shader changes 2018-07-19 18:13:07 +02:00
milek7
8cac3d4cc9 alpha changes, mouse cursor changes, other changes 2018-07-19 15:35:05 +02:00
milek7
a53224b47d material work, use multibind and dsa in main texture binding 2018-07-19 00:20:42 +02:00