Commit Graph

35 Commits

Author SHA1 Message Date
tmj-fstate
e5980f946c minor refactoring and diagnostics enhancements, fixed some memory leaks, radiostop test command 2017-08-31 00:24:39 +02:00
tmj-fstate
a41a666184 fixed animation rate of scene elements 2017-08-23 16:56:56 +02:00
tmj-fstate
2b5a8288fe maintenance: removed deprecated render code 2017-08-21 18:32:34 +02:00
tmj-fstate
7e51d5d2e0 changed NULL use to c++11 compliant 2017-08-15 00:55:38 +02:00
tmj-fstate
611ebed7ab build 170810. multi-texture materials, reflection map support 2017-08-10 19:04:34 +02:00
tmj-fstate
7e5b2d09cb conversion of legacy model-based terrain to camera-centric render system 2017-08-05 18:41:39 +02:00
tmj-fstate
8d5fde7371 completed basic separation of visual renderer from simulation 2017-07-21 01:27:20 +02:00
tmj-fstate
9a008ecff5 build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer 2017-07-09 16:45:40 +02:00
tmj-fstate
22746bad21 partial replacement of math classes with glm 2017-06-10 22:51:51 +02:00
tmj-fstate
2b6ea903bc camera-centric rendering, initial implementation 2017-05-25 15:49:15 +02:00
tmj-fstate
7c5f5d3d04 maintenance: removed deprecated render code 2017-05-24 14:54:02 +02:00
tmj-fstate
f8673a9f41 point light distance attenuation, partial unification of vbo/dl render paths 2017-03-25 02:00:31 +01:00
tmj-fstate
4052bdea5c re-enabled vbo render path 2017-03-20 17:17:17 +01:00
tmj-fstate
441b39ce5f partial render code revert, oerlikon brakes fix, sound fixes 2017-03-16 22:18:14 +01:00
tmj-fstate
5439fd86f3 render code relocation continued 2017-03-11 20:45:51 +01:00
tmj-fstate
2f3e916d9e post-merge fixes, continued 2017-03-07 14:56:48 +01:00
VB
bd9cd6f797 merge 2017-02-26 19:10:16 +01:00
tmj-fstate
1e4cdda367 basic renderer types. texture manager moved to renderer 2017-02-21 17:12:52 +01:00
VB
b73fec0c5a x64 2017-02-20 19:03:27 +01:00
VB
21bb3bc0e7 merge tmj 2017-02-14 19:26:51 +01:00
VB
92f39cd9b9 tymczasowe przywrócenie tekstu, porządek, wywalenie starych plików, warningi, cmake, itp. 2017-02-14 19:13:48 +01:00
tmj-fstate
a8ece11c27 removed direct texture binding. binding is now done through texture manager 2017-02-12 20:06:05 +01:00
tmj-fstate
22245a8801 introduced opengl texture object 2017-02-11 21:43:44 +01:00
firleju
81aad5d1ae Konwersja na UTF-8
Konwersja na UTF-8


Konwersja na UTF-8


Konwersja na UTF-8


Konwersja na UTF-8


Konwersja do UTF-8


Konwersja na UTF-8


Konwersja na UTF-8


Konwersja na UTF-8
2017-01-23 06:58:53 +01:00
tmj-fstate
68e5dd84e0 fixed some potential memory leaks and other errors detected by cppcheck 2017-01-16 13:26:36 +01:00
tmj-fstate
15cf3d73a8 removed dependencies on the old parser. The code can now be compiled outside of Borland C++ 2017-01-15 15:27:53 +01:00
firleju
1491681576 Kompiluje się do DynamicObject. Prace nad TMoverParameters. 2016-10-25 22:46:26 +02:00
firleju
25bdd9d536 Usunięcie pozostałych jeszcze słów kluczowych __fastcall. 2016-04-06 06:58:29 +02:00
Firleju
731102c10f LCD Screens in python
Merge with python branch
2015-06-05 21:00:49 +02:00
Firleju
cd571c71ea Change clang format
Add AlignTrailingComments: false
Add AllowShortFunctionsOnASingleLine: Empty
2015-04-29 12:55:45 +02:00
Firleju
4873d8431c Added license notes to all source code files. 2015-04-16 11:50:14 +02:00
Firleju
a11d21673e Cleaning up after __fastcall remove.
Cleaning up project after remove _fastcall. Project now buildable.
2015-04-15 23:49:51 +02:00
Zbigniew Mandziejewicz
9eb087b96e Remove __fastcall calling convention 2015-04-03 22:10:22 +08:00
Zbigniew Mandziejewicz
cb19354db4 Format source code using clang-format 2015-04-03 22:01:10 +08:00
ShaXbee
45f4c0d98a Set dp branch as trunk 2015-04-03 13:34:06 +00:00