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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-18 18:09:18 +02:00
Commit Graph

59 Commits

Author SHA1 Message Date
tmj-fstate
000603877c build 170725. cab control sound support tweaks, excluded track nodes from casting shadows 2017-07-25 18:34:24 +02:00
tmj-fstate
2f1358422d multi texturing support for display list mode 2017-07-25 17:42:43 +02:00
tmj-fstate
d2d93616fa build 170424. basic shadow mapping implementation, multi texturing unit setup 2017-07-25 14:55:25 +02:00
tmj-fstate
ba5a3613ad build 170721. increased size of light points at long distances 2017-07-22 00:14:07 +02:00
tmj-fstate
8d5fde7371 completed basic separation of visual renderer from simulation 2017-07-21 01:27:20 +02:00
tmj-fstate
215a5b6039 gauge animation precision fix, visualization fix for turntable animations, mouse control repeat rate tweak, rudimentary framebuffer implementation 2017-07-20 03:51:44 +02:00
tmj-fstate
d51a4ea985 build 170715. custom sounds for cab lights, optional fallback on legacy sounds for controls without their own sound definitions 2017-07-16 01:57:22 +02:00
tmj-fstate
16718d53bb refactored mouse input processor, tweaks to mouse input support, fix for diesel engine compressor, added progress bar label 2017-07-10 19:36:23 +02:00
tmj-fstate
9a008ecff5 build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer 2017-07-09 16:45:40 +02:00
tmj-fstate
d3b812ee9f texture garbage collection, removed fixed binding with world camera in world render, cap on minimal volume held by reservoirs 2017-07-02 21:24:29 +02:00
tmj-fstate
534a49b636 selected pantograph control switches, minor bug fixes 2017-07-01 12:36:19 +02:00
tmj-fstate
49aad85597 build 170628. enabled support for specular component in lighting calculations 2017-06-28 21:02:54 +02:00
tmj-fstate
8e37307ff5 minor diagnostics enhancements and null pointer safeguards 2017-06-27 13:18:32 +02:00
tmj-fstate
5d7b3fb036 build 170626. individual self-illumination levels for interior sections, automatic merging of suitable terrain geometry during load from text files, unused resource release by geometry bank manager, support for ui backgrounds with width:height ratio other than 4:3, comment parsing optimization, minor bug fixes 2017-06-26 16:57:25 +02:00
tmj-fstate
34a899239f build 170617. frustum based ground sector culling, fully view range based draw range limit, support for line width parameter for lines 2017-06-18 01:16:28 +02:00
tmj-fstate
0d805e8ba2 support for vertex data streams selection, t3d model loading fixes 2017-06-14 21:02:38 +02:00
tmj-fstate
21680a5d30 completed unification of render paths 2017-06-13 18:13:49 +02:00
tmj-fstate
22746bad21 partial replacement of math classes with glm 2017-06-10 22:51:51 +02:00
tmj-fstate
de5b245f2e implemented geometry bank manager, unified traction render code 2017-06-08 15:00:16 +02:00
tmj-fstate
f48b61c650 early implementation of geometry bank, partial replacement of math classes with glm 2017-05-30 19:21:40 +02:00
tmj-fstate
d2a9f7080e ground cells render code moved to renderer and partially unified; fix for slipping wheels calculation logic 2017-05-29 00:41:09 +02:00
tmj-fstate
3068cc669e fixes for display list path camera-centric rendering, basic support for binary terrain object type, fix for assignment of 3d objects to terrain cells 2017-05-26 21:22:13 +02:00
tmj-fstate
2b6ea903bc camera-centric rendering, initial implementation 2017-05-25 15:49:15 +02:00
tmj-fstate
c6fbfbbb29 build 170517. minor ai tweaks, scan direction update fix 2017-05-18 01:52:04 +02:00
tmj-fstate
98d99baa82 build 170513. fix for switch animation for vbo render path. opengl requirement experimentally increased to 1.5+ 2017-05-13 17:11:35 +02:00
tmj-fstate
5544ed33e9 build 170511. crossroad generation for vbo render path. partial unification of generation and render functions for tracks and ground nodes 2017-05-12 00:10:40 +02:00
tmj-fstate
54fc93f6e5 build 170508. fixes for local brake use and 3-way crossroad setup 2017-05-08 22:41:56 +02:00
tmj-fstate
fc2fc3e27c build 170506. minor diagnostics, performance and rendering enhancements 2017-05-06 14:31:53 +02:00
tmj-fstate
473837395c build 170502. minor fixes for brakes subsystem, distribution of sandbox commands to other consist units 2017-05-02 22:29:51 +02:00
tmj-fstate
62520bd4e8 control for motor connectors, instrument and cab lighting. keyboard leds signalling, increased level of detail in zoom mode 2017-04-18 20:27:54 +02:00
tmj-fstate
fafb7a63c3 control for alerter, doors, vehicle lights. support for multiple logs. fixes for relaytype 45, 46 2017-04-13 16:01:43 +02:00
tmj-fstate
96b01c6205 key logging 2017-03-31 00:56:33 +02:00
tmj-fstate
f2cd420bbb moon phases, sun & moon billboards 2017-03-29 16:53:39 +02:00
tmj-fstate
848db5878b simulation time object 2017-03-29 00:50:53 +02:00
tmj-fstate
fbba5589f7 enabled hardware texture compression, minor debug info enhancements 2017-03-26 19:13:50 +02:00
tmj-fstate
f8673a9f41 point light distance attenuation, partial unification of vbo/dl render paths 2017-03-25 02:00:31 +01:00
tmj-fstate
df60a5230d fog levels fix 2017-03-24 01:58:06 +01:00
tmj-fstate
68473259c0 glare level influenced by global lighting level 2017-03-23 19:34:54 +01:00
tmj-fstate
89a9a18428 maintenance: removed deprecated code from memcells, tracks, events 2017-03-23 16:47:29 +01:00
tmj-fstate
2c76a4418e virtual opengl matrix stack, light glare billboards 2017-03-23 00:25:14 +01:00
tmj-fstate
38acc083d1 fixed light controls in EZT modules, added missing vbo code 2017-03-20 22:09:27 +01:00
tmj-fstate
4052bdea5c re-enabled vbo render path 2017-03-20 17:17:17 +01:00
tmj-fstate
775e959bc9 environment-centric light level, groundwork for delayed texture upload, minor bug fixes 2017-03-18 01:37:00 +01:00
tmj-fstate
441b39ce5f partial render code revert, oerlikon brakes fix, sound fixes 2017-03-16 22:18:14 +01:00
tmj-fstate
9486ba26cb removed glGet() from frustum calculation 2017-03-15 02:57:54 +01:00
tmj-fstate
ae39c824bb ui panels continued, early matrix stack work 2017-03-14 16:44:17 +01:00
tmj-fstate
e0bde30ee4 basic ui panels 2017-03-13 15:35:34 +01:00
tmj-fstate
0cd3109587 reverted terrain rendering, range adjustment moved to renderer, now based on frame drawing time instead of entire scene refresh rate. 2017-03-12 16:46:20 +01:00
tmj-fstate
54a9642221 terrain drawing moved to renderer 2017-03-12 01:58:31 +01:00
tmj-fstate
5439fd86f3 render code relocation continued 2017-03-11 20:45:51 +01:00