milek7
52c8b40f88
Merge branch 'tmj-dev' into milek-dev
2018-10-10 21:37:52 +02:00
tmj-fstate
9cacf191c6
submodel opacity parameter, additional light blinking modes, scenario event queue filtering
2018-10-09 18:48:24 +02:00
milek7
d9687a4e1f
Merge branch 'tmj-dev' into milek-dev
2018-09-16 22:48:53 +02:00
tmj-fstate
ec1a625c12
minor camera refactoring, division by zero guards
2018-08-03 16:07:50 +02:00
tmj-fstate
ff6bed67a9
refactoring: application mode code split
2018-08-02 20:39:19 +02:00
tmj-fstate
ff1a85fe5d
build 180708. model instance position and rotation adjustment in scenery editor, support for event launcher activation with mouse click, minor refactoring
2018-07-08 23:18:27 +02:00
tmj-fstate
8491c63f3c
files missing from previous commit
...
fixes
version
2018-06-16 19:08:30 +02:00
tmj-fstate
14448d70d1
maintenance: memory leak fix, default constructors, minor syntax cleanups
2018-06-16 15:59:28 +02:00
milek7
db58ec131a
Merge branch 'tmj-dev' into milek-dev
2018-06-15 18:58:03 +02:00
tmj-fstate
457de678c3
basic scenery data export in legacy text format
2018-06-13 16:51:57 +02:00
milek7
61836eb2e4
Merge branch 'tmj-dev'
2018-02-16 15:33:11 +01:00
tmj-fstate
0124032d3b
maintenance: settings item refactoring, include dependencies fixes
2018-01-26 16:44:47 +01:00
milek7
1413aae881
fix build in compilers other than msvc: include shuffling
2018-01-25 15:43:41 +01:00
milek7
a215a0f8b3
Merge branch 'tmj-dev' into dev
2017-12-25 18:27:10 +01:00
tmj-fstate
5226fca281
unified simulation sound sources, gfx namespace for gfx code and structures
2017-11-12 18:16:50 +01:00
milek7
c62fca8b5a
Merge branch 'tmj-dev' into lua
2017-10-31 14:01:53 +01:00
milek7
16923d20f7
tmj merge
2017-10-30 16:30:04 +01:00
tmj-fstate
9edf912405
maintenance: minor code cleanup
2017-10-30 02:34:54 +01:00
tmj-fstate
da396836e0
maintenance: removed deprecated ground code
2017-10-28 16:18:53 +02:00
tmj-fstate
4ce975a656
build 171027: bounding area calculation fixes, novice ui obstacle indicator, minor traction render enhancement, shadow calculations for tall enough platforms
2017-10-28 01:17:56 +02:00
tmj-fstate
7ad760821f
build 1020: error fixes and backward compatibility improvements
2017-10-22 19:19:16 +02:00
tmj-fstate
de4e10ab39
continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes
2017-10-11 20:21:05 +02:00
tmj-fstate
020c71533f
reduced memory use, re-enabled debug mode, plugged some of remaining memory leaks
2017-10-07 17:20:53 +02:00
tmj-fstate
f6272d37f1
partial initial refactoring: events, memcells, tracks, models, traction; NOTE: debug mode broken, investigate
2017-10-07 01:18:54 +02:00
milek7
ec60853614
merge, with tmj renderer
2017-08-18 00:56:05 +02:00
tmj-fstate
7e51d5d2e0
changed NULL use to c++11 compliant
2017-08-15 00:55:38 +02:00
milek7
f7459f3434
linux support
2017-07-31 00:25:19 +02:00
milek7
ce9a0b39c2
match include to file case
2017-07-28 23:39:22 +02:00
VB
0574b3f758
renderer changes, temporary revert shaders for traction because of lack of texless shader
2017-07-03 20:29:34 +02:00
VB
91864d8195
merge2 (incomplete)
2017-06-20 23:05:07 +02:00
VB
cb4e34eece
merge (incomplete)
2017-06-20 21:08:26 +02:00
tmj-fstate
21680a5d30
completed unification of render paths
2017-06-13 18:13:49 +02:00
tmj-fstate
22746bad21
partial replacement of math classes with glm
2017-06-10 22:51:51 +02:00
tmj-fstate
de5b245f2e
implemented geometry bank manager, unified traction render code
2017-06-08 15:00:16 +02:00
tmj-fstate
3068cc669e
fixes for display list path camera-centric rendering, basic support for binary terrain object type, fix for assignment of 3d objects to terrain cells
2017-05-26 21:22:13 +02:00
tmj-fstate
2b6ea903bc
camera-centric rendering, initial implementation
2017-05-25 15:49:15 +02:00
tmj-fstate
c38511978d
build 170519. fixes for buffer overflows in segment.cpp
2017-05-19 20:07:23 +02:00
tmj-fstate
23f4892bcc
basic executable versioning
2017-05-16 14:13:28 +02:00
tmj-fstate
52a76f0ba1
build 170515. added converter start parameters, partial unification for traction render paths, minor fixes for multi-unit cab instruments
2017-05-15 17:23:25 +02:00
VB
401d95fc57
merge (with bugs)
2017-04-24 19:08:08 +02:00
VB
4d19e49398
experiments with shaders
2017-03-19 10:48:22 +01:00
VB
bd9cd6f797
merge
2017-02-26 19:10:16 +01:00
tmj-fstate
1e4cdda367
basic renderer types. texture manager moved to renderer
2017-02-21 17:12:52 +01:00
tmj-fstate
013a6f0559
light wrapper object
2017-02-16 18:17:40 +01:00
VB
21bb3bc0e7
merge tmj
2017-02-14 19:26:51 +01:00
VB
92f39cd9b9
tymczasowe przywrócenie tekstu, porządek, wywalenie starych plików, warningi, cmake, itp.
2017-02-14 19:13:48 +01:00
tmj-fstate
a8ece11c27
removed direct texture binding. binding is now done through texture manager
2017-02-12 20:06:05 +01:00
tmj-fstate
020016092d
added class members initializations
2017-01-27 17:36:08 +01:00
firleju
81aad5d1ae
Konwersja na UTF-8
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Konwersja na UTF-8
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Konwersja do UTF-8
Konwersja na UTF-8
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Konwersja na UTF-8
2017-01-23 06:58:53 +01:00
tmj-fstate
15cf3d73a8
removed dependencies on the old parser. The code can now be compiled outside of Borland C++
2017-01-15 15:27:53 +01:00