Commit Graph

77 Commits

Author SHA1 Message Date
tmj-fstate
4e516fd807 support for specifying multiple replaceable skins 2017-04-17 13:59:43 +02:00
tmj-fstate
fafb7a63c3 control for alerter, doors, vehicle lights. support for multiple logs. fixes for relaytype 45, 46 2017-04-13 16:01:43 +02:00
tmj-fstate
e6f488ed6f control messaging system, keyboard and gamepad inputs 2017-04-07 00:36:07 +02:00
tmj-fstate
886f0dad0f glfw key callback cleanup 2017-04-01 13:56:18 +02:00
tmj-fstate
96b01c6205 key logging 2017-03-31 00:56:33 +02:00
tmj-fstate
f2cd420bbb moon phases, sun & moon billboards 2017-03-29 16:53:39 +02:00
tmj-fstate
848db5878b simulation time object 2017-03-29 00:50:53 +02:00
tmj-fstate
9dda5037d3 moon object, tweaks to the lighting model 2017-03-28 13:09:01 +02:00
tmj-fstate
f8673a9f41 point light distance attenuation, partial unification of vbo/dl render paths 2017-03-25 02:00:31 +01:00
tmj-fstate
df60a5230d fog levels fix 2017-03-24 01:58:06 +01:00
tmj-fstate
2c76a4418e virtual opengl matrix stack, light glare billboards 2017-03-23 00:25:14 +01:00
tmj-fstate
f4a5f60465 executable info, static daylight toggle fix 2017-03-21 20:29:50 +01:00
tmj-fstate
4052bdea5c re-enabled vbo render path 2017-03-20 17:17:17 +01:00
tmj-fstate
f10494fd6a more parameters exposed to python, reworked ui screens, ui text color setting 2017-03-20 00:45:07 +01:00
tmj-fstate
775e959bc9 environment-centric light level, groundwork for delayed texture upload, minor bug fixes 2017-03-18 01:37:00 +01:00
tmj-fstate
441b39ce5f partial render code revert, oerlikon brakes fix, sound fixes 2017-03-16 22:18:14 +01:00
tmj-fstate
dbc4be6bc6 remote version sync 2017-03-15 19:34:57 +01:00
tmj-fstate
9486ba26cb removed glGet() from frustum calculation 2017-03-15 02:57:54 +01:00
tmj-fstate
ae39c824bb ui panels continued, early matrix stack work 2017-03-14 16:44:17 +01:00
tmj-fstate
e0bde30ee4 basic ui panels 2017-03-13 15:35:34 +01:00
tmj-fstate
0cd3109587 reverted terrain rendering, range adjustment moved to renderer, now based on frame drawing time instead of entire scene refresh rate. 2017-03-12 16:46:20 +01:00
tmj-fstate
54a9642221 terrain drawing moved to renderer 2017-03-12 01:58:31 +01:00
tmj-fstate
5439fd86f3 render code relocation continued 2017-03-11 20:45:51 +01:00
tmj-fstate
3708a01d26 render code relocation, mouse wheel zoom control 2017-03-10 17:40:52 +01:00
tmj-fstate
b5ae395c42 camera frustum 2017-03-09 00:04:37 +01:00
tmj-fstate
2f3e916d9e post-merge fixes, continued 2017-03-07 14:56:48 +01:00
tmj-fstate
32c554f6b8 post-merge fixes 2017-03-06 20:15:22 +01:00
tmj-fstate
89fe4e7f7c restored keyboard controls for events; tweaks to intensity of vehicle spotlights, minor bug fixes 2017-03-06 03:29:52 +01:00
tmj-fstate
d920644af8 framerate-independent cab camera shake, minor bug fixes 2017-03-05 17:26:05 +01:00
tmj-fstate
39b8fbfb86 copydata communication fix, update loop tweaks 2017-03-04 13:24:34 +01:00
tmj-fstate
146d6b036d glfw integration 2017-03-02 04:28:56 +01:00
tmj-fstate
58b183d462 support for K type brakes, tweaks to external camera positioning 2017-02-28 17:33:54 +01:00
tmj-fstate
80b8da6749 dynamically assigned render lights 2017-02-27 03:51:35 +01:00
tmj-fstate
0752024d47 manual tweaks/overrides in skydome colour model 2017-02-26 16:44:42 +01:00
tmj-fstate
bd588b87b3 tint ability for the clouds object 2017-02-26 00:20:18 +01:00
tmj-fstate
493340e602 working vehicle spotlights 2017-02-25 21:02:27 +01:00
tmj-fstate
4dcb87906f stars object, interrior lighting level as accessible parameter for dynamic object 2017-02-24 01:34:08 +01:00
tmj-fstate
3e68e4921b skydome object 2017-02-23 05:10:42 +01:00
tmj-fstate
35f1e67d58 merged upstream changes 2017-02-21 17:28:06 +01:00
tmj-fstate
1e4cdda367 basic renderer types. texture manager moved to renderer 2017-02-21 17:12:52 +01:00
tmj-fstate
1ea207b60f field of view setting, t3d loader fix 2017-02-20 16:17:04 +01:00
tmj-fstate
8ae135375e feature: camera zoom 2017-02-19 16:24:10 +01:00
tmj-fstate
a1942ce771 support for config-specified day of the year 2017-02-18 18:15:39 +01:00
tmj-fstate
197fa21f98 point light size increase, changed movement scheme control in the cab 2017-02-17 22:47:21 +01:00
tmj-fstate
013a6f0559 light wrapper object 2017-02-16 18:17:40 +01:00
tmj-fstate
cf48989f39 fixes for sound transcripts, conversion of win1250cp to plain ascii, tga loader 2017-02-15 00:37:12 +01:00
tmj-fstate
b0ed27ba91 merge branch 'renderer_upgrades' 2017-02-13 22:17:33 +01:00
tmj-fstate
83284e4bcc light beam strength based on number of active lights, \r recognition in the parser, proper (lack) of depth test for the UI 2017-02-13 19:28:04 +01:00
tmj-fstate
a8ece11c27 removed direct texture binding. binding is now done through texture manager 2017-02-12 20:06:05 +01:00
tmj-fstate
22245a8801 introduced opengl texture object 2017-02-11 21:43:44 +01:00