tmj-fstate
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54fc93f6e5
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build 170508. fixes for local brake use and 3-way crossroad setup
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2017-05-08 22:41:56 +02:00 |
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tmj-fstate
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fc2fc3e27c
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build 170506. minor diagnostics, performance and rendering enhancements
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2017-05-06 14:31:53 +02:00 |
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tmj-fstate
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381eff2e8c
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maintenance: removed deprecated code from speed table
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2017-05-05 19:19:26 +02:00 |
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tmj-fstate
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4977f0da17
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build 170505. stl-based speed table replacement
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2017-05-05 15:10:40 +02:00 |
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tmj-fstate
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473837395c
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build 170502. minor fixes for brakes subsystem, distribution of sandbox commands to other consist units
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2017-05-02 22:29:51 +02:00 |
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tmj-fstate
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ce7c2a3c49
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build 170429. partial emulation of pwr system, fixed tracking of pantograph states, other minor bug fixes
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2017-04-29 14:35:50 +02:00 |
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tmj-fstate
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3e000eae29
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build 170427. improved multi-unit simulation accuracy, high voltage couplers modification
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2017-04-28 02:59:51 +02:00 |
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tmj-fstate
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c4e280f1c0
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maintenance: removed deprecated code from train control
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2017-04-24 14:58:32 +02:00 |
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tmj-fstate
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4e516fd807
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support for specifying multiple replaceable skins
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2017-04-17 13:59:43 +02:00 |
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tmj-fstate
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fafb7a63c3
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control for alerter, doors, vehicle lights. support for multiple logs. fixes for relaytype 45, 46
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2017-04-13 16:01:43 +02:00 |
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tmj-fstate
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e6f488ed6f
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control messaging system, keyboard and gamepad inputs
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2017-04-07 00:36:07 +02:00 |
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tmj-fstate
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886f0dad0f
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glfw key callback cleanup
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2017-04-01 13:56:18 +02:00 |
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tmj-fstate
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96b01c6205
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key logging
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2017-03-31 00:56:33 +02:00 |
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tmj-fstate
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f2cd420bbb
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moon phases, sun & moon billboards
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2017-03-29 16:53:39 +02:00 |
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tmj-fstate
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848db5878b
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simulation time object
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2017-03-29 00:50:53 +02:00 |
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tmj-fstate
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9dda5037d3
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moon object, tweaks to the lighting model
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2017-03-28 13:09:01 +02:00 |
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tmj-fstate
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f8673a9f41
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point light distance attenuation, partial unification of vbo/dl render paths
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2017-03-25 02:00:31 +01:00 |
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tmj-fstate
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df60a5230d
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fog levels fix
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2017-03-24 01:58:06 +01:00 |
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tmj-fstate
|
2c76a4418e
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virtual opengl matrix stack, light glare billboards
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2017-03-23 00:25:14 +01:00 |
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tmj-fstate
|
f4a5f60465
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executable info, static daylight toggle fix
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2017-03-21 20:29:50 +01:00 |
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tmj-fstate
|
4052bdea5c
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re-enabled vbo render path
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2017-03-20 17:17:17 +01:00 |
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tmj-fstate
|
f10494fd6a
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more parameters exposed to python, reworked ui screens, ui text color setting
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2017-03-20 00:45:07 +01:00 |
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tmj-fstate
|
775e959bc9
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environment-centric light level, groundwork for delayed texture upload, minor bug fixes
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2017-03-18 01:37:00 +01:00 |
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tmj-fstate
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441b39ce5f
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partial render code revert, oerlikon brakes fix, sound fixes
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2017-03-16 22:18:14 +01:00 |
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tmj-fstate
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dbc4be6bc6
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remote version sync
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2017-03-15 19:34:57 +01:00 |
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tmj-fstate
|
9486ba26cb
|
removed glGet() from frustum calculation
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2017-03-15 02:57:54 +01:00 |
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tmj-fstate
|
ae39c824bb
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ui panels continued, early matrix stack work
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2017-03-14 16:44:17 +01:00 |
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tmj-fstate
|
e0bde30ee4
|
basic ui panels
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2017-03-13 15:35:34 +01:00 |
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tmj-fstate
|
0cd3109587
|
reverted terrain rendering, range adjustment moved to renderer, now based on frame drawing time instead of entire scene refresh rate.
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2017-03-12 16:46:20 +01:00 |
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tmj-fstate
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54a9642221
|
terrain drawing moved to renderer
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2017-03-12 01:58:31 +01:00 |
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tmj-fstate
|
5439fd86f3
|
render code relocation continued
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2017-03-11 20:45:51 +01:00 |
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tmj-fstate
|
3708a01d26
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render code relocation, mouse wheel zoom control
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2017-03-10 17:40:52 +01:00 |
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tmj-fstate
|
b5ae395c42
|
camera frustum
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2017-03-09 00:04:37 +01:00 |
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tmj-fstate
|
2f3e916d9e
|
post-merge fixes, continued
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2017-03-07 14:56:48 +01:00 |
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tmj-fstate
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32c554f6b8
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post-merge fixes
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2017-03-06 20:15:22 +01:00 |
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tmj-fstate
|
89fe4e7f7c
|
restored keyboard controls for events; tweaks to intensity of vehicle spotlights, minor bug fixes
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2017-03-06 03:29:52 +01:00 |
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tmj-fstate
|
d920644af8
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framerate-independent cab camera shake, minor bug fixes
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2017-03-05 17:26:05 +01:00 |
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tmj-fstate
|
39b8fbfb86
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copydata communication fix, update loop tweaks
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2017-03-04 13:24:34 +01:00 |
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tmj-fstate
|
146d6b036d
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glfw integration
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2017-03-02 04:28:56 +01:00 |
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tmj-fstate
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58b183d462
|
support for K type brakes, tweaks to external camera positioning
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2017-02-28 17:33:54 +01:00 |
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tmj-fstate
|
80b8da6749
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dynamically assigned render lights
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2017-02-27 03:51:35 +01:00 |
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tmj-fstate
|
0752024d47
|
manual tweaks/overrides in skydome colour model
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2017-02-26 16:44:42 +01:00 |
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tmj-fstate
|
bd588b87b3
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tint ability for the clouds object
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2017-02-26 00:20:18 +01:00 |
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tmj-fstate
|
493340e602
|
working vehicle spotlights
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2017-02-25 21:02:27 +01:00 |
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tmj-fstate
|
4dcb87906f
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stars object, interrior lighting level as accessible parameter for dynamic object
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2017-02-24 01:34:08 +01:00 |
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tmj-fstate
|
3e68e4921b
|
skydome object
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2017-02-23 05:10:42 +01:00 |
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tmj-fstate
|
35f1e67d58
|
merged upstream changes
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2017-02-21 17:28:06 +01:00 |
|
tmj-fstate
|
1e4cdda367
|
basic renderer types. texture manager moved to renderer
|
2017-02-21 17:12:52 +01:00 |
|
tmj-fstate
|
1ea207b60f
|
field of view setting, t3d loader fix
|
2017-02-20 16:17:04 +01:00 |
|
tmj-fstate
|
8ae135375e
|
feature: camera zoom
|
2017-02-19 16:24:10 +01:00 |
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