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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-18 04:19:19 +02:00
Commit Graph

148 Commits

Author SHA1 Message Date
milek7
6b5084e855 fixes 2017-08-18 11:48:13 +02:00
milek7
ec60853614 merge, with tmj renderer 2017-08-18 00:56:05 +02:00
tmj-fstate
7068a4ceff ai improvements and fixes for acceleration and brake handling, fix for automatic sandbox activation 2017-08-14 15:51:08 +02:00
tmj-fstate
335198384f Merge remote-tracking branch 'refs/remotes/youby/mover_in_c++' 2017-08-12 00:01:47 +02:00
milek7
08acc60a8b sound works
sound works 2

sound works 3

sound works

sound works

sound works

sound works

sound works

sound fixes

fix
2017-08-08 21:44:16 +02:00
tmj-fstate
bc22d582de compilation warnings fixes 2017-08-06 17:14:20 +02:00
tmj-fstate
7e5b2d09cb conversion of legacy model-based terrain to camera-centric render system 2017-08-05 18:41:39 +02:00
tmj-fstate
b783cd38a9 replaced basic array in the model manager with stl containers 2017-08-05 18:37:05 +02:00
Królik Uszasty
9cd20971f5 Korekta progu działania, wyliczanie opóźnienia hamowania z uwzględnieniem wcześniejszego luzowania, dodanie poprawki wymaganej pozycji zaworu maszynisty (siły hamowania) w zależności od wyczerpania i przeładowania hamulców 2017-08-03 22:55:46 +02:00
tmj-fstate
238ea7547d minor refactoring, shadows colour influenced by sun/moon positions 2017-08-03 16:00:48 +02:00
milek7
726a834232 ubo for light settings 2017-08-02 23:26:40 +02:00
tmj-fstate
c8a70e5280 build 170731. cascade shadow maps stub, support for additional debug camera 2017-08-01 03:15:19 +02:00
Królik Uszasty
722733e8ac Merge remote-tracking branch 'refs/remotes/TMJ/mover_in_c++' 2017-07-31 17:32:23 +02:00
Królik Uszasty
e88b85e725 AI z hamulcem co 0,25 pozycji 2017-07-31 17:31:29 +02:00
milek7
f7459f3434 linux support 2017-07-31 00:25:19 +02:00
tmj-fstate
4357919272 mvp matrices cached separately for each render pass, eliminated duplicate screen width/height variables 2017-07-29 00:28:37 +02:00
tmj-fstate
bb58156513 shadow visibilty fixes, more strict degenerate triangle detection 2017-07-27 18:23:48 +02:00
tmj-fstate
2f1358422d multi texturing support for display list mode 2017-07-25 17:42:43 +02:00
tmj-fstate
d2d93616fa build 170424. basic shadow mapping implementation, multi texturing unit setup 2017-07-25 14:55:25 +02:00
tmj-fstate
4f9000ebe2 automatic alerter (de)activation on cab and vehicle change, minor diagnostics enhancements 2017-07-13 19:24:34 +02:00
tmj-fstate
9877b37e1f build 170712. increased amount of generic cab items, varying command repeat rate for mouse control 2017-07-12 18:09:51 +02:00
tmj-fstate
16718d53bb refactored mouse input processor, tweaks to mouse input support, fix for diesel engine compressor, added progress bar label 2017-07-10 19:36:23 +02:00
tmj-fstate
9a008ecff5 build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer 2017-07-09 16:45:40 +02:00
VB
0574b3f758 renderer changes, temporary revert shaders for traction because of lack of texless shader 2017-07-03 20:29:34 +02:00
VB
b3c2b60b97 disable diffuse and specular moon lighting 2017-07-03 18:38:22 +02:00
VB
25a3f8caf0 merge and shadow fixes 2017-07-03 14:08:08 +02:00
tmj-fstate
d3b812ee9f texture garbage collection, removed fixed binding with world camera in world render, cap on minimal volume held by reservoirs 2017-07-02 21:24:29 +02:00
VB
4b3d038c2b moving code around 2017-06-30 10:39:31 +02:00
VB
2e022a91dd fixes, fog experiments, add shaders to tree 2017-06-29 13:07:10 +02:00
VB
22f6d1f0f7 merge, fixed, sort of works (todo: fix cabin light, stars and fog) 2017-06-29 00:40:11 +02:00
tmj-fstate
49aad85597 build 170628. enabled support for specular component in lighting calculations 2017-06-28 21:02:54 +02:00
VB
91864d8195 merge2 (incomplete) 2017-06-20 23:05:07 +02:00
VB
cb4e34eece merge (incomplete) 2017-06-20 21:08:26 +02:00
tmj-fstate
34a899239f build 170617. frustum based ground sector culling, fully view range based draw range limit, support for line width parameter for lines 2017-06-18 01:16:28 +02:00
tmj-fstate
21680a5d30 completed unification of render paths 2017-06-13 18:13:49 +02:00
tmj-fstate
2b6ea903bc camera-centric rendering, initial implementation 2017-05-25 15:49:15 +02:00
tmj-fstate
7c5f5d3d04 maintenance: removed deprecated render code 2017-05-24 14:54:02 +02:00
tmj-fstate
03e231fbc1 build 170524. re-enabled support for -e3d command line option 2017-05-23 23:57:29 +02:00
tmj-fstate
9f07e2b504 switches for local converter and compressor, motor connector fix for multi-unit engines, crossroad generation fixes for vbo render path 2017-05-23 02:25:56 +02:00
tmj-fstate
e805533f54 build 170520. compressor activation for multi-unit engines, gamepad support toggle, local brake logic fix for multi-unit engines 2017-05-20 21:09:03 +02:00
tmj-fstate
c6fbfbbb29 build 170517. minor ai tweaks, scan direction update fix 2017-05-18 01:52:04 +02:00
tmj-fstate
23f4892bcc basic executable versioning 2017-05-16 14:13:28 +02:00
tmj-fstate
54fc93f6e5 build 170508. fixes for local brake use and 3-way crossroad setup 2017-05-08 22:41:56 +02:00
tmj-fstate
fc2fc3e27c build 170506. minor diagnostics, performance and rendering enhancements 2017-05-06 14:31:53 +02:00
tmj-fstate
381eff2e8c maintenance: removed deprecated code from speed table 2017-05-05 19:19:26 +02:00
tmj-fstate
4977f0da17 build 170505. stl-based speed table replacement 2017-05-05 15:10:40 +02:00
tmj-fstate
473837395c build 170502. minor fixes for brakes subsystem, distribution of sandbox commands to other consist units 2017-05-02 22:29:51 +02:00
tmj-fstate
ce7c2a3c49 build 170429. partial emulation of pwr system, fixed tracking of pantograph states, other minor bug fixes 2017-04-29 14:35:50 +02:00
tmj-fstate
3e000eae29 build 170427. improved multi-unit simulation accuracy, high voltage couplers modification 2017-04-28 02:59:51 +02:00
VB
061be38219 merge fixes (but still buggy) 2017-04-24 23:02:37 +02:00