tmj-fstate
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21680a5d30
|
completed unification of render paths
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2017-06-13 18:13:49 +02:00 |
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tmj-fstate
|
22746bad21
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partial replacement of math classes with glm
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2017-06-10 22:51:51 +02:00 |
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tmj-fstate
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de5b245f2e
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implemented geometry bank manager, unified traction render code
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2017-06-08 15:00:16 +02:00 |
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tmj-fstate
|
f48b61c650
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early implementation of geometry bank, partial replacement of math classes with glm
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2017-05-30 19:21:40 +02:00 |
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tmj-fstate
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d2a9f7080e
|
ground cells render code moved to renderer and partially unified; fix for slipping wheels calculation logic
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2017-05-29 00:41:09 +02:00 |
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tmj-fstate
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3068cc669e
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fixes for display list path camera-centric rendering, basic support for binary terrain object type, fix for assignment of 3d objects to terrain cells
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2017-05-26 21:22:13 +02:00 |
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tmj-fstate
|
2b6ea903bc
|
camera-centric rendering, initial implementation
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2017-05-25 15:49:15 +02:00 |
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tmj-fstate
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c6fbfbbb29
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build 170517. minor ai tweaks, scan direction update fix
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2017-05-18 01:52:04 +02:00 |
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tmj-fstate
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98d99baa82
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build 170513. fix for switch animation for vbo render path. opengl requirement experimentally increased to 1.5+
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2017-05-13 17:11:35 +02:00 |
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tmj-fstate
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5544ed33e9
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build 170511. crossroad generation for vbo render path. partial unification of generation and render functions for tracks and ground nodes
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2017-05-12 00:10:40 +02:00 |
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tmj-fstate
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54fc93f6e5
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build 170508. fixes for local brake use and 3-way crossroad setup
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2017-05-08 22:41:56 +02:00 |
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tmj-fstate
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fc2fc3e27c
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build 170506. minor diagnostics, performance and rendering enhancements
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2017-05-06 14:31:53 +02:00 |
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tmj-fstate
|
473837395c
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build 170502. minor fixes for brakes subsystem, distribution of sandbox commands to other consist units
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2017-05-02 22:29:51 +02:00 |
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tmj-fstate
|
62520bd4e8
|
control for motor connectors, instrument and cab lighting. keyboard leds signalling, increased level of detail in zoom mode
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2017-04-18 20:27:54 +02:00 |
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tmj-fstate
|
fafb7a63c3
|
control for alerter, doors, vehicle lights. support for multiple logs. fixes for relaytype 45, 46
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2017-04-13 16:01:43 +02:00 |
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tmj-fstate
|
96b01c6205
|
key logging
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2017-03-31 00:56:33 +02:00 |
|
tmj-fstate
|
f2cd420bbb
|
moon phases, sun & moon billboards
|
2017-03-29 16:53:39 +02:00 |
|
tmj-fstate
|
848db5878b
|
simulation time object
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2017-03-29 00:50:53 +02:00 |
|
tmj-fstate
|
fbba5589f7
|
enabled hardware texture compression, minor debug info enhancements
|
2017-03-26 19:13:50 +02:00 |
|
tmj-fstate
|
f8673a9f41
|
point light distance attenuation, partial unification of vbo/dl render paths
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2017-03-25 02:00:31 +01:00 |
|
tmj-fstate
|
df60a5230d
|
fog levels fix
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2017-03-24 01:58:06 +01:00 |
|
tmj-fstate
|
68473259c0
|
glare level influenced by global lighting level
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2017-03-23 19:34:54 +01:00 |
|
tmj-fstate
|
89a9a18428
|
maintenance: removed deprecated code from memcells, tracks, events
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2017-03-23 16:47:29 +01:00 |
|
tmj-fstate
|
2c76a4418e
|
virtual opengl matrix stack, light glare billboards
|
2017-03-23 00:25:14 +01:00 |
|
tmj-fstate
|
38acc083d1
|
fixed light controls in EZT modules, added missing vbo code
|
2017-03-20 22:09:27 +01:00 |
|
tmj-fstate
|
4052bdea5c
|
re-enabled vbo render path
|
2017-03-20 17:17:17 +01:00 |
|
tmj-fstate
|
775e959bc9
|
environment-centric light level, groundwork for delayed texture upload, minor bug fixes
|
2017-03-18 01:37:00 +01:00 |
|
tmj-fstate
|
441b39ce5f
|
partial render code revert, oerlikon brakes fix, sound fixes
|
2017-03-16 22:18:14 +01:00 |
|
tmj-fstate
|
9486ba26cb
|
removed glGet() from frustum calculation
|
2017-03-15 02:57:54 +01:00 |
|
tmj-fstate
|
ae39c824bb
|
ui panels continued, early matrix stack work
|
2017-03-14 16:44:17 +01:00 |
|
tmj-fstate
|
e0bde30ee4
|
basic ui panels
|
2017-03-13 15:35:34 +01:00 |
|
tmj-fstate
|
0cd3109587
|
reverted terrain rendering, range adjustment moved to renderer, now based on frame drawing time instead of entire scene refresh rate.
|
2017-03-12 16:46:20 +01:00 |
|
tmj-fstate
|
54a9642221
|
terrain drawing moved to renderer
|
2017-03-12 01:58:31 +01:00 |
|
tmj-fstate
|
5439fd86f3
|
render code relocation continued
|
2017-03-11 20:45:51 +01:00 |
|
tmj-fstate
|
167213eff9
|
added headlights dimming switch, removed obsolete sub-model from dynamic object class
|
2017-03-11 00:37:20 +01:00 |
|
tmj-fstate
|
3708a01d26
|
render code relocation, mouse wheel zoom control
|
2017-03-10 17:40:52 +01:00 |
|
tmj-fstate
|
66826994db
|
milek7's branch merge; model file serialization, 64bit compatibility
|
2017-03-06 18:20:26 +01:00 |
|
tmj-fstate
|
89fe4e7f7c
|
restored keyboard controls for events; tweaks to intensity of vehicle spotlights, minor bug fixes
|
2017-03-06 03:29:52 +01:00 |
|
VB
|
6545ab39df
|
merge
|
2017-03-03 13:12:00 +01:00 |
|
tmj-fstate
|
146d6b036d
|
glfw integration
|
2017-03-02 04:28:56 +01:00 |
|
VB
|
e3df71c025
|
merge
|
2017-02-27 13:17:39 +01:00 |
|
tmj-fstate
|
80b8da6749
|
dynamically assigned render lights
|
2017-02-27 03:51:35 +01:00 |
|
tmj-fstate
|
1e4cdda367
|
basic renderer types. texture manager moved to renderer
|
2017-02-21 17:12:52 +01:00 |
|