Commit Graph

41 Commits

Author SHA1 Message Date
milek7
3c50b477bf Merge branch 'tmj-dev' into lua 2017-09-06 13:45:11 +02:00
tmj-fstate
2324ae5eda improved consistency of simulation updates, reduction of random factor in acceleration calculations 2017-09-05 22:19:46 +02:00
milek7
b69a34b157 Merge branch 'tmj-dev' into lua 2017-09-05 20:20:28 +02:00
tmj-fstate
2446468038 build 170903. scan table fixes, some const correctness improvements 2017-09-04 19:08:59 +02:00
milek7
ec60853614 merge, with tmj renderer 2017-08-18 00:56:05 +02:00
tmj-fstate
7e51d5d2e0 changed NULL use to c++11 compliant 2017-08-15 00:55:38 +02:00
tmj-fstate
611ebed7ab build 170810. multi-texture materials, reflection map support 2017-08-10 19:04:34 +02:00
milek7
ce9a0b39c2 match include to file case 2017-07-28 23:39:22 +02:00
tmj-fstate
9a008ecff5 build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer 2017-07-09 16:45:40 +02:00
tmj-fstate
21680a5d30 completed unification of render paths 2017-06-13 18:13:49 +02:00
tmj-fstate
22746bad21 partial replacement of math classes with glm 2017-06-10 22:51:51 +02:00
tmj-fstate
2b6ea903bc camera-centric rendering, initial implementation 2017-05-25 15:49:15 +02:00
tmj-fstate
9f07e2b504 switches for local converter and compressor, motor connector fix for multi-unit engines, crossroad generation fixes for vbo render path 2017-05-23 02:25:56 +02:00
tmj-fstate
e805533f54 build 170520. compressor activation for multi-unit engines, gamepad support toggle, local brake logic fix for multi-unit engines 2017-05-20 21:09:03 +02:00
tmj-fstate
c38511978d build 170519. fixes for buffer overflows in segment.cpp 2017-05-19 20:07:23 +02:00
tmj-fstate
5544ed33e9 build 170511. crossroad generation for vbo render path. partial unification of generation and render functions for tracks and ground nodes 2017-05-12 00:10:40 +02:00
tmj-fstate
473837395c build 170502. minor fixes for brakes subsystem, distribution of sandbox commands to other consist units 2017-05-02 22:29:51 +02:00
tmj-fstate
9dda5037d3 moon object, tweaks to the lighting model 2017-03-28 13:09:01 +02:00
tmj-fstate
fbba5589f7 enabled hardware texture compression, minor debug info enhancements 2017-03-26 19:13:50 +02:00
tmj-fstate
f8673a9f41 point light distance attenuation, partial unification of vbo/dl render paths 2017-03-25 02:00:31 +01:00
VB
6545ab39df merge 2017-03-03 13:12:00 +01:00
tmj-fstate
146d6b036d glfw integration 2017-03-02 04:28:56 +01:00
VB
e3df71c025 merge 2017-02-27 13:17:39 +01:00
VB
bd9cd6f797 merge 2017-02-26 19:10:16 +01:00
tmj-fstate
493340e602 working vehicle spotlights 2017-02-25 21:02:27 +01:00
tmj-fstate
1e4cdda367 basic renderer types. texture manager moved to renderer 2017-02-21 17:12:52 +01:00
VB
21bb3bc0e7 merge tmj 2017-02-14 19:26:51 +01:00
VB
92f39cd9b9 tymczasowe przywrócenie tekstu, porządek, wywalenie starych plików, warningi, cmake, itp. 2017-02-14 19:13:48 +01:00
tmj-fstate
a8ece11c27 removed direct texture binding. binding is now done through texture manager 2017-02-12 20:06:05 +01:00
tmj-fstate
71cd60b543 fixed initialization of track classes and basic 3d types 2017-01-27 00:50:54 +01:00
firleju
81aad5d1ae Konwersja na UTF-8
Konwersja na UTF-8


Konwersja na UTF-8


Konwersja na UTF-8


Konwersja na UTF-8


Konwersja do UTF-8


Konwersja na UTF-8


Konwersja na UTF-8


Konwersja na UTF-8
2017-01-23 06:58:53 +01:00
tmj-fstate
68e5dd84e0 fixed some potential memory leaks and other errors detected by cppcheck 2017-01-16 13:26:36 +01:00
tmj-fstate
15cf3d73a8 removed dependencies on the old parser. The code can now be compiled outside of Borland C++ 2017-01-15 15:27:53 +01:00
firleju
cd08fe0b5d Projekt się buduje, ale ma 3k warningów. 2016-10-31 07:38:45 +01:00
firleju
1491681576 Kompiluje się do DynamicObject. Prace nad TMoverParameters. 2016-10-25 22:46:26 +02:00
Firleju
cd571c71ea Change clang format
Add AlignTrailingComments: false
Add AllowShortFunctionsOnASingleLine: Empty
2015-04-29 12:55:45 +02:00
Firleju
4873d8431c Added license notes to all source code files. 2015-04-16 11:50:14 +02:00
Firleju
a11d21673e Cleaning up after __fastcall remove.
Cleaning up project after remove _fastcall. Project now buildable.
2015-04-15 23:49:51 +02:00
Zbigniew Mandziejewicz
9eb087b96e Remove __fastcall calling convention 2015-04-03 22:10:22 +08:00
Zbigniew Mandziejewicz
cb19354db4 Format source code using clang-format 2015-04-03 22:01:10 +08:00
ShaXbee
45f4c0d98a Set dp branch as trunk 2015-04-03 13:34:06 +00:00