Commit Graph

  • 26e76abfbc works for rendering without texture (not done yet) milek7 2017-08-03 11:49:03 +02:00
  • 27920a9595 make static_asserts compilant with c++11 milek7 2017-08-03 00:10:12 +02:00
  • 60e38616bd vao changes milek7 2017-08-03 00:07:29 +02:00
  • 726a834232 ubo for light settings milek7 2017-08-02 23:26:40 +02:00
  • c8a70e5280 build 170731. cascade shadow maps stub, support for additional debug camera tmj-fstate 2017-08-01 03:15:19 +02:00
  • 722733e8ac Merge remote-tracking branch 'refs/remotes/TMJ/mover_in_c++' Królik Uszasty 2017-07-31 17:32:23 +02:00
  • e88b85e725 AI z hamulcem co 0,25 pozycji Królik Uszasty 2017-07-31 17:31:29 +02:00
  • 80e216608e Merge pull request #14 from firleju/master firleju 2017-07-31 10:01:48 +02:00
  • a8cdea66c0 Merge remote-tracking branch 'tmj-fstate/mover_in_c++' into mover_in_c++ firleju 2017-07-31 09:06:17 +02:00
  • b87ae9199c Merge remote-tracking branch 'tmj-fstate/mover_in_c++' firleju 2017-07-31 08:00:11 +02:00
  • f7459f3434 linux support milek7 2017-07-31 00:25:19 +02:00
  • 01ef6b3887 minor c++ standard compliance fixes tmj-fstate 2017-07-29 02:02:02 +02:00
  • 4357919272 mvp matrices cached separately for each render pass, eliminated duplicate screen width/height variables tmj-fstate 2017-07-29 00:28:37 +02:00
  • e7623fa18f fix case in cmakelists milek7 2017-07-28 23:41:11 +02:00
  • ce9a0b39c2 match include to file case milek7 2017-07-28 23:39:22 +02:00
  • 3a26ccb2fd reverted pantograph control changes, removed some of the type conversion warnings tmj-fstate 2017-07-28 20:28:08 +02:00
  • 9b4dc83a2d pantograph switch functionality swapped for the rear cab tmj-fstate 2017-07-27 18:24:58 +02:00
  • bb58156513 shadow visibilty fixes, more strict degenerate triangle detection tmj-fstate 2017-07-27 18:23:48 +02:00
  • 000603877c build 170725. cab control sound support tweaks, excluded track nodes from casting shadows tmj-fstate 2017-07-25 18:34:24 +02:00
  • 2f1358422d multi texturing support for display list mode tmj-fstate 2017-07-25 17:42:43 +02:00
  • d2d93616fa build 170424. basic shadow mapping implementation, multi texturing unit setup tmj-fstate 2017-07-24 01:26:05 +02:00
  • 9ff3f2b4c1 Merge remote-tracking branch 'tmj-fstate/mover_in_c++' into mover_in_c++ firleju 2017-07-24 14:47:36 +02:00
  • 997f3199e0 Sortowanie tabelki po odległości firleju 2017-07-22 07:49:19 +02:00
  • ba5a3613ad build 170721. increased size of light points at long distances tmj-fstate 2017-07-22 00:14:07 +02:00
  • 67cc663099 Post-merge clean firleju 2017-07-21 06:15:51 +02:00
  • 8d5fde7371 completed basic separation of visual renderer from simulation tmj-fstate 2017-07-21 01:27:20 +02:00
  • 3cf4347e72 Merge remote-tracking branch 'tmj-fstate/mover_in_c++' into mover_in_c++ firleju 2017-07-20 21:33:05 +02:00
  • 8e6eee1b21 Przewijanie do prawidłowego przystanku firleju 2017-07-20 19:30:59 +02:00
  • 6c0333dbfd Tabelka liczona od pozycji pojazdu i przejechanej odległości firleju 2017-07-20 17:24:04 +02:00
  • 215a5b6039 gauge animation precision fix, visualization fix for turntable animations, mouse control repeat rate tweak, rudimentary framebuffer implementation tmj-fstate 2017-07-20 03:51:44 +02:00
  • d51a4ea985 build 170715. custom sounds for cab lights, optional fallback on legacy sounds for controls without their own sound definitions tmj-fstate 2017-07-16 01:57:22 +02:00
  • 3a67219e30 custom sounds for cab controls configurable on per-item basis tmj-fstate 2017-07-15 19:27:49 +02:00
  • 4f9000ebe2 automatic alerter (de)activation on cab and vehicle change, minor diagnostics enhancements tmj-fstate 2017-07-13 19:24:34 +02:00
  • 9877b37e1f build 170712. increased amount of generic cab items, varying command repeat rate for mouse control tmj-fstate 2017-07-12 18:09:51 +02:00
  • 16718d53bb refactored mouse input processor, tweaks to mouse input support, fix for diesel engine compressor, added progress bar label tmj-fstate 2017-07-10 19:36:23 +02:00
  • 9a008ecff5 build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer tmj-fstate 2017-07-09 16:45:40 +02:00
  • b6ac1bbcb5 Aktualizacja plików projektu firleju 2017-07-05 05:57:18 +02:00
  • fee95ed0ba przesadziłem? VB 2017-07-03 21:53:59 +02:00
  • 0574b3f758 renderer changes, temporary revert shaders for traction because of lack of texless shader VB 2017-07-03 20:29:34 +02:00
  • b3c2b60b97 disable diffuse and specular moon lighting VB 2017-07-03 18:38:22 +02:00
  • c5dcd88a82 remove IMO unneeded warnings VB 2017-07-03 14:26:06 +02:00
  • 25a3f8caf0 merge and shadow fixes VB 2017-07-03 14:08:08 +02:00
  • 689ad7206e shadow changes VB 2017-07-03 12:10:21 +02:00
  • 201a9d963e Merge branch 'mover_in_c++' firleju 2017-07-03 07:07:52 +02:00
  • 2a89107499 Merge remote-tracking branch 'tmj-fstate/mover_in_c++' into mover_in_c++ firleju 2017-07-03 07:07:37 +02:00
  • d3b812ee9f texture garbage collection, removed fixed binding with world camera in world render, cap on minimal volume held by reservoirs tmj-fstate 2017-07-02 21:24:29 +02:00
  • 2b51d8229e fix null reference VB 2017-07-02 15:42:43 +02:00
  • d9d1456792 ups VB 2017-07-02 13:35:47 +02:00
  • 4d46002a32 vs2015 VB 2017-07-02 13:34:52 +02:00
  • 3a02a65ada shadow works VB 2017-07-02 00:10:45 +02:00
  • 534a49b636 selected pantograph control switches, minor bug fixes tmj-fstate 2017-07-01 12:36:19 +02:00
  • 4b3d038c2b moving code around VB 2017-06-30 10:39:31 +02:00
  • b322438570 Merge branch 'mover_in_c++' firleju 2017-06-29 19:43:24 +02:00
  • a6d1dcf0bc Merge remote-tracking branch 'tmj-fstate/mover_in_c++' into mover_in_c++ firleju 2017-06-29 19:35:24 +02:00
  • 9934fd196d package shaders in appveyor VB 2017-06-29 13:18:11 +02:00
  • 2e022a91dd fixes, fog experiments, add shaders to tree VB 2017-06-29 13:07:10 +02:00
  • 22f6d1f0f7 merge, fixed, sort of works (todo: fix cabin light, stars and fog) VB 2017-06-29 00:40:11 +02:00
  • e7bb37b588 merge (still broken) VB 2017-06-28 22:29:54 +02:00
  • 49aad85597 build 170628. enabled support for specular component in lighting calculations tmj-fstate 2017-06-28 21:02:54 +02:00
  • d825cb3695 Merge branch 'mover_in_c++' firleju 2017-06-28 19:37:58 +02:00
  • b4628bb105 Merge remote-tracking branch 'tmj-fstate/mover_in_c++' into mover_in_c++ firleju 2017-06-28 19:29:56 +02:00
  • f01498facc merge fixes (still broken) VB 2017-06-28 14:05:05 +02:00
  • 8e37307ff5 minor diagnostics enhancements and null pointer safeguards tmj-fstate 2017-06-26 22:31:42 +02:00
  • 5d7b3fb036 build 170626. individual self-illumination levels for interior sections, automatic merging of suitable terrain geometry during load from text files, unused resource release by geometry bank manager, support for ui backgrounds with width:height ratio other than 4:3, comment parsing optimization, minor bug fixes tmj-fstate 2017-06-26 16:57:25 +02:00
  • 91864d8195 merge2 (incomplete) VB 2017-06-20 23:05:07 +02:00
  • cb4e34eece merge (incomplete) VB 2017-06-20 21:08:26 +02:00
  • b597b6acc5 Merge branch 'mover_in_c++' firleju 2017-06-19 09:25:38 +02:00
  • 591258c704 Merge remote-tracking branch 'tmj-fstate/mover_in_c++' into mover_in_c++ firleju 2017-06-19 09:25:24 +02:00
  • 34a899239f build 170617. frustum based ground sector culling, fully view range based draw range limit, support for line width parameter for lines tmj-fstate 2017-06-18 01:16:28 +02:00
  • 03ccb3d5e8 vs2017 VB 2017-06-17 22:31:58 +02:00
  • 0d805e8ba2 support for vertex data streams selection, t3d model loading fixes tmj-fstate 2017-06-14 21:02:38 +02:00
  • d87848ef9b post-merge cleanup tmj-fstate 2017-06-13 20:04:31 +02:00
  • c72f9eede3 merged renderer unification branch tmj-fstate 2017-06-13 18:52:27 +02:00
  • 21680a5d30 completed unification of render paths tmj-fstate 2017-06-13 18:13:49 +02:00
  • 22746bad21 partial replacement of math classes with glm tmj-fstate 2017-06-10 22:51:51 +02:00
  • de5b245f2e implemented geometry bank manager, unified traction render code tmj-fstate 2017-06-08 14:59:37 +02:00
  • ba8c0dd96f pre-merge with renderer_unification branch tmj-fstate 2017-06-03 18:29:07 +02:00
  • 135ac514f4 fix for trace route early return on full speed signal, fix for tachometers initialization tmj-fstate 2017-06-03 17:14:02 +02:00
  • 9e31c58130 Merge branch 'mover_in_c++' firleju 2017-06-02 17:16:29 +02:00
  • 3c771c447a Merge remote-tracking branch 'tmj-fstate/mover_in_c++' into mover_in_c++ firleju 2017-06-02 17:16:03 +02:00
  • 5f0069bf60 build 170602. completed fix for infinite event loop, modified horn controls to work independent of each other tmj-fstate 2017-06-02 16:35:36 +02:00
  • a28b3d5af9 build 170531. fix for pantograph pressure switch activation, partial fix for event sorting tmj-fstate 2017-06-01 16:21:17 +02:00
  • 97bc9b83ef Merge branch 'mover_in_c++' firleju 2017-06-01 09:44:17 +02:00
  • c2b0d23750 Merge remote-tracking branch 'tmj-fstate/mover_in_c++' into mover_in_c++ firleju 2017-06-01 09:43:58 +02:00
  • f48b61c650 early implementation of geometry bank, partial replacement of math classes with glm tmj-fstate 2017-05-30 19:21:40 +02:00
  • d2a9f7080e ground cells render code moved to renderer and partially unified; fix for slipping wheels calculation logic tmj-fstate 2017-05-29 00:41:09 +02:00
  • 3068cc669e fixes for display list path camera-centric rendering, basic support for binary terrain object type, fix for assignment of 3d objects to terrain cells tmj-fstate 2017-05-26 21:22:13 +02:00
  • 2b6ea903bc camera-centric rendering, initial implementation tmj-fstate 2017-05-25 12:58:43 +02:00
  • ac61dbdf14 stl-based origin stack replacement tmj-fstate 2017-05-24 15:31:53 +02:00
  • 7c5f5d3d04 maintenance: removed deprecated render code tmj-fstate 2017-05-24 14:19:03 +02:00
  • 03e231fbc1 build 170524. re-enabled support for -e3d command line option tmj-fstate 2017-05-23 23:57:29 +02:00
  • 9f07e2b504 switches for local converter and compressor, motor connector fix for multi-unit engines, crossroad generation fixes for vbo render path tmj-fstate 2017-05-23 02:25:56 +02:00
  • e805533f54 build 170520. compressor activation for multi-unit engines, gamepad support toggle, local brake logic fix for multi-unit engines tmj-fstate 2017-05-20 21:09:03 +02:00
  • c38511978d build 170519. fixes for buffer overflows in segment.cpp tmj-fstate 2017-05-19 20:07:23 +02:00
  • 93787db20d replaced char parameters in sound system with stl string tmj-fstate 2017-05-19 13:31:26 +02:00
  • c6fbfbbb29 build 170517. minor ai tweaks, scan direction update fix tmj-fstate 2017-05-18 01:52:04 +02:00
  • 23f4892bcc basic executable versioning tmj-fstate 2017-05-16 14:13:28 +02:00
  • 52a76f0ba1 build 170515. added converter start parameters, partial unification for traction render paths, minor fixes for multi-unit cab instruments tmj-fstate 2017-05-15 17:23:25 +02:00
  • 98d99baa82 build 170513. fix for switch animation for vbo render path. opengl requirement experimentally increased to 1.5+ tmj-fstate 2017-05-13 17:11:35 +02:00
  • 5544ed33e9 build 170511. crossroad generation for vbo render path. partial unification of generation and render functions for tracks and ground nodes tmj-fstate 2017-05-12 00:10:40 +02:00