Milek7
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05297ee83d
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Merge pull request #35 from carmel4a/switchable-debug-visualization-of-traction
Switchable debug visualization of traction
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2018-12-04 23:52:31 +01:00 |
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Kamil Lewan
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b21ebd80b3
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Traction wire depends on renderer settings.
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2018-10-14 00:05:15 +02:00 |
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milek7
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2a00d52525
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Merge branch 'tmj-dev' into milek-dev
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2018-10-12 18:50:34 +02:00 |
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tmj-fstate
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f8c2f17f82
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material priority tweak, traction geometry creation fix
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2018-10-12 00:05:14 +02:00 |
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milek7
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52c8b40f88
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Merge branch 'tmj-dev' into milek-dev
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2018-10-10 21:37:52 +02:00 |
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tmj-fstate
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9cacf191c6
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submodel opacity parameter, additional light blinking modes, scenario event queue filtering
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2018-10-09 18:48:24 +02:00 |
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milek7
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d9687a4e1f
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Merge branch 'tmj-dev' into milek-dev
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2018-09-16 22:48:53 +02:00 |
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tmj-fstate
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ec1a625c12
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minor camera refactoring, division by zero guards
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2018-08-03 16:07:50 +02:00 |
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tmj-fstate
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ff6bed67a9
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refactoring: application mode code split
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2018-08-02 20:39:19 +02:00 |
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tmj-fstate
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ff1a85fe5d
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build 180708. model instance position and rotation adjustment in scenery editor, support for event launcher activation with mouse click, minor refactoring
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2018-07-08 23:18:27 +02:00 |
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tmj-fstate
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8491c63f3c
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files missing from previous commit
fixes
version
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2018-06-16 19:08:30 +02:00 |
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tmj-fstate
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14448d70d1
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maintenance: memory leak fix, default constructors, minor syntax cleanups
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2018-06-16 15:59:28 +02:00 |
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milek7
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db58ec131a
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Merge branch 'tmj-dev' into milek-dev
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2018-06-15 18:58:03 +02:00 |
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tmj-fstate
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457de678c3
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basic scenery data export in legacy text format
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2018-06-13 16:51:57 +02:00 |
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milek7
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61836eb2e4
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Merge branch 'tmj-dev'
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2018-02-16 15:33:11 +01:00 |
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tmj-fstate
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0124032d3b
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maintenance: settings item refactoring, include dependencies fixes
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2018-01-26 16:44:47 +01:00 |
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milek7
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1413aae881
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fix build in compilers other than msvc: include shuffling
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2018-01-25 15:43:41 +01:00 |
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milek7
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a215a0f8b3
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Merge branch 'tmj-dev' into dev
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2017-12-25 18:27:10 +01:00 |
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tmj-fstate
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5226fca281
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unified simulation sound sources, gfx namespace for gfx code and structures
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2017-11-12 18:16:50 +01:00 |
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milek7
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c62fca8b5a
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Merge branch 'tmj-dev' into lua
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2017-10-31 14:01:53 +01:00 |
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milek7
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16923d20f7
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tmj merge
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2017-10-30 16:30:04 +01:00 |
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tmj-fstate
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9edf912405
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maintenance: minor code cleanup
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2017-10-30 02:34:54 +01:00 |
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tmj-fstate
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da396836e0
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maintenance: removed deprecated ground code
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2017-10-28 16:18:53 +02:00 |
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tmj-fstate
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4ce975a656
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build 171027: bounding area calculation fixes, novice ui obstacle indicator, minor traction render enhancement, shadow calculations for tall enough platforms
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2017-10-28 01:17:56 +02:00 |
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tmj-fstate
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7ad760821f
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build 1020: error fixes and backward compatibility improvements
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2017-10-22 19:19:16 +02:00 |
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tmj-fstate
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de4e10ab39
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continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes
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2017-10-11 20:21:05 +02:00 |
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tmj-fstate
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020c71533f
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reduced memory use, re-enabled debug mode, plugged some of remaining memory leaks
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2017-10-07 17:20:53 +02:00 |
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tmj-fstate
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f6272d37f1
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partial initial refactoring: events, memcells, tracks, models, traction; NOTE: debug mode broken, investigate
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2017-10-07 01:18:54 +02:00 |
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milek7
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ec60853614
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merge, with tmj renderer
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2017-08-18 00:56:05 +02:00 |
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tmj-fstate
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7e51d5d2e0
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changed NULL use to c++11 compliant
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2017-08-15 00:55:38 +02:00 |
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milek7
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f7459f3434
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linux support
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2017-07-31 00:25:19 +02:00 |
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milek7
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ce9a0b39c2
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match include to file case
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2017-07-28 23:39:22 +02:00 |
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VB
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0574b3f758
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renderer changes, temporary revert shaders for traction because of lack of texless shader
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2017-07-03 20:29:34 +02:00 |
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VB
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91864d8195
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merge2 (incomplete)
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2017-06-20 23:05:07 +02:00 |
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VB
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cb4e34eece
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merge (incomplete)
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2017-06-20 21:08:26 +02:00 |
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tmj-fstate
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21680a5d30
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completed unification of render paths
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2017-06-13 18:13:49 +02:00 |
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tmj-fstate
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22746bad21
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partial replacement of math classes with glm
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2017-06-10 22:51:51 +02:00 |
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tmj-fstate
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de5b245f2e
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implemented geometry bank manager, unified traction render code
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2017-06-08 15:00:16 +02:00 |
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tmj-fstate
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3068cc669e
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fixes for display list path camera-centric rendering, basic support for binary terrain object type, fix for assignment of 3d objects to terrain cells
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2017-05-26 21:22:13 +02:00 |
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tmj-fstate
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2b6ea903bc
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camera-centric rendering, initial implementation
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2017-05-25 15:49:15 +02:00 |
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tmj-fstate
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c38511978d
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build 170519. fixes for buffer overflows in segment.cpp
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2017-05-19 20:07:23 +02:00 |
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tmj-fstate
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23f4892bcc
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basic executable versioning
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2017-05-16 14:13:28 +02:00 |
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tmj-fstate
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52a76f0ba1
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build 170515. added converter start parameters, partial unification for traction render paths, minor fixes for multi-unit cab instruments
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2017-05-15 17:23:25 +02:00 |
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VB
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401d95fc57
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merge (with bugs)
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2017-04-24 19:08:08 +02:00 |
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VB
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4d19e49398
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experiments with shaders
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2017-03-19 10:48:22 +01:00 |
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VB
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bd9cd6f797
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merge
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2017-02-26 19:10:16 +01:00 |
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tmj-fstate
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1e4cdda367
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basic renderer types. texture manager moved to renderer
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2017-02-21 17:12:52 +01:00 |
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tmj-fstate
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013a6f0559
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light wrapper object
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2017-02-16 18:17:40 +01:00 |
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VB
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21bb3bc0e7
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merge tmj
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2017-02-14 19:26:51 +01:00 |
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VB
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92f39cd9b9
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tymczasowe przywrócenie tekstu, porządek, wywalenie starych plików, warningi, cmake, itp.
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2017-02-14 19:13:48 +01:00 |
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