tmj-fstate
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40e77acb69
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load submodel visibility tweaks
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2018-02-21 23:11:10 +01:00 |
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tmj-fstate
|
2dd82bf71b
|
build 180215. sound velocity calculation, ai brake charging logic tweak, 3d shapes boundary calculation fixes
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2018-02-15 15:25:03 +01:00 |
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tmj-fstate
|
62327d5d08
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no pneumatic relay sound on brake acting speed change, enabled playback of multiple bookend sounds, extra pantograph control for ai during longer stops, shadow angle calculation tweak, moon appearance tweak, minor bug fixes
|
2018-02-13 23:58:31 +01:00 |
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tmj-fstate
|
ee8ba3c205
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minor dmu handling ai tweaks, minor bug fixes
|
2018-02-06 15:24:36 +01:00 |
|
tmj-fstate
|
e8bb25454e
|
pre-merge syncs
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2018-02-03 17:37:46 +01:00 |
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tmj-fstate
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b3e7b88bbc
|
build 180202. tga texture origin bit recognition, audio file load failure crash fix, cab controls positioning fix,
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2018-02-02 15:49:13 +01:00 |
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tmj-fstate
|
6696a3536d
|
basic support for dmu vehicle type, cab sound positioning fix
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2018-01-29 01:28:27 +01:00 |
|
tmj-fstate
|
0124032d3b
|
maintenance: settings item refactoring, include dependencies fixes
|
2018-01-26 16:44:47 +01:00 |
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tmj-fstate
|
0dc1394d59
|
build 180122. radio channel cab controls, sky brightness calculation fix, motor ventilator spin rate tweaks
|
2018-01-22 18:07:31 +01:00 |
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tmj-fstate
|
872abc2c00
|
texture-related log message filtering
|
2018-01-17 18:00:13 +01:00 |
|
tmj-fstate
|
4dfe32f34b
|
3d model-related log message filtering, diesel electric engine force calculation tweak, minor bug fixes
|
2018-01-17 01:48:20 +01:00 |
|
tmj-fstate
|
ba26ad1918
|
submodel location calculation fix for t3d files
|
2018-01-02 20:35:02 +01:00 |
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tmj-fstate
|
ef2195fbcc
|
maintenance: minor code cleanup
|
2017-11-30 16:32:59 +01:00 |
|
tmj-fstate
|
3afff7c3ab
|
audio subsystem: completed base functionality of the renderer, external and engine sounds moved from cab to vehicle, minor fixes to various sound-related methods
|
2017-11-29 01:50:57 +01:00 |
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tmj-fstate
|
5226fca281
|
unified simulation sound sources, gfx namespace for gfx code and structures
|
2017-11-12 18:16:50 +01:00 |
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tmj-fstate
|
a700d36ea7
|
maintenance: minor code touch ups
|
2017-11-01 02:54:31 +01:00 |
|
tmj-fstate
|
da396836e0
|
maintenance: removed deprecated ground code
|
2017-10-28 16:18:53 +02:00 |
|
tmj-fstate
|
4ce975a656
|
build 171027: bounding area calculation fixes, novice ui obstacle indicator, minor traction render enhancement, shadow calculations for tall enough platforms
|
2017-10-28 01:17:56 +02:00 |
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tmj-fstate
|
87348a2ab8
|
continued refactoring: lines, terrain models; render culling optimizations and fixes
|
2017-10-17 19:49:14 +02:00 |
|
tmj-fstate
|
de4e10ab39
|
continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes
|
2017-10-11 20:21:05 +02:00 |
|
tmj-fstate
|
020c71533f
|
reduced memory use, re-enabled debug mode, plugged some of remaining memory leaks
|
2017-10-07 17:20:53 +02:00 |
|
tmj-fstate
|
f6272d37f1
|
partial initial refactoring: events, memcells, tracks, models, traction; NOTE: debug mode broken, investigate
|
2017-10-07 01:18:54 +02:00 |
|
tmj-fstate
|
2446468038
|
build 170903. scan table fixes, some const correctness improvements
|
2017-09-04 19:08:59 +02:00 |
|
tmj-fstate
|
e5980f946c
|
minor refactoring and diagnostics enhancements, fixed some memory leaks, radiostop test command
|
2017-08-31 00:24:39 +02:00 |
|
tmj-fstate
|
3a63d1d346
|
better AI handling of emergency stop procedure, simplified lod visibility calculations, adjustable track geometry fidelity
|
2017-08-22 20:07:27 +02:00 |
|
tmj-fstate
|
2b5a8288fe
|
maintenance: removed deprecated render code
|
2017-08-21 18:32:34 +02:00 |
|
tmj-fstate
|
318dd9a0fe
|
build 170820. tweaks and fixes to car detection, proximity scanning, car handling; support for basic diffuse-only gfx renderer mode
|
2017-08-21 01:29:01 +02:00 |
|
tmj-fstate
|
7e51d5d2e0
|
changed NULL use to c++11 compliant
|
2017-08-15 00:55:38 +02:00 |
|
tmj-fstate
|
611ebed7ab
|
build 170810. multi-texture materials, reflection map support
|
2017-08-10 19:04:34 +02:00 |
|
tmj-fstate
|
bc22d582de
|
compilation warnings fixes
|
2017-08-06 17:14:20 +02:00 |
|
tmj-fstate
|
7e5b2d09cb
|
conversion of legacy model-based terrain to camera-centric render system
|
2017-08-05 18:41:39 +02:00 |
|
tmj-fstate
|
3a26ccb2fd
|
reverted pantograph control changes, removed some of the type conversion warnings
|
2017-07-28 20:28:08 +02:00 |
|
tmj-fstate
|
bb58156513
|
shadow visibilty fixes, more strict degenerate triangle detection
|
2017-07-27 18:23:48 +02:00 |
|
tmj-fstate
|
ba5a3613ad
|
build 170721. increased size of light points at long distances
|
2017-07-22 00:14:07 +02:00 |
|
tmj-fstate
|
8d5fde7371
|
completed basic separation of visual renderer from simulation
|
2017-07-21 01:27:20 +02:00 |
|
tmj-fstate
|
3a67219e30
|
custom sounds for cab controls configurable on per-item basis
|
2017-07-15 19:27:49 +02:00 |
|
tmj-fstate
|
9a008ecff5
|
build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer
|
2017-07-09 16:45:40 +02:00 |
|
tmj-fstate
|
534a49b636
|
selected pantograph control switches, minor bug fixes
|
2017-07-01 12:36:19 +02:00 |
|
tmj-fstate
|
49aad85597
|
build 170628. enabled support for specular component in lighting calculations
|
2017-06-28 21:02:54 +02:00 |
|
tmj-fstate
|
8e37307ff5
|
minor diagnostics enhancements and null pointer safeguards
|
2017-06-27 13:18:32 +02:00 |
|
tmj-fstate
|
5d7b3fb036
|
build 170626. individual self-illumination levels for interior sections, automatic merging of suitable terrain geometry during load from text files, unused resource release by geometry bank manager, support for ui backgrounds with width:height ratio other than 4:3, comment parsing optimization, minor bug fixes
|
2017-06-26 16:57:25 +02:00 |
|
tmj-fstate
|
34a899239f
|
build 170617. frustum based ground sector culling, fully view range based draw range limit, support for line width parameter for lines
|
2017-06-18 01:16:28 +02:00 |
|
tmj-fstate
|
0d805e8ba2
|
support for vertex data streams selection, t3d model loading fixes
|
2017-06-14 21:02:38 +02:00 |
|
tmj-fstate
|
d87848ef9b
|
post-merge cleanup
|
2017-06-13 20:04:31 +02:00 |
|
tmj-fstate
|
21680a5d30
|
completed unification of render paths
|
2017-06-13 18:13:49 +02:00 |
|
tmj-fstate
|
22746bad21
|
partial replacement of math classes with glm
|
2017-06-10 22:51:51 +02:00 |
|
tmj-fstate
|
de5b245f2e
|
implemented geometry bank manager, unified traction render code
|
2017-06-08 15:00:16 +02:00 |
|
tmj-fstate
|
f48b61c650
|
early implementation of geometry bank, partial replacement of math classes with glm
|
2017-05-30 19:21:40 +02:00 |
|
tmj-fstate
|
3068cc669e
|
fixes for display list path camera-centric rendering, basic support for binary terrain object type, fix for assignment of 3d objects to terrain cells
|
2017-05-26 21:22:13 +02:00 |
|
tmj-fstate
|
7c5f5d3d04
|
maintenance: removed deprecated render code
|
2017-05-24 14:54:02 +02:00 |
|