VB
|
22f6d1f0f7
|
merge, fixed, sort of works (todo: fix cabin light, stars and fog)
|
2017-06-29 00:40:11 +02:00 |
|
VB
|
e7bb37b588
|
merge (still broken)
|
2017-06-28 22:29:54 +02:00 |
|
tmj-fstate
|
49aad85597
|
build 170628. enabled support for specular component in lighting calculations
|
2017-06-28 21:02:54 +02:00 |
|
VB
|
f01498facc
|
merge fixes (still broken)
|
2017-06-28 14:05:05 +02:00 |
|
tmj-fstate
|
8e37307ff5
|
minor diagnostics enhancements and null pointer safeguards
|
2017-06-27 13:18:32 +02:00 |
|
tmj-fstate
|
5d7b3fb036
|
build 170626. individual self-illumination levels for interior sections, automatic merging of suitable terrain geometry during load from text files, unused resource release by geometry bank manager, support for ui backgrounds with width:height ratio other than 4:3, comment parsing optimization, minor bug fixes
|
2017-06-26 16:57:25 +02:00 |
|
VB
|
91864d8195
|
merge2 (incomplete)
|
2017-06-20 23:05:07 +02:00 |
|
VB
|
cb4e34eece
|
merge (incomplete)
|
2017-06-20 21:08:26 +02:00 |
|
tmj-fstate
|
34a899239f
|
build 170617. frustum based ground sector culling, fully view range based draw range limit, support for line width parameter for lines
|
2017-06-18 01:16:28 +02:00 |
|
tmj-fstate
|
0d805e8ba2
|
support for vertex data streams selection, t3d model loading fixes
|
2017-06-14 21:02:38 +02:00 |
|
tmj-fstate
|
21680a5d30
|
completed unification of render paths
|
2017-06-13 18:13:49 +02:00 |
|
tmj-fstate
|
22746bad21
|
partial replacement of math classes with glm
|
2017-06-10 22:51:51 +02:00 |
|
tmj-fstate
|
de5b245f2e
|
implemented geometry bank manager, unified traction render code
|
2017-06-08 15:00:16 +02:00 |
|
tmj-fstate
|
f48b61c650
|
early implementation of geometry bank, partial replacement of math classes with glm
|
2017-05-30 19:21:40 +02:00 |
|
tmj-fstate
|
d2a9f7080e
|
ground cells render code moved to renderer and partially unified; fix for slipping wheels calculation logic
|
2017-05-29 00:41:09 +02:00 |
|
tmj-fstate
|
3068cc669e
|
fixes for display list path camera-centric rendering, basic support for binary terrain object type, fix for assignment of 3d objects to terrain cells
|
2017-05-26 21:22:13 +02:00 |
|
tmj-fstate
|
2b6ea903bc
|
camera-centric rendering, initial implementation
|
2017-05-25 15:49:15 +02:00 |
|
tmj-fstate
|
c6fbfbbb29
|
build 170517. minor ai tweaks, scan direction update fix
|
2017-05-18 01:52:04 +02:00 |
|
tmj-fstate
|
98d99baa82
|
build 170513. fix for switch animation for vbo render path. opengl requirement experimentally increased to 1.5+
|
2017-05-13 17:11:35 +02:00 |
|
tmj-fstate
|
5544ed33e9
|
build 170511. crossroad generation for vbo render path. partial unification of generation and render functions for tracks and ground nodes
|
2017-05-12 00:10:40 +02:00 |
|
tmj-fstate
|
54fc93f6e5
|
build 170508. fixes for local brake use and 3-way crossroad setup
|
2017-05-08 22:41:56 +02:00 |
|
tmj-fstate
|
fc2fc3e27c
|
build 170506. minor diagnostics, performance and rendering enhancements
|
2017-05-06 14:31:53 +02:00 |
|
tmj-fstate
|
473837395c
|
build 170502. minor fixes for brakes subsystem, distribution of sandbox commands to other consist units
|
2017-05-02 22:29:51 +02:00 |
|
VB
|
9348c90d00
|
use builtin opengl srgb gamma
|
2017-04-26 22:00:41 +02:00 |
|
VB
|
d8937c5879
|
emission, temporary enabled nonshader billboard and freespot (without stars)
|
2017-04-26 21:50:09 +02:00 |
|
VB
|
ca207a9be5
|
merge (with bugs)
|
2017-04-24 20:52:21 +02:00 |
|
VB
|
401d95fc57
|
merge (with bugs)
|
2017-04-24 19:08:08 +02:00 |
|
tmj-fstate
|
62520bd4e8
|
control for motor connectors, instrument and cab lighting. keyboard leds signalling, increased level of detail in zoom mode
|
2017-04-18 20:27:54 +02:00 |
|
tmj-fstate
|
fafb7a63c3
|
control for alerter, doors, vehicle lights. support for multiple logs. fixes for relaytype 45, 46
|
2017-04-13 16:01:43 +02:00 |
|
tmj-fstate
|
96b01c6205
|
key logging
|
2017-03-31 00:56:33 +02:00 |
|
tmj-fstate
|
f2cd420bbb
|
moon phases, sun & moon billboards
|
2017-03-29 16:53:39 +02:00 |
|
tmj-fstate
|
848db5878b
|
simulation time object
|
2017-03-29 00:50:53 +02:00 |
|
tmj-fstate
|
fbba5589f7
|
enabled hardware texture compression, minor debug info enhancements
|
2017-03-26 19:13:50 +02:00 |
|
tmj-fstate
|
f8673a9f41
|
point light distance attenuation, partial unification of vbo/dl render paths
|
2017-03-25 02:00:31 +01:00 |
|
tmj-fstate
|
df60a5230d
|
fog levels fix
|
2017-03-24 01:58:06 +01:00 |
|
tmj-fstate
|
68473259c0
|
glare level influenced by global lighting level
|
2017-03-23 19:34:54 +01:00 |
|
tmj-fstate
|
89a9a18428
|
maintenance: removed deprecated code from memcells, tracks, events
|
2017-03-23 16:47:29 +01:00 |
|
tmj-fstate
|
2c76a4418e
|
virtual opengl matrix stack, light glare billboards
|
2017-03-23 00:25:14 +01:00 |
|
VB
|
5f9e8c2518
|
merge
|
2017-03-20 22:37:49 +01:00 |
|
tmj-fstate
|
38acc083d1
|
fixed light controls in EZT modules, added missing vbo code
|
2017-03-20 22:09:27 +01:00 |
|
tmj-fstate
|
4052bdea5c
|
re-enabled vbo render path
|
2017-03-20 17:17:17 +01:00 |
|
VB
|
4d19e49398
|
experiments with shaders
|
2017-03-19 10:48:22 +01:00 |
|
tmj-fstate
|
775e959bc9
|
environment-centric light level, groundwork for delayed texture upload, minor bug fixes
|
2017-03-18 01:37:00 +01:00 |
|
tmj-fstate
|
441b39ce5f
|
partial render code revert, oerlikon brakes fix, sound fixes
|
2017-03-16 22:18:14 +01:00 |
|
tmj-fstate
|
9486ba26cb
|
removed glGet() from frustum calculation
|
2017-03-15 02:57:54 +01:00 |
|
tmj-fstate
|
ae39c824bb
|
ui panels continued, early matrix stack work
|
2017-03-14 16:44:17 +01:00 |
|
tmj-fstate
|
e0bde30ee4
|
basic ui panels
|
2017-03-13 15:35:34 +01:00 |
|
tmj-fstate
|
0cd3109587
|
reverted terrain rendering, range adjustment moved to renderer, now based on frame drawing time instead of entire scene refresh rate.
|
2017-03-12 16:46:20 +01:00 |
|
tmj-fstate
|
54a9642221
|
terrain drawing moved to renderer
|
2017-03-12 01:58:31 +01:00 |
|
tmj-fstate
|
5439fd86f3
|
render code relocation continued
|
2017-03-11 20:45:51 +01:00 |
|