tmj-fstate
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110bdf63bb
|
build 170825. tweaks and fixes to AI brake handling, scan table distance calculation fix
|
2017-08-25 21:33:29 +02:00 |
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tmj-fstate
|
42aab52038
|
Build 170823. tweaks to AI brake handling
|
2017-08-24 03:12:04 +02:00 |
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tmj-fstate
|
318dd9a0fe
|
build 170820. tweaks and fixes to car detection, proximity scanning, car handling; support for basic diffuse-only gfx renderer mode
|
2017-08-21 01:29:01 +02:00 |
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tmj-fstate
|
7068a4ceff
|
ai improvements and fixes for acceleration and brake handling, fix for automatic sandbox activation
|
2017-08-14 15:51:08 +02:00 |
|
tmj-fstate
|
335198384f
|
Merge remote-tracking branch 'refs/remotes/youby/mover_in_c++'
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2017-08-12 00:01:47 +02:00 |
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tmj-fstate
|
bc22d582de
|
compilation warnings fixes
|
2017-08-06 17:14:20 +02:00 |
|
tmj-fstate
|
7e5b2d09cb
|
conversion of legacy model-based terrain to camera-centric render system
|
2017-08-05 18:41:39 +02:00 |
|
tmj-fstate
|
b783cd38a9
|
replaced basic array in the model manager with stl containers
|
2017-08-05 18:37:05 +02:00 |
|
Królik Uszasty
|
9cd20971f5
|
Korekta progu działania, wyliczanie opóźnienia hamowania z uwzględnieniem wcześniejszego luzowania, dodanie poprawki wymaganej pozycji zaworu maszynisty (siły hamowania) w zależności od wyczerpania i przeładowania hamulców
|
2017-08-03 22:55:46 +02:00 |
|
tmj-fstate
|
238ea7547d
|
minor refactoring, shadows colour influenced by sun/moon positions
|
2017-08-03 16:00:48 +02:00 |
|
tmj-fstate
|
c8a70e5280
|
build 170731. cascade shadow maps stub, support for additional debug camera
|
2017-08-01 03:15:19 +02:00 |
|
Królik Uszasty
|
722733e8ac
|
Merge remote-tracking branch 'refs/remotes/TMJ/mover_in_c++'
|
2017-07-31 17:32:23 +02:00 |
|
Królik Uszasty
|
e88b85e725
|
AI z hamulcem co 0,25 pozycji
|
2017-07-31 17:31:29 +02:00 |
|
tmj-fstate
|
4357919272
|
mvp matrices cached separately for each render pass, eliminated duplicate screen width/height variables
|
2017-07-29 00:28:37 +02:00 |
|
tmj-fstate
|
bb58156513
|
shadow visibilty fixes, more strict degenerate triangle detection
|
2017-07-27 18:23:48 +02:00 |
|
tmj-fstate
|
2f1358422d
|
multi texturing support for display list mode
|
2017-07-25 17:42:43 +02:00 |
|
tmj-fstate
|
d2d93616fa
|
build 170424. basic shadow mapping implementation, multi texturing unit setup
|
2017-07-25 14:55:25 +02:00 |
|
tmj-fstate
|
4f9000ebe2
|
automatic alerter (de)activation on cab and vehicle change, minor diagnostics enhancements
|
2017-07-13 19:24:34 +02:00 |
|
tmj-fstate
|
9877b37e1f
|
build 170712. increased amount of generic cab items, varying command repeat rate for mouse control
|
2017-07-12 18:09:51 +02:00 |
|
tmj-fstate
|
16718d53bb
|
refactored mouse input processor, tweaks to mouse input support, fix for diesel engine compressor, added progress bar label
|
2017-07-10 19:36:23 +02:00 |
|
tmj-fstate
|
9a008ecff5
|
build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer
|
2017-07-09 16:45:40 +02:00 |
|
tmj-fstate
|
d3b812ee9f
|
texture garbage collection, removed fixed binding with world camera in world render, cap on minimal volume held by reservoirs
|
2017-07-02 21:24:29 +02:00 |
|
tmj-fstate
|
49aad85597
|
build 170628. enabled support for specular component in lighting calculations
|
2017-06-28 21:02:54 +02:00 |
|
tmj-fstate
|
34a899239f
|
build 170617. frustum based ground sector culling, fully view range based draw range limit, support for line width parameter for lines
|
2017-06-18 01:16:28 +02:00 |
|
tmj-fstate
|
21680a5d30
|
completed unification of render paths
|
2017-06-13 18:13:49 +02:00 |
|
tmj-fstate
|
2b6ea903bc
|
camera-centric rendering, initial implementation
|
2017-05-25 15:49:15 +02:00 |
|
tmj-fstate
|
7c5f5d3d04
|
maintenance: removed deprecated render code
|
2017-05-24 14:54:02 +02:00 |
|
tmj-fstate
|
03e231fbc1
|
build 170524. re-enabled support for -e3d command line option
|
2017-05-23 23:57:29 +02:00 |
|
tmj-fstate
|
9f07e2b504
|
switches for local converter and compressor, motor connector fix for multi-unit engines, crossroad generation fixes for vbo render path
|
2017-05-23 02:25:56 +02:00 |
|
tmj-fstate
|
e805533f54
|
build 170520. compressor activation for multi-unit engines, gamepad support toggle, local brake logic fix for multi-unit engines
|
2017-05-20 21:09:03 +02:00 |
|
tmj-fstate
|
c6fbfbbb29
|
build 170517. minor ai tweaks, scan direction update fix
|
2017-05-18 01:52:04 +02:00 |
|
tmj-fstate
|
23f4892bcc
|
basic executable versioning
|
2017-05-16 14:13:28 +02:00 |
|
tmj-fstate
|
54fc93f6e5
|
build 170508. fixes for local brake use and 3-way crossroad setup
|
2017-05-08 22:41:56 +02:00 |
|
tmj-fstate
|
fc2fc3e27c
|
build 170506. minor diagnostics, performance and rendering enhancements
|
2017-05-06 14:31:53 +02:00 |
|
tmj-fstate
|
381eff2e8c
|
maintenance: removed deprecated code from speed table
|
2017-05-05 19:19:26 +02:00 |
|
tmj-fstate
|
4977f0da17
|
build 170505. stl-based speed table replacement
|
2017-05-05 15:10:40 +02:00 |
|
tmj-fstate
|
473837395c
|
build 170502. minor fixes for brakes subsystem, distribution of sandbox commands to other consist units
|
2017-05-02 22:29:51 +02:00 |
|
tmj-fstate
|
ce7c2a3c49
|
build 170429. partial emulation of pwr system, fixed tracking of pantograph states, other minor bug fixes
|
2017-04-29 14:35:50 +02:00 |
|
tmj-fstate
|
3e000eae29
|
build 170427. improved multi-unit simulation accuracy, high voltage couplers modification
|
2017-04-28 02:59:51 +02:00 |
|
tmj-fstate
|
c4e280f1c0
|
maintenance: removed deprecated code from train control
|
2017-04-24 14:58:32 +02:00 |
|
tmj-fstate
|
4e516fd807
|
support for specifying multiple replaceable skins
|
2017-04-17 13:59:43 +02:00 |
|
tmj-fstate
|
fafb7a63c3
|
control for alerter, doors, vehicle lights. support for multiple logs. fixes for relaytype 45, 46
|
2017-04-13 16:01:43 +02:00 |
|
tmj-fstate
|
e6f488ed6f
|
control messaging system, keyboard and gamepad inputs
|
2017-04-07 00:36:07 +02:00 |
|
tmj-fstate
|
886f0dad0f
|
glfw key callback cleanup
|
2017-04-01 13:56:18 +02:00 |
|
tmj-fstate
|
96b01c6205
|
key logging
|
2017-03-31 00:56:33 +02:00 |
|
tmj-fstate
|
f2cd420bbb
|
moon phases, sun & moon billboards
|
2017-03-29 16:53:39 +02:00 |
|
tmj-fstate
|
848db5878b
|
simulation time object
|
2017-03-29 00:50:53 +02:00 |
|
tmj-fstate
|
9dda5037d3
|
moon object, tweaks to the lighting model
|
2017-03-28 13:09:01 +02:00 |
|
tmj-fstate
|
f8673a9f41
|
point light distance attenuation, partial unification of vbo/dl render paths
|
2017-03-25 02:00:31 +01:00 |
|
tmj-fstate
|
df60a5230d
|
fog levels fix
|
2017-03-24 01:58:06 +01:00 |
|