Commit Graph

75 Commits

Author SHA1 Message Date
milek7
8f06dbed39 Merge branch 'tmj-dev' into lua 2017-09-12 15:52:28 +02:00
tmj-fstate
435dc24d3e build 170908. minor refactoring and diagnostics enhancements, virtual coupling fix, support for pantograph compressor submodels 2017-09-09 00:55:16 +02:00
milek7
b69a34b157 Merge branch 'tmj-dev' into lua 2017-09-05 20:20:28 +02:00
tmj-fstate
2446468038 build 170903. scan table fixes, some const correctness improvements 2017-09-04 19:08:59 +02:00
milek7
1f2d7feccb Merge branch 'tmj-dev' into nogfx 2017-08-31 21:29:44 +02:00
milek7
36fbfd285b Merge branch 'tmj-dev' into nogfx 2017-08-31 16:33:31 +02:00
tmj-fstate
e5980f946c minor refactoring and diagnostics enhancements, fixed some memory leaks, radiostop test command 2017-08-31 00:24:39 +02:00
tmj-fstate
3a6e2869ae maintenance: minor refactoring, removed deprecated code and variables 2017-08-28 00:07:47 +02:00
milek7
73a1baf3f9 Merge branch 'tmj-dev' into nogfx 2017-08-24 23:30:41 +02:00
tmj-fstate
3a63d1d346 better AI handling of emergency stop procedure, simplified lod visibility calculations, adjustable track geometry fidelity 2017-08-22 20:07:27 +02:00
milek7
ec60853614 merge, with tmj renderer 2017-08-18 00:56:05 +02:00
tmj-fstate
7e51d5d2e0 changed NULL use to c++11 compliant 2017-08-15 00:55:38 +02:00
tmj-fstate
611ebed7ab build 170810. multi-texture materials, reflection map support 2017-08-10 19:04:34 +02:00
tmj-fstate
bc22d582de compilation warnings fixes 2017-08-06 17:14:20 +02:00
milek7
f7459f3434 linux support 2017-07-31 00:25:19 +02:00
milek7
ce9a0b39c2 match include to file case 2017-07-28 23:39:22 +02:00
tmj-fstate
8d5fde7371 completed basic separation of visual renderer from simulation 2017-07-21 01:27:20 +02:00
tmj-fstate
215a5b6039 gauge animation precision fix, visualization fix for turntable animations, mouse control repeat rate tweak, rudimentary framebuffer implementation 2017-07-20 03:51:44 +02:00
tmj-fstate
9a008ecff5 build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer 2017-07-09 16:45:40 +02:00
VB
e7bb37b588 merge (still broken) 2017-06-28 22:29:54 +02:00
tmj-fstate
5d7b3fb036 build 170626. individual self-illumination levels for interior sections, automatic merging of suitable terrain geometry during load from text files, unused resource release by geometry bank manager, support for ui backgrounds with width:height ratio other than 4:3, comment parsing optimization, minor bug fixes 2017-06-26 16:57:25 +02:00
VB
91864d8195 merge2 (incomplete) 2017-06-20 23:05:07 +02:00
VB
cb4e34eece merge (incomplete) 2017-06-20 21:08:26 +02:00
tmj-fstate
0d805e8ba2 support for vertex data streams selection, t3d model loading fixes 2017-06-14 21:02:38 +02:00
tmj-fstate
d87848ef9b post-merge cleanup 2017-06-13 20:04:31 +02:00
tmj-fstate
21680a5d30 completed unification of render paths 2017-06-13 18:13:49 +02:00
tmj-fstate
22746bad21 partial replacement of math classes with glm 2017-06-10 22:51:51 +02:00
tmj-fstate
3068cc669e fixes for display list path camera-centric rendering, basic support for binary terrain object type, fix for assignment of 3d objects to terrain cells 2017-05-26 21:22:13 +02:00
tmj-fstate
2b6ea903bc camera-centric rendering, initial implementation 2017-05-25 15:49:15 +02:00
tmj-fstate
7c5f5d3d04 maintenance: removed deprecated render code 2017-05-24 14:54:02 +02:00
tmj-fstate
03e231fbc1 build 170524. re-enabled support for -e3d command line option 2017-05-23 23:57:29 +02:00
tmj-fstate
9f07e2b504 switches for local converter and compressor, motor connector fix for multi-unit engines, crossroad generation fixes for vbo render path 2017-05-23 02:25:56 +02:00
tmj-fstate
e805533f54 build 170520. compressor activation for multi-unit engines, gamepad support toggle, local brake logic fix for multi-unit engines 2017-05-20 21:09:03 +02:00
tmj-fstate
c38511978d build 170519. fixes for buffer overflows in segment.cpp 2017-05-19 20:07:23 +02:00
tmj-fstate
c6fbfbbb29 build 170517. minor ai tweaks, scan direction update fix 2017-05-18 01:52:04 +02:00
tmj-fstate
98d99baa82 build 170513. fix for switch animation for vbo render path. opengl requirement experimentally increased to 1.5+ 2017-05-13 17:11:35 +02:00
tmj-fstate
5544ed33e9 build 170511. crossroad generation for vbo render path. partial unification of generation and render functions for tracks and ground nodes 2017-05-12 00:10:40 +02:00
tmj-fstate
54fc93f6e5 build 170508. fixes for local brake use and 3-way crossroad setup 2017-05-08 22:41:56 +02:00
VB
e5ce5b001f final merge fixes 2017-04-25 15:01:17 +02:00
VB
401d95fc57 merge (with bugs) 2017-04-24 19:08:08 +02:00
tmj-fstate
848db5878b simulation time object 2017-03-29 00:50:53 +02:00
tmj-fstate
f8673a9f41 point light distance attenuation, partial unification of vbo/dl render paths 2017-03-25 02:00:31 +01:00
tmj-fstate
89a9a18428 maintenance: removed deprecated code from memcells, tracks, events 2017-03-23 16:47:29 +01:00
VB
5f9e8c2518 merge 2017-03-20 22:37:49 +01:00
VB
4d19e49398 experiments with shaders 2017-03-19 10:48:22 +01:00
tmj-fstate
775e959bc9 environment-centric light level, groundwork for delayed texture upload, minor bug fixes 2017-03-18 01:37:00 +01:00
tmj-fstate
441b39ce5f partial render code revert, oerlikon brakes fix, sound fixes 2017-03-16 22:18:14 +01:00
tmj-fstate
3708a01d26 render code relocation, mouse wheel zoom control 2017-03-10 17:40:52 +01:00
VB
3941283381 vbo changes, merge 2017-03-09 20:16:54 +01:00
VB
bd9cd6f797 merge 2017-02-26 19:10:16 +01:00