tmj-fstate
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9f07e2b504
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switches for local converter and compressor, motor connector fix for multi-unit engines, crossroad generation fixes for vbo render path
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2017-05-23 02:25:56 +02:00 |
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tmj-fstate
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c38511978d
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build 170519. fixes for buffer overflows in segment.cpp
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2017-05-19 20:07:23 +02:00 |
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tmj-fstate
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93787db20d
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replaced char parameters in sound system with stl string
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2017-05-19 13:31:26 +02:00 |
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tmj-fstate
|
c6fbfbbb29
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build 170517. minor ai tweaks, scan direction update fix
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2017-05-18 01:52:04 +02:00 |
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tmj-fstate
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52a76f0ba1
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build 170515. added converter start parameters, partial unification for traction render paths, minor fixes for multi-unit cab instruments
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2017-05-15 17:23:25 +02:00 |
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tmj-fstate
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98d99baa82
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build 170513. fix for switch animation for vbo render path. opengl requirement experimentally increased to 1.5+
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2017-05-13 17:11:35 +02:00 |
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tmj-fstate
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5544ed33e9
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build 170511. crossroad generation for vbo render path. partial unification of generation and render functions for tracks and ground nodes
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2017-05-12 00:10:40 +02:00 |
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tmj-fstate
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54fc93f6e5
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build 170508. fixes for local brake use and 3-way crossroad setup
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2017-05-08 22:41:56 +02:00 |
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tmj-fstate
|
fafb7a63c3
|
control for alerter, doors, vehicle lights. support for multiple logs. fixes for relaytype 45, 46
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2017-04-13 16:01:43 +02:00 |
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tmj-fstate
|
e6f488ed6f
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control messaging system, keyboard and gamepad inputs
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2017-04-07 00:36:07 +02:00 |
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tmj-fstate
|
848db5878b
|
simulation time object
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2017-03-29 00:50:53 +02:00 |
|
tmj-fstate
|
9dda5037d3
|
moon object, tweaks to the lighting model
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2017-03-28 13:09:01 +02:00 |
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tmj-fstate
|
2ec6cad7cb
|
texture binding fix
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2017-03-26 20:20:29 +02:00 |
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tmj-fstate
|
fbba5589f7
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enabled hardware texture compression, minor debug info enhancements
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2017-03-26 19:13:50 +02:00 |
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tmj-fstate
|
f8673a9f41
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point light distance attenuation, partial unification of vbo/dl render paths
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2017-03-25 02:00:31 +01:00 |
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tmj-fstate
|
68473259c0
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glare level influenced by global lighting level
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2017-03-23 19:34:54 +01:00 |
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tmj-fstate
|
89a9a18428
|
maintenance: removed deprecated code from memcells, tracks, events
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2017-03-23 16:47:29 +01:00 |
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tmj-fstate
|
2c76a4418e
|
virtual opengl matrix stack, light glare billboards
|
2017-03-23 00:25:14 +01:00 |
|
tmj-fstate
|
4052bdea5c
|
re-enabled vbo render path
|
2017-03-20 17:17:17 +01:00 |
|
tmj-fstate
|
775e959bc9
|
environment-centric light level, groundwork for delayed texture upload, minor bug fixes
|
2017-03-18 01:37:00 +01:00 |
|
tmj-fstate
|
441b39ce5f
|
partial render code revert, oerlikon brakes fix, sound fixes
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2017-03-16 22:18:14 +01:00 |
|
tmj-fstate
|
9486ba26cb
|
removed glGet() from frustum calculation
|
2017-03-15 02:57:54 +01:00 |
|
tmj-fstate
|
ae39c824bb
|
ui panels continued, early matrix stack work
|
2017-03-14 16:44:17 +01:00 |
|
tmj-fstate
|
e0bde30ee4
|
basic ui panels
|
2017-03-13 15:35:34 +01:00 |
|
tmj-fstate
|
0cd3109587
|
reverted terrain rendering, range adjustment moved to renderer, now based on frame drawing time instead of entire scene refresh rate.
|
2017-03-12 16:46:20 +01:00 |
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tmj-fstate
|
54a9642221
|
terrain drawing moved to renderer
|
2017-03-12 01:58:31 +01:00 |
|
tmj-fstate
|
5439fd86f3
|
render code relocation continued
|
2017-03-11 20:45:51 +01:00 |
|
tmj-fstate
|
2f3e916d9e
|
post-merge fixes, continued
|
2017-03-07 14:56:48 +01:00 |
|
tmj-fstate
|
66826994db
|
milek7's branch merge; model file serialization, 64bit compatibility
|
2017-03-06 18:20:26 +01:00 |
|
tmj-fstate
|
89fe4e7f7c
|
restored keyboard controls for events; tweaks to intensity of vehicle spotlights, minor bug fixes
|
2017-03-06 03:29:52 +01:00 |
|
VB
|
b65dd1a735
|
merge
|
2017-03-05 22:34:10 +01:00 |
|
VB
|
6f74ecc439
|
out of bounds in normals calculation
|
2017-03-05 22:22:06 +01:00 |
|
tmj-fstate
|
d920644af8
|
framerate-independent cab camera shake, minor bug fixes
|
2017-03-05 17:26:05 +01:00 |
|
tmj-fstate
|
39b8fbfb86
|
copydata communication fix, update loop tweaks
|
2017-03-04 13:24:34 +01:00 |
|
VB
|
6545ab39df
|
merge
|
2017-03-03 13:12:00 +01:00 |
|
tmj-fstate
|
146d6b036d
|
glfw integration
|
2017-03-02 04:28:56 +01:00 |
|
VB
|
e3df71c025
|
merge
|
2017-02-27 13:17:39 +01:00 |
|
tmj-fstate
|
80b8da6749
|
dynamically assigned render lights
|
2017-02-27 03:51:35 +01:00 |
|
VB
|
bd9cd6f797
|
merge
|
2017-02-26 19:10:16 +01:00 |
|
tmj-fstate
|
35f1e67d58
|
merged upstream changes
|
2017-02-21 17:28:06 +01:00 |
|
tmj-fstate
|
1e4cdda367
|
basic renderer types. texture manager moved to renderer
|
2017-02-21 17:12:52 +01:00 |
|
VB
|
d262216f27
|
merge
|
2017-02-20 19:35:51 +01:00 |
|
tmj-fstate
|
8ae135375e
|
feature: camera zoom
|
2017-02-19 16:24:10 +01:00 |
|
tmj-fstate
|
013a6f0559
|
light wrapper object
|
2017-02-16 18:17:40 +01:00 |
|
VB
|
20f95c5f3b
|
fix
|
2017-02-14 19:47:58 +01:00 |
|
VB
|
21bb3bc0e7
|
merge tmj
|
2017-02-14 19:26:51 +01:00 |
|
VB
|
92f39cd9b9
|
tymczasowe przywrócenie tekstu, porządek, wywalenie starych plików, warningi, cmake, itp.
|
2017-02-14 19:13:48 +01:00 |
|
tmj-fstate
|
a8ece11c27
|
removed direct texture binding. binding is now done through texture manager
|
2017-02-12 20:06:05 +01:00 |
|
VB
|
dc21a928e6
|
merge
|
2017-02-11 22:57:10 +01:00 |
|
VB
|
6c27fa17a6
|
glfw
|
2017-02-11 22:52:20 +01:00 |
|