VB
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fee95ed0ba
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przesadziłem?
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2017-07-03 21:53:59 +02:00 |
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VB
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0574b3f758
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renderer changes, temporary revert shaders for traction because of lack of texless shader
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2017-07-03 20:29:34 +02:00 |
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VB
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b3c2b60b97
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disable diffuse and specular moon lighting
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2017-07-03 18:38:22 +02:00 |
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VB
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c5dcd88a82
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remove IMO unneeded warnings
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2017-07-03 14:26:06 +02:00 |
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VB
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25a3f8caf0
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merge and shadow fixes
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2017-07-03 14:08:08 +02:00 |
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VB
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689ad7206e
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shadow changes
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2017-07-03 12:10:21 +02:00 |
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tmj-fstate
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d3b812ee9f
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texture garbage collection, removed fixed binding with world camera in world render, cap on minimal volume held by reservoirs
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2017-07-02 21:24:29 +02:00 |
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VB
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2b51d8229e
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fix null reference
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2017-07-02 15:42:43 +02:00 |
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VB
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d9d1456792
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ups
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2017-07-02 13:35:47 +02:00 |
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VB
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4d46002a32
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vs2015
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2017-07-02 13:34:52 +02:00 |
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VB
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3a02a65ada
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shadow works
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2017-07-02 00:10:45 +02:00 |
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tmj-fstate
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534a49b636
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selected pantograph control switches, minor bug fixes
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2017-07-01 12:36:19 +02:00 |
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VB
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4b3d038c2b
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moving code around
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2017-06-30 10:39:31 +02:00 |
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VB
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9934fd196d
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package shaders in appveyor
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2017-06-29 13:18:11 +02:00 |
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VB
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2e022a91dd
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fixes, fog experiments, add shaders to tree
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2017-06-29 13:07:10 +02:00 |
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VB
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22f6d1f0f7
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merge, fixed, sort of works (todo: fix cabin light, stars and fog)
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2017-06-29 00:40:11 +02:00 |
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VB
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e7bb37b588
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merge (still broken)
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2017-06-28 22:29:54 +02:00 |
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tmj-fstate
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49aad85597
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build 170628. enabled support for specular component in lighting calculations
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2017-06-28 21:02:54 +02:00 |
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VB
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f01498facc
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merge fixes (still broken)
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2017-06-28 14:05:05 +02:00 |
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tmj-fstate
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8e37307ff5
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minor diagnostics enhancements and null pointer safeguards
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2017-06-27 13:18:32 +02:00 |
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tmj-fstate
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5d7b3fb036
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build 170626. individual self-illumination levels for interior sections, automatic merging of suitable terrain geometry during load from text files, unused resource release by geometry bank manager, support for ui backgrounds with width:height ratio other than 4:3, comment parsing optimization, minor bug fixes
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2017-06-26 16:57:25 +02:00 |
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VB
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91864d8195
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merge2 (incomplete)
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2017-06-20 23:05:07 +02:00 |
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VB
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cb4e34eece
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merge (incomplete)
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2017-06-20 21:08:26 +02:00 |
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tmj-fstate
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34a899239f
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build 170617. frustum based ground sector culling, fully view range based draw range limit, support for line width parameter for lines
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2017-06-18 01:16:28 +02:00 |
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VB
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03ccb3d5e8
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vs2017
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2017-06-17 22:31:58 +02:00 |
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tmj-fstate
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0d805e8ba2
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support for vertex data streams selection, t3d model loading fixes
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2017-06-14 21:02:38 +02:00 |
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tmj-fstate
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d87848ef9b
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post-merge cleanup
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2017-06-13 20:04:31 +02:00 |
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tmj-fstate
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c72f9eede3
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merged renderer unification branch
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2017-06-13 18:55:36 +02:00 |
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tmj-fstate
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21680a5d30
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completed unification of render paths
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2017-06-13 18:13:49 +02:00 |
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tmj-fstate
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22746bad21
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partial replacement of math classes with glm
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2017-06-10 22:51:51 +02:00 |
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tmj-fstate
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de5b245f2e
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implemented geometry bank manager, unified traction render code
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2017-06-08 15:00:16 +02:00 |
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tmj-fstate
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ba8c0dd96f
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pre-merge with renderer_unification branch
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2017-06-03 18:29:07 +02:00 |
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tmj-fstate
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135ac514f4
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fix for trace route early return on full speed signal, fix for tachometers initialization
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2017-06-03 17:14:02 +02:00 |
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tmj-fstate
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5f0069bf60
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build 170602. completed fix for infinite event loop, modified horn controls to work independent of each other
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2017-06-02 16:35:36 +02:00 |
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tmj-fstate
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a28b3d5af9
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build 170531. fix for pantograph pressure switch activation, partial fix for event sorting
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2017-06-01 16:21:17 +02:00 |
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tmj-fstate
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f48b61c650
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early implementation of geometry bank, partial replacement of math classes with glm
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2017-05-30 19:21:40 +02:00 |
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tmj-fstate
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d2a9f7080e
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ground cells render code moved to renderer and partially unified; fix for slipping wheels calculation logic
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2017-05-29 00:41:09 +02:00 |
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tmj-fstate
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3068cc669e
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fixes for display list path camera-centric rendering, basic support for binary terrain object type, fix for assignment of 3d objects to terrain cells
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2017-05-26 21:22:13 +02:00 |
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tmj-fstate
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2b6ea903bc
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camera-centric rendering, initial implementation
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2017-05-25 15:49:15 +02:00 |
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tmj-fstate
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ac61dbdf14
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stl-based origin stack replacement
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2017-05-24 15:31:53 +02:00 |
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tmj-fstate
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7c5f5d3d04
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maintenance: removed deprecated render code
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2017-05-24 14:54:02 +02:00 |
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tmj-fstate
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03e231fbc1
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build 170524. re-enabled support for -e3d command line option
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2017-05-23 23:57:29 +02:00 |
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tmj-fstate
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9f07e2b504
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switches for local converter and compressor, motor connector fix for multi-unit engines, crossroad generation fixes for vbo render path
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2017-05-23 02:25:56 +02:00 |
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tmj-fstate
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e805533f54
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build 170520. compressor activation for multi-unit engines, gamepad support toggle, local brake logic fix for multi-unit engines
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2017-05-20 21:09:03 +02:00 |
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tmj-fstate
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c38511978d
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build 170519. fixes for buffer overflows in segment.cpp
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2017-05-19 20:07:23 +02:00 |
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tmj-fstate
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93787db20d
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replaced char parameters in sound system with stl string
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2017-05-19 13:31:26 +02:00 |
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tmj-fstate
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c6fbfbbb29
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build 170517. minor ai tweaks, scan direction update fix
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2017-05-18 01:52:04 +02:00 |
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tmj-fstate
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23f4892bcc
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basic executable versioning
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2017-05-16 14:13:28 +02:00 |
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tmj-fstate
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52a76f0ba1
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build 170515. added converter start parameters, partial unification for traction render paths, minor fixes for multi-unit cab instruments
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2017-05-15 17:23:25 +02:00 |
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tmj-fstate
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98d99baa82
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build 170513. fix for switch animation for vbo render path. opengl requirement experimentally increased to 1.5+
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2017-05-13 17:11:35 +02:00 |
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