copilot-swe-agent[bot]
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7e49aa8740
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Rewrite #includes to use explicit subdirectory paths
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
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2026-03-14 19:16:48 +00:00 |
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docentYT
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ed2f172954
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Use glClientWaitSync instead of glGetSynciv
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2026-02-07 19:47:32 +01:00 |
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Wls50
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b4737712de
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support cabview rain effect
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2025-11-21 22:43:24 +01:00 |
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Wls50
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04eff45b5d
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remove duplicate user_data vector from world_vertex
update max. number of vertex attributes
to avoid user data getting "reused" across mesh draws
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2024-07-06 20:25:53 +02:00 |
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milek7
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3cb5b5fd9a
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fix scene_ubs layout
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2022-03-04 17:53:16 +01:00 |
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milek7
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5bafa31f9d
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Merge commit 'd8170c932b448ba6888e702746b5ae22632062d8' into sim
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2022-01-05 22:21:05 +01:00 |
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tmj-fstate
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05d8af139a
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build 210509. configurable max draw range factor, moon visualization enhancement, night lighting tweak, minor bug fixes
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2021-05-10 00:50:54 +02:00 |
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milek7
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78a15bf527
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fix swapped arguments to glUniformBlockBinding
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2021-01-22 19:07:30 +01:00 |
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milek7
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56eba08a6f
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CI shader validation
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2021-01-21 15:51:03 +01:00 |
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milek7
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f0b364bafe
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basic GLES working again
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2021-01-20 19:29:50 +01:00 |
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milek7
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97d6547824
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log simulation timestamp, add highp int precision to gles shaders
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2021-01-20 18:06:37 +01:00 |
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milek7
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1c40578d26
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ubo padding fixes
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2020-10-21 17:59:27 +02:00 |
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milek7
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6af6f5156d
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workaround for ebo binding issues, do not enable ai vehicles automatically on map
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2020-10-21 00:45:19 +02:00 |
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milek7
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29f8f91ad8
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Merge remote-tracking branch 'tmj/master' into sim
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2020-10-18 23:35:14 +02:00 |
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milek7
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936effa9db
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openvr WIP
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2020-09-29 22:27:13 +02:00 |
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tmj-fstate
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2ce3091e8f
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line breaker cab control enhancement, minor bug fixes
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2020-02-02 22:30:36 +01:00 |
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tmj-fstate
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14699a96de
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build 200101. opengl 3.3 renderer projected headlights
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2020-01-01 20:41:05 +01:00 |
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tmj-fstate
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943e05462d
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build 191224. opengl 3.3 renderer material glossiness support, minor bug fixes
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2019-12-25 19:42:50 +01:00 |
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tmj-fstate
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0ebc7e282f
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minor bug fixes, minor diagnostics tweaks
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2019-12-17 18:19:30 +01:00 |
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tmj-fstate
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63619d13a6
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opengl 3.3 renderer cascaded shadow maps, minor gfx renderer optimizations
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2019-12-05 17:19:49 +01:00 |
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tmj-fstate
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194400e1af
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inversed view transform uniform
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2019-11-29 16:20:21 +01:00 |
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tmj-fstate
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babb43849e
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opengl error fixes
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2019-11-14 15:49:12 +01:00 |
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tmj-fstate
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33140dd6a9
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vehicle engine voltage calculation tweak, minor gfx renderer logging enhancements
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2019-11-12 14:08:32 +01:00 |
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tmj-fstate
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a74402804d
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gfx renderers standardization, bug fixes
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2019-11-07 00:28:59 +01:00 |
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tmj-fstate
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1dc81abae9
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opengl 3.3 renderer switch to core profile, additional train state data exposed to uart interface, minor bug fixes
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2019-11-01 18:51:27 +01:00 |
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tmj-fstate
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0fd23a53d9
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milek7/sim branch opengl 3.3 renderer import
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2019-10-26 15:17:09 +02:00 |
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milek7
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fc13d6c2a9
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gfx.extraeffects setting, parallax shader changes
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2019-09-27 20:07:52 +02:00 |
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milek7
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a3abdeac63
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fixes for gles mode
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2019-09-27 13:46:33 +02:00 |
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milek7
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8bb65f006d
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gl::query class, use of occlusion queries in glare rendering
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2019-09-15 21:04:52 +02:00 |
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milek7
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5c84f8b156
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remove DBG_NEW new preprocessor kludges, ensure stdafx.h is included everywhere, add debug build to Azure CI
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2019-08-30 23:35:58 +02:00 |
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milek7
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540b21113e
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really unbind vao
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2019-08-08 16:02:51 +02:00 |
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milek7
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0ed35ed254
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Merge branch 'gfx-work' into sim
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2019-08-08 15:56:06 +02:00 |
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milek7
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613bdb91d9
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make vao mode selectable at runtime (enabled by default, disabled by multiviewports)
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2019-08-08 15:48:55 +02:00 |
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milek7
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891fe7ddee
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pbo changes, trainingcard remarks
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2019-03-31 14:02:43 +02:00 |
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milek7
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a0738d109b
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geometry shader changes
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2019-03-17 23:20:12 +01:00 |
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milek7
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4383b0c7e0
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geometry shaders, map poi icons
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2019-03-17 20:30:25 +01:00 |
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milek7
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dba2308997
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viewport changes
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2019-03-12 22:17:13 +01:00 |
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milek7
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e85d588851
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multi viewports (temporaily disable VAO)
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2019-03-12 00:53:34 +01:00 |
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milek7
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1bb700c1ec
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Merge branch 'milek-dev' into gfx-work
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2019-02-26 22:07:04 +01:00 |
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milek7
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c0d824a6bd
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tune headlight parameters, refactor config window
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2018-12-09 21:14:31 +01:00 |
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milek7
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bd8c5ed59a
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debug configurable headlight
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2018-12-09 19:55:53 +01:00 |
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milek7
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56e9fa537b
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restore depth based world mouse position
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2018-10-24 18:25:29 +02:00 |
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milek7
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0c460e9e0d
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use pbo for picking buffers, restore picking for scenery nodes
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2018-10-23 17:04:04 +02:00 |
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milek7
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cdd79e605c
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add gl::fence
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2018-10-21 00:38:39 +02:00 |
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milek7
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7c9c19908a
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create generic gl::buffer, rebase gl::ubo onto it
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2018-10-21 00:16:02 +02:00 |
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milek7
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b9fbe7452b
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rename, configurable gamma mode
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2018-10-17 19:16:32 +02:00 |
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milek7
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2ffdb35d0f
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GLES fixes, update GLM, build fixes
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2018-10-17 16:00:26 +02:00 |
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milek7
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d16d96f2b2
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GLES support
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2018-10-16 20:32:45 +02:00 |
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milek7
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dd0a9b1d77
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fixes, configurable framebuffers quality
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2018-10-14 21:52:37 +02:00 |
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milek7
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2357026146
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Merge branch 'milek-dev' into gfx-work
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2018-10-11 00:14:49 +02:00 |
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