tmj-fstate
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7ad760821f
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build 1020: error fixes and backward compatibility improvements
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2017-10-22 19:19:16 +02:00 |
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tmj-fstate
|
6e8fbf7362
|
build 170916. mouse support for pantograph valve and compressor, minor tweak in ai route selection for cars
|
2017-09-17 03:18:34 +02:00 |
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tmj-fstate
|
6c69a5b8f1
|
build 170914. fix for car braking, sound and event updates refactored out of gfx renderer
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2017-09-15 04:14:12 +02:00 |
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tmj-fstate
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f6fa8ee09b
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build 170913. improved AI driving on slopes, consist collision distance in whois event, cab render fix
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2017-09-14 00:29:55 +02:00 |
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tmj-fstate
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d75c9ff14d
|
build 170911. right mouse view panning during mouse picking in external view, signal distance calculation fix, AI car braking improvements, cab camera position retains position between view swaps, physics calculations mode switch, consist brake status report in whois event
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2017-09-12 04:30:51 +02:00 |
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tmj-fstate
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435dc24d3e
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build 170908. minor refactoring and diagnostics enhancements, virtual coupling fix, support for pantograph compressor submodels
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2017-09-09 00:55:16 +02:00 |
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tmj-fstate
|
2324ae5eda
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improved consistency of simulation updates, reduction of random factor in acceleration calculations
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2017-09-05 22:19:46 +02:00 |
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tmj-fstate
|
2446468038
|
build 170903. scan table fixes, some const correctness improvements
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2017-09-04 19:08:59 +02:00 |
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tmj-fstate
|
5d7206b369
|
scan table improvements from refs/remotes/firleju/mover_in_c++
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2017-09-02 17:18:26 +02:00 |
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tmj-fstate
|
61e8b8a906
|
build 170831. scan table fixes, emergency brake control, mouse support for manual brake
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2017-08-31 19:43:55 +02:00 |
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tmj-fstate
|
e5980f946c
|
minor refactoring and diagnostics enhancements, fixed some memory leaks, radiostop test command
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2017-08-31 00:24:39 +02:00 |
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tmj-fstate
|
decbcd8055
|
build 170828. track scanning fix, vbo render path made default
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2017-08-28 20:23:16 +02:00 |
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tmj-fstate
|
110bdf63bb
|
build 170825. tweaks and fixes to AI brake handling, scan table distance calculation fix
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2017-08-25 21:33:29 +02:00 |
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tmj-fstate
|
42aab52038
|
Build 170823. tweaks to AI brake handling
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2017-08-24 03:12:04 +02:00 |
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tmj-fstate
|
a3bde32bc6
|
build 170821.
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2017-08-21 20:32:24 +02:00 |
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tmj-fstate
|
318dd9a0fe
|
build 170820. tweaks and fixes to car detection, proximity scanning, car handling; support for basic diffuse-only gfx renderer mode
|
2017-08-21 01:29:01 +02:00 |
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tmj-fstate
|
4ee618a3c1
|
build 170815.
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2017-08-15 22:47:31 +02:00 |
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tmj-fstate
|
7068a4ceff
|
ai improvements and fixes for acceleration and brake handling, fix for automatic sandbox activation
|
2017-08-14 15:51:08 +02:00 |
|
tmj-fstate
|
611ebed7ab
|
build 170810. multi-texture materials, reflection map support
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2017-08-10 19:04:34 +02:00 |
|
tmj-fstate
|
7e5b2d09cb
|
conversion of legacy model-based terrain to camera-centric render system
|
2017-08-05 18:41:39 +02:00 |
|
tmj-fstate
|
b783cd38a9
|
replaced basic array in the model manager with stl containers
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2017-08-05 18:37:05 +02:00 |
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tmj-fstate
|
c8a70e5280
|
build 170731. cascade shadow maps stub, support for additional debug camera
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2017-08-01 03:15:19 +02:00 |
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tmj-fstate
|
bb58156513
|
shadow visibilty fixes, more strict degenerate triangle detection
|
2017-07-27 18:23:48 +02:00 |
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tmj-fstate
|
000603877c
|
build 170725. cab control sound support tweaks, excluded track nodes from casting shadows
|
2017-07-25 18:34:24 +02:00 |
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tmj-fstate
|
d2d93616fa
|
build 170424. basic shadow mapping implementation, multi texturing unit setup
|
2017-07-25 14:55:25 +02:00 |
|
tmj-fstate
|
ba5a3613ad
|
build 170721. increased size of light points at long distances
|
2017-07-22 00:14:07 +02:00 |
|
tmj-fstate
|
215a5b6039
|
gauge animation precision fix, visualization fix for turntable animations, mouse control repeat rate tweak, rudimentary framebuffer implementation
|
2017-07-20 03:51:44 +02:00 |
|
tmj-fstate
|
d51a4ea985
|
build 170715. custom sounds for cab lights, optional fallback on legacy sounds for controls without their own sound definitions
|
2017-07-16 01:57:22 +02:00 |
|
tmj-fstate
|
3a67219e30
|
custom sounds for cab controls configurable on per-item basis
|
2017-07-15 19:27:49 +02:00 |
|
tmj-fstate
|
9877b37e1f
|
build 170712. increased amount of generic cab items, varying command repeat rate for mouse control
|
2017-07-12 18:09:51 +02:00 |
|
tmj-fstate
|
16718d53bb
|
refactored mouse input processor, tweaks to mouse input support, fix for diesel engine compressor, added progress bar label
|
2017-07-10 19:36:23 +02:00 |
|
tmj-fstate
|
9a008ecff5
|
build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer
|
2017-07-09 16:45:40 +02:00 |
|
tmj-fstate
|
d3b812ee9f
|
texture garbage collection, removed fixed binding with world camera in world render, cap on minimal volume held by reservoirs
|
2017-07-02 21:24:29 +02:00 |
|
tmj-fstate
|
534a49b636
|
selected pantograph control switches, minor bug fixes
|
2017-07-01 12:36:19 +02:00 |
|
tmj-fstate
|
49aad85597
|
build 170628. enabled support for specular component in lighting calculations
|
2017-06-28 21:02:54 +02:00 |
|
tmj-fstate
|
5d7b3fb036
|
build 170626. individual self-illumination levels for interior sections, automatic merging of suitable terrain geometry during load from text files, unused resource release by geometry bank manager, support for ui backgrounds with width:height ratio other than 4:3, comment parsing optimization, minor bug fixes
|
2017-06-26 16:57:25 +02:00 |
|
tmj-fstate
|
34a899239f
|
build 170617. frustum based ground sector culling, fully view range based draw range limit, support for line width parameter for lines
|
2017-06-18 01:16:28 +02:00 |
|
tmj-fstate
|
d87848ef9b
|
post-merge cleanup
|
2017-06-13 20:04:31 +02:00 |
|
tmj-fstate
|
135ac514f4
|
fix for trace route early return on full speed signal, fix for tachometers initialization
|
2017-06-03 17:14:02 +02:00 |
|
tmj-fstate
|
5f0069bf60
|
build 170602. completed fix for infinite event loop, modified horn controls to work independent of each other
|
2017-06-02 16:35:36 +02:00 |
|
tmj-fstate
|
a28b3d5af9
|
build 170531. fix for pantograph pressure switch activation, partial fix for event sorting
|
2017-06-01 16:21:17 +02:00 |
|
tmj-fstate
|
3068cc669e
|
fixes for display list path camera-centric rendering, basic support for binary terrain object type, fix for assignment of 3d objects to terrain cells
|
2017-05-26 21:22:13 +02:00 |
|
tmj-fstate
|
03e231fbc1
|
build 170524. re-enabled support for -e3d command line option
|
2017-05-23 23:57:29 +02:00 |
|
tmj-fstate
|
9f07e2b504
|
switches for local converter and compressor, motor connector fix for multi-unit engines, crossroad generation fixes for vbo render path
|
2017-05-23 02:25:56 +02:00 |
|
tmj-fstate
|
e805533f54
|
build 170520. compressor activation for multi-unit engines, gamepad support toggle, local brake logic fix for multi-unit engines
|
2017-05-20 21:09:03 +02:00 |
|
tmj-fstate
|
c38511978d
|
build 170519. fixes for buffer overflows in segment.cpp
|
2017-05-19 20:07:23 +02:00 |
|
tmj-fstate
|
c6fbfbbb29
|
build 170517. minor ai tweaks, scan direction update fix
|
2017-05-18 01:52:04 +02:00 |
|
tmj-fstate
|
23f4892bcc
|
basic executable versioning
|
2017-05-16 14:13:28 +02:00 |
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